ArmA2: CfgVehicles

From Bohemia Interactive Community
Revision as of 22:47, 30 June 2009 by WGL.Q (talk | contribs) (Added all cfgVehicleClasses. Need formatting now.)
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Logic Class

All

  • Logic

Land Class Vehicles

  • All
  • Logic: All
  • AllVehicles: All
  • Land: AllVehicles
  • LandVehicle: Land
  • Car: LandVehicle
  • Motorcycle: LandVehicle
  • Bicycle: Motorcycle
  • Tank: LandVehicle
  • APC: Tank
  • Man: Land
  • Animal: Man
  • Air: AllVehicles
  • Helicopter: Air
  • Plane: Air
  • Ship: AllVehicles
  • SmallShip: Ship
  • BigShip: Ship
  • Truck: Car
  • ParachuteBase: Helicopter
  • LaserTarget: All
  • PaperCar: Car
  • FireSectorTarget: All
  • Static: All
  • Fortress: Static
  • Building: Static
  • NonStrategic: Building
  • Strategic: Building
  • FlagCarrierCore: Strategic
  • Land_VASICore: NonStrategic
  • Thing: All
  • ThingEffect: Thing
  • ThingEffectLight: ThingEffect
  • ThingEffectFeather: ThingEffectLight
  • FxExploArmor1: ThingEffect
  • FxExploArmor2: ThingEffect
  • FxExploArmor3: ThingEffect
  • FxExploArmor4: ThingEffect
  • FxCartridge: ThingEffect
  • StaticWeapon: LandVehicle
  • StaticMGWeapon: StaticWeapon
  • StaticATWeapon: StaticWeapon
  • StaticAAWeapon: StaticWeapon
  • StaticCannon: StaticWeapon
  • StaticGrenadeLauncher: StaticWeapon
  • StaticMortar: StaticWeapon
  • StaticSEARCHLight: StaticWeapon
  • Tracked_APC: Tank
  • Wheeled_APC: Car
  • GunShip: Helicopter
  • TransportHelicopter: Helicopter
  • UAV: Plane
  • Fighter: Plane
  • CargoAirplane: Plane
  • Bus: Car
  • Tractor: Car
  • Object: All
  • StaticShip: Strategic
  • Structure: NonStrategic
  • Church: NonStrategic
  • fortification: Static
  • Tent: Static
  • Train: Static
  • Gate: Static
  • Wreck_Base: Strategic
  • Wreck: Thing
  • TankWreck: Wreck
  • PlaneWreck: Wreck
  • ShipWreck: Wreck
  • HelicopterWreck: Wreck
  • CarWreck: Wreck
  • TruckWreck: Wreck
  • ReammoBox: Strategic
  • HouseBase: NonStrategic
  • Ruins: HouseBase
  • House: HouseBase
  • House_Small: HouseBase
  • Wall: NonStrategic
  • Fence: NonStrategic
  • FxWindGrass1: ThingEffectLight
  • FxWindGrass2: ThingEffectLight
  • FxWindRock1: ThingEffectLight
  • FxWindLeaf1: ThingEffectLight
  • FxWindLeaf2: FxWindLeaf1
  • FxWindLeaf3: FxWindLeaf1
  • FxWindPollen1: ThingEffectFeather
  • Library_WeaponHolder: Strategic
  • Platform: Thing
  • Obstacle_Cylinder1: Thing
  • Obstacle_Jump1: Obstacle_Cylinder1
  • RoadCone: Thing
  • Obstacle_saddle: NonStrategic
  • RampConcrete: NonStrategic
  • HumpsDirt: NonStrategic
  • BuoySmall: Ship
  • BuoyBig: Ship
  • RoadBarrier_light: NonStrategic
  • CubeHelper: NonStrategic
  • RoadBarrier_long: RoadBarrier_light
  • BIS_Steerable_Parachute: Plane
  • Fortress1: Strategic
  • FuelStation: Strategic
  • Land_AFbarabizna_ruins: Ruins
  • Land_AFDum_mesto2_ruins: Ruins
  • Land_AFDum_mesto2L_ruins: Ruins
  • Land_AFDum_mesto3_ruins: Ruins
  • Land_AFHospoda_mesto_ruins: Ruins
  • Land_bouda1_ruins: Ruins
  • Land_bouda3_ruins: Ruins
  • Land_budova1_ruins: Ruins
  • Land_budova2_ruins: Ruins
  • Land_budova4_in_ruins: Ruins
  • Land_budova4_ruins: Ruins
  • Land_budova5_ruins: Ruins
  • Land_Cihlovej_dum_in_ruins: Ruins
  • Land_Cihlovej_dum_ruins: Ruins
  • Land_Deutshe_mini_ruins: Ruins
  • Land_Deutshe_ruins: Ruins
  • Land_domek_rosa_ruins: Ruins
  • Land_Dulni_bs_ruins: Ruins
  • Land_dum01_ruins: Ruins
  • Land_dum_istan3_hromada2_ruins: Ruins
  • Land_dum_istan3_pumpa_ruins: Ruins
  • Land_Dum_m2_ruins: Ruins
  • Land_Dum_mesto2_ruins: Ruins
  • Land_Dum_mesto2L_ruins: Ruins
  • Land_Dum_mesto3_ruins: Ruins
  • Land_dum_mesto_in_ruins: Ruins
  • Land_Dum_mesto_ruins: Ruins
  • Land_dum_olez_istan1_ruins: Ruins
  • Land_dum_olez_istan2_maly2_ruins: Ruins
  • Land_dum_olez_istan2_maly_ruins: Ruins
  • Land_dum_olez_istan2_ruins: Ruins
  • Land_dum_olezlina_ruins: Ruins
  • Land_dum_rasovna_ruins: Ruins
  • Land_Dumruina_mini_ruins: Ruins
  • Land_garaz_mala_ruins: Ruins
  • Land_garaz_ruins: Ruins
  • Land_hangar_2_ruins: Ruins
  • Land_Hlidac_budka_ruins: Ruins
  • Land_hospital_ruins: Ruins
  • Land_Hruzdum_ruins: Ruins
  • Land_hut_old02_ruins: Ruins
  • Land_hut06_ruins: Ruins
  • Land_Komin_ruins: Ruins
  • Land_kostel3_ruins: Ruins
  • Land_kostel_ruins: Ruins
  • Land_Majak_ruins: Ruins
  • Land_Panelak2_ruins: Ruins
  • Land_Panelak3_ruins: Ruins
  • Land_Panelak_ruins: Ruins
  • Land_repair_center_ruins: Ruins
  • Land_Sara_domek_hospoda_ruins: Ruins
  • Land_Sara_domek_kovarna_ruins: Ruins
  • Land_Sara_domek_podhradi_1_ruins: Ruins
  • Land_Sara_domek_ruina_ruins: Ruins
  • Land_Sara_domek_sedy_ruins: Ruins
  • Land_sara_domek_vilka_ruins: Ruins
  • Land_Sara_domek_zluty_ruins: Ruins
  • Land_Sara_Hasic_zbroj_ruins: Ruins
  • Land_Sara_stodola3_ruins: Ruins
  • Land_Sara_stodola_ruins: Ruins
  • Land_SS_hangar_ruins: Ruins
  • Land_stanice_ruins: Ruins
  • Land_Statek_hl_bud_ruins: Ruins
  • Land_Statek_kulna_old_ruins: Ruins
  • Land_Statek_kulna_ruins: Ruins
  • Land_stodola_old_open_ruins: Ruins
  • Land_stodola_open_ruins: Ruins
  • Land_tovarna2_ruins: Ruins
  • Land_trafostanica_mala_ruins: Ruins
  • Land_trafostanica_velka_ruins: Ruins
  • Land_zalchata_ruins: Ruins
  • Land_leseni2x_ruins: Ruins
  • Land_leseni4x_ruins: Ruins
  • Land_Statek_brana_open_ruins: Ruins
  • Land_Statek_brana_ruins: Ruins
  • Land_brana02nodoor_ruins: Ruins
  • Land_dum_zboreny_ruins: Ruins
  • Land_dum_zboreny_total_ruins: Ruins
  • Land_kostel_trosky_ruins: Ruins
  • Land_vez_ruins: Ruins
  • Land_telek1_ruins: Ruins
  • Land_Nasypka_ruins: Ruins
  • Land_majak: House
  • Land_majak_podesta: House
  • Land_majak2: Land_majak
  • Land_molo_beton: House
  • Land_molo_drevo_bs: House
  • Land_molo_drevo_end: House
  • Land_molo_krychle: House
  • Land_dum_mesto3: House
  • Land_plot_zed_drevo1_branka: House
  • Land_plot_istan1_rovny_gate: House
  • Land_Plot_Ohrada_Pruchozi: House
  • Land_plot_zboreny: House
  • Land_zed_dira_civil: House
  • Land_afbarabizna: House
  • Land_afdum_mesto2: House
  • Land_afdum_mesto2L: House
  • Land_afdum_mesto3: House
  • Land_afhospoda_mesto: House
  • Land_bouda1: House
  • Land_bouda3: House
  • Land_brana02nodoor: House
  • Land_budova1: House
  • Land_budova2: House
  • Land_budova4: House
  • Land_budova5: House
  • Land_cihlovej_dum: House
  • Land_cihlovej_dum_in: House
  • Land_deutshe: House
  • Land_deutshe_mini: House
  • Land_domek_rosa: House
  • Land_dulni_bs: House
  • Land_dum_istan3_hromada2: House
  • Land_dum_istan3_pumpa: House
  • Land_dum_m2: House
  • Land_dum_mesto: House
  • Land_dum_mesto_in: House
  • Land_dum_mesto2l: House
  • Land_dum_olezlina: House
  • Land_dum_olez_istan1: House
  • Land_dum_olez_istan2: House
  • Land_dum_olez_istan2_maly: House
  • Land_dum_olez_istan2_maly2: House
  • Land_dum_zboreny: House
  • Land_dum_zboreny_total: House
  • Land_dum01: House
  • Land_dumruina_mini: House
  • Land_garaz: House
  • Land_garaz_mala: House
  • Land_hospital: House
  • Land_hut_old02: House
  • Land_kostel_trosky: House
  • Land_kulna: House
  • Land_repair_center: House
  • Land_SS_hangar: House
  • Land_stanice: House
  • Land_statek_brana: House
  • Land_statek_brana_open: House
  • Land_statek_hl_bud: House
  • Land_Statek_kulna: House
  • Land_stodola_old_open: House
  • Land_stodola_open: House
  • Land_ZalChata: House
  • Land_hut06: House
  • Land_sara_domek_hospoda: House
  • Land_sara_domek_kovarna: House
  • Land_sara_domek_podhradi_1: House
  • Land_sara_domek_ruina: House
  • Land_sara_domek_vilka: House
  • Land_sara_hasic_zbroj: House
  • Land_sara_stodola: House
  • Land_sara_stodola3: House
  • Land_pumpa: House
  • Land_bouda2_vnitrek: House
  • Land_bouda_plech: House
  • Land_budova4_in: House
  • Land_hruzdum: House
  • Land_dum_rasovna: House
  • Land_vez: House
  • Land_kostel: Church
  • Land_kostel3: Church
  • Land_Panelak: House
  • Land_KBud: House
  • Land_Nasypka: House
  • Land_Tovarna2: House
  • Land_Hlidac_budka: House
  • Land_sara_Domek_sedy: House
  • Land_leseni4x: House
  • Land_leseni2x: House
  • Land_sara_domek_zluty: House
  • Land_Vysilac_FM: House
  • Land_vysilac_FM2: Land_Vysilac_FM
  • Land_telek1: House
  • Land_Panelak2: House
  • Land_Panelak3: House
  • Land_dum_mesto2: House
  • Land_trafostanica_velka: House
  • Land_trafostanica_mala: House
  • Land_komin: House
  • Land_Stoplight01: House
  • Land_Stoplight02: Land_Stoplight01
  • Land_NavigLight: House
  • Land_runway_edgelight: House
  • Land_Runway_PAPI: Land_VASICore
  • Land_Runway_PAPI_2: Land_Runway_PAPI
  • Land_Runway_PAPI_3: Land_Runway_PAPI
  • Land_Runway_PAPI_4: Land_Runway_PAPI
  • Land_trafostanica_velka_draty: House
  • Land_Hangar_2: House
  • Land_plot_green_branka: House
  • Land_plot_rust_branka: Land_plot_green_branka
  • Land_plot_green_vrata: House
  • Land_plot_rust_vrata: Land_plot_green_vrata
  • CraterLong: NonStrategic
  • AlternativeInjurySimulation: Logic
  • AliceManager: Logic
  • BIS_alice_emptydoor: Car
  • AmbientCombatManager: Logic
  • BIS_animals_Logic: Logic
  • BattleFieldClearance: Logic
  • BIS_clouds_Logic: Logic
  • ConstructionManager: Logic
  • FirstAidSystem: Logic
  • FunctionsManager: Logic
  • PreloadManager: Logic
  • LocationLogic: Logic
  • LocationLogicAirport: LocationLogic
  • LocationLogicFlat: LocationLogic
  • LocationLogicCamp: LocationLogic
  • LocationLogicCityCenter: LocationLogic
  • LocationLogicCityLink: LocationLogic
  • LocationLogicCityFlatArea: LocationLogic
  • LocationLogicDepot: LocationLogic
  • LocationLogicCity: LocationLogicCityCenter
  • LocationLogicOwnerCivilian: LocationLogic
  • LocationLogicOwnerEast: LocationLogic
  • LocationLogicOwnerWest: LocationLogic
  • LocationLogicOwnerResistance: LocationLogic
  • LocationLogicStart: LocationLogic
  • GarbageCollector: Logic
  • HighCommand: Logic
  • HighCommandSubordinate: HighCommand
  • MartaManager: Logic
  • SilvieManager: Logic
  • BIS_SRRS_Logic: Logic
  • UAVManager: Logic
  • ZoraManager: Logic
  • Sound
  • Sound_Owl: Sound
  • Sound_Stream: Sound
  • Sound_Frog: Sound
  • Sound_Frogs: Sound
  • Sound_Alarm: Sound
  • Sound_Alarm2: Sound
  • Sound_Factory01: Sound
  • Sound_Factory02: Sound
  • Sound_Factory03: Sound
  • Sound_Factory04: Sound
  • Sound_Factory05: Sound
  • Sound_Factory06: Sound
  • Sound_Factory07: Sound
  • Sound_Factory08: Sound
  • Sound_Factory09: Sound
  • Sound_Factory10: Sound
  • Sound_Factory11: Sound
  • Sound_Factory12: Sound
  • Sound_Factory13: Sound
  • Sound_Factory14: Sound
  • Sound_Factory15: Sound
  • Sound_Factory16: Sound
  • Sound_Factory17: Sound
  • Sound_Factory18: Sound
  • Sound_Fire: Sound
  • Sound_BirdSinging: Sound
  • Sound_Crickets1: Sound
  • Sound_Crickets2: Sound
  • Sound_Crickets3: Sound
  • Sound_Crickets4: Sound
  • Sound_Chicken: Sound
  • Sound_Cock: Sound
  • Sound_Cow: Sound
  • Sound_Crow: Sound
  • Sound_Wolf: Sound
  • Sound_Dog: Sound
  • Sound_BadDog: Sound
  • Sound_SorrowDog: Sound
  • Sound_LittleDog: Sound
  • Sound_Music: Sound
  • Sound_Flies: Sound
  • Land_A_BuildingWIP: House
  • Land_A_BuildingWIP_ruins: Ruins
  • Land_A_CraneCon: House
  • Land_A_MunicipalOffice: NonStrategic
  • Land_A_MunicipalOffice_ruins: Ruins
  • Land_Barn_W_01: House
  • Land_Barn_W_02: Land_Barn_W_01
  • Land_Barn_W_01_dam: Land_Barn_W_01
  • Land_Barn_W_01_ruins: Ruins
  • Land_Barn_W_02_ruins: Ruins
  • Land_A_Castle_Bastion: House
  • Land_A_Castle_Gate: House
  • Land_A_Castle_Wall1_20: House
  • Land_A_Castle_Wall1_20_Turn: House
  • Land_A_Castle_Wall1_Corner: House
  • Land_A_Castle_Wall1_End: House
  • Land_A_Castle_Wall1_End_2: House
  • Land_A_Castle_Wall2_30: House
  • Land_A_Castle_Wall2_Corner: House
  • Land_A_Castle_Wall2_End: House
  • Land_A_Castle_Wall2_End_2: House
  • Land_A_Castle_WallS_10: House
  • Land_A_Castle_WallS_5_D: House
  • Land_A_Castle_WallS_End: House
  • Land_A_Castle_Stairs_A: House
  • Land_A_Castle_Wall1_Corner_2: House
  • Land_A_Castle_Wall2_Corner_2: House
  • Land_A_Castle_Bergfrit: House
  • Land_A_Castle_Bergfrit_dam: Land_A_Castle_Bergfrit
  • Land_A_Castle_Donjon: House
  • Land_A_Castle_Donjon_dam: Land_A_Castle_Donjon
  • Land_A_Castle_Bergfrit_ruins: Ruins
  • Land_A_Castle_Donjon_ruins: Ruins
  • Land_A_Castle_Gate_ruins: Ruins
  • Land_A_Castle_Stairs_A_ruins: Ruins
  • Land_A_Castle_Wall1_20_ruins: Ruins
  • Land_A_Castle_Wall1_20_turn_ruins: Ruins
  • Land_A_Castle_Wall1_Corner_2_ruins: Ruins
  • Land_A_Castle_Wall1_Corner_ruins: Ruins
  • Land_A_Castle_Wall1_End_2_ruins: Ruins
  • Land_A_Castle_Wall1_End_ruins: Ruins
  • Land_A_Castle_Wall2_30_ruins: Ruins
  • Land_A_Castle_Wall2_Corner_2_ruins: Ruins
  • Land_A_Castle_Wall2_Corner_ruins: Ruins
  • Land_A_Castle_Wall2_End_2_ruins: Ruins
  • Land_A_Castle_Wall2_End_ruins: Ruins
  • Land_A_Castle_WallS_5_D_ruins: Ruins
  • Land_A_Castle_WallS_10_ruins: Ruins
  • Land_A_Castle_WallS_End_ruins: Ruins
  • Land_A_Castle_Bastion_ruins: Ruins
  • Land_A_FuelStation_Feed: Strategic
  • Land_A_FuelStation_Build: House
  • Land_A_FuelStation_Shed: House
  • Land_A_Hospital: House
  • Land_A_Hospital_dam: Land_A_Hospital
  • Land_A_Hospital_ruins: Ruins
  • Land_A_Office01: House
  • Land_A_Office01_ruins: Ruins
  • ladder: House
  • LadderLong: House
  • Land_A_Office02: House
  • Land_A_Office02_dam: Land_A_Office02
  • Land_A_Office02_ruins: Ruins
  • Land_a_stationhouse: House
  • Land_a_stationhouse_ruins: Ruins
  • Land_Church_02: House
  • Land_Church_02a: Land_Church_02
  • Land_Church_02_ruins: Ruins
  • Land_Church_03: House
  • Land_Church_03_dam: Land_Church_03
  • Land_Church_03_ruins: Ruins
  • Land_Church_05R: House
  • Land_HouseB_Tenement: House
  • Land_HouseB_Tenement_ruins: Ruins
  • Land_HouseV2_01A: House
  • Land_HouseV2_01A_ruins: Ruins
  • Land_HouseV2_01A_dam: House
  • Land_HouseV2_01B: Land_HouseV2_01A
  • Land_HouseV2_01B_ruins: Ruins
  • Land_HouseV2_01B_dam: House
  • Land_HouseV2_02: Land_HouseV2_01A
  • Land_HouseV2_02_ruins: Ruins
  • Land_HouseV2_02_Interier: Land_HouseV2_02
  • Land_HouseV2_02_Interier_dam: Land_HouseV2_02
  • Land_HouseV2_03: Land_HouseV2_01A
  • Land_HouseV2_03_ruins: Ruins
  • Land_HouseV2_03_dam: House
  • Land_HouseV2_03B: Land_HouseV2_01A
  • Land_HouseV2_03B_ruins: Ruins
  • Land_HouseV2_03B_dam: House
  • Land_HouseV2_04: Land_HouseV2_01A
  • Land_HouseV2_04_ruins: Ruins
  • Land_HouseV2_04_interier: Land_HouseV2_04
  • Land_HouseV2_04_interier_dam: Land_HouseV2_02_Interier_dam
  • Land_HouseV2_05: House
  • Land_HouseV2_05_ruins: Ruins
  • Land_HouseV_1I1: House
  • Land_HouseV_1I1_ruins: Ruins
  • Land_HouseV_1I1_dam: House
  • Land_HouseV_1I2: House
  • Land_HouseV_1I2_ruins: Ruins
  • Land_HouseV_1I3: Land_HouseV_1I2
  • Land_HouseV_1I3_ruins: Ruins
  • Land_HouseV_1I4: House
  • Land_HouseV_1I4_ruins: Ruins
  • Land_HouseV_1L1: Land_HouseV_1I2
  • Land_HouseV_1L1_ruins: Ruins
  • Land_HouseV_1L2: Land_HouseV_1I2
  • Land_HouseV_1L2_ruins: Ruins
  • Land_HouseV_1T: Land_HouseV_1I2
  • Land_HouseV_1T_ruins: Ruins
  • Land_HouseV_2I: Land_HouseV_1I2
  • Land_HouseV_2I_ruins: Ruins
  • Land_HouseV_2L: Land_HouseV_1I2
  • Land_HouseV_2L_ruins: Ruins
  • Land_HouseV_2L_dam: House
  • Land_houseV_2T1: Land_HouseV_1I2
  • Land_HouseV_2T1_ruins: Ruins
  • Land_houseV_2T2: Land_HouseV_1I2
  • Land_HouseV_2T2_ruins: Ruins
  • Land_HouseV_3I1: Land_HouseV_1I2
  • Land_HouseV_3I1_ruins: Ruins
  • Land_HouseV_3I2: Land_HouseV_1I2
  • Land_HouseV_3I2_ruins: Ruins
  • Land_HouseV_3I3: Land_HouseV_1I2
  • Land_HouseV_3I3_ruins: Ruins
  • Land_HouseV_3I4: Land_HouseV_1I2
  • Land_HouseV_3I4_ruins: Ruins
  • Land_Ind_Stack_Big: House
  • Land_Ind_Stack_Big_ruins: Ruins
  • Land_IndPipe1_stair: House
  • Land_Ind_Quarry: House
  • Land_Ind_Quarry_ruins: Ruins
  • Land_Ind_SawMill: House
  • Land_Ind_SawMillPen: House
  • Land_Mil_ControlTower: House
  • Land_Mil_ControlTower_dam: Land_Mil_ControlTower
  • Land_Mil_House: House
  • Land_Mil_House_dam: Land_Mil_House
  • Land_Mil_ControlTower_ruins: Ruins
  • Land_Mil_House_ruins: Ruins
  • Land_Mil_Barracks_i: House
  • Land_Mil_Barracks: House
  • Land_Mil_Barracks_L: House
  • Land_Mil_Guardhouse: House
  • Land_NAV_Lighthouse: House
  • Land_NAV_Lighthouse_ruins: Ruins
  • Land_NAV_Lighthouse2: Land_NAV_Lighthouse
  • Land_Nav_Boathouse: House
  • Land_Nav_Boathouse_ruins: Ruins
  • Land_Nav_Boathouse_Pier: Land_Nav_Boathouse
  • Land_Nav_Boathouse_PierL: House
  • Land_Nav_Boathouse_PierR: Land_Nav_Boathouse_PierL
  • Land_Nav_Boathouse_PierT: Land_Nav_Boathouse_PierL
  • Land_Nav_Boathouse_Pier_ruins: Ruins
  • Land_Rail_Semafor: House
  • Land_Rail_Zavora: House
  • Land_wagon_box: House
  • Land_wagon_flat: House
  • Land_wagon_tanker: House
  • Land_loco_742_blue: House
  • Land_loco_742_red: Land_loco_742_blue
  • Land_rail_station_big: House
  • Land_rail_station_big_ruins: Ruins
  • Land_sign_elektrozavodsk: House
  • Land_sign_balota: Land_sign_elektrozavodsk
  • Land_sign_berezino: Land_sign_elektrozavodsk
  • Land_sign_chernogorsk: Land_sign_elektrozavodsk
  • Land_sign_kamenka: Land_sign_elektrozavodsk
  • Land_sign_kamyshovo: Land_sign_elektrozavodsk
  • Land_sign_komarovo: Land_sign_elektrozavodsk
  • Land_sign_prigorodki: Land_sign_elektrozavodsk
  • Land_sign_solnichnyi: Land_sign_elektrozavodsk
  • Land_ruin_corner_1: House
  • Land_ruin_corner_2: Land_ruin_corner_1
  • Land_ruin_chimney: Land_ruin_corner_1
  • Land_ruin_wall: Land_ruin_corner_1
  • Land_ruin_walldoor: Land_ruin_corner_1
  • Land_ruin_rubble: Land_ruin_corner_1
  • Land_ruin_01: Land_ruin_corner_1
  • Land_Shed_W4: House
  • Land_Shed_W4_ruins: Ruins
  • Land_Shed_Ind02: House
  • Land_Shed_Ind02_dam: Land_Shed_Ind02
  • Land_Shed_Ind02_ruins: Ruins
  • Land_Wall_CBrk_5_D: House
  • Land_Wall_CGry_5_D: House
  • Land_Wall_Gate_Ind1_L: House
  • Land_Wall_Gate_Ind1_R: Land_Wall_Gate_Ind1_L
  • Land_Gate_IndVar2_5: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Ind2A_L: Land_Wall_Gate_Ind1_L
  • Land_Wall_Gate_Ind2A_R: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Ind2B_L: Land_Wall_Gate_Ind1_L
  • Land_Wall_Gate_Ind2B_R: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Ind2Rail_L: Land_Wall_Gate_Ind1_L
  • Land_Wall_Gate_Ind2Rail_R: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Village: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Wood1: Land_Wall_Gate_Ind1_R
  • Land_Wall_Gate_Kolchoz: House
  • Land_Gate_wood2_5: Land_Wall_Gate_Ind1_R
  • Land_Gate_Wood1_5: Land_Wall_Gate_Ind1_R
  • CAAnimalBase: Animal
  • Hen: CAAnimalBase
  • Cock: Hen
  • Cow: CAAnimalBase
  • Cow01: Cow
  • Cow02: Cow01
  • Cow03: Cow01
  • Cow04: Cow01
  • Fin: CAAnimalBase
  • Pastor: CAAnimalBase
  • Goat: CAAnimalBase
  • Rabbit: CAAnimalBase
  • Sheep: CAAnimalBase
  • WildBoar: CAAnimalBase
  • testpot: Thing
  • Land_A_Crane_02a: House
  • Land_A_Crane_02b: House
  • Land_A_GeneralStore_01: House
  • Land_A_GeneralStore_01a: Land_A_GeneralStore_01
  • Land_A_GeneralStore_01_dam: Land_A_GeneralStore_01
  • Land_A_GeneralStore_01a_dam: Land_A_GeneralStore_01_dam
  • Land_A_GeneralStore_01_ruins: Ruins
  • Land_A_Pub_01: House
  • Land_A_statue01: House
  • Land_A_statue02: House
  • Land_A_statue01_ruins: Ruins
  • Land_Barn_Metal: House
  • Land_Barn_Metal_ruins: Ruins
  • Land_Barn_Metal_dam: Land_Barn_Metal
  • Land_Church_01: House
  • Land_Church_01_ruins: Ruins
  • Land_Farm_Cowshed_a: House
  • Land_Farm_Cowshed_a_dam: Land_Farm_Cowshed_a
  • Land_Farm_Cowshed_b: House
  • Land_Farm_Cowshed_b_dam: Land_Farm_Cowshed_b
  • Land_Farm_Cowshed_c: House
  • Land_Farm_Cowshed_c_dam: Land_Farm_Cowshed_c
  • Land_Farm_Cowshed_a_ruins: Ruins
  • Land_Farm_Cowshed_b_ruins: Ruins
  • Land_Farm_Cowshed_c_ruins: Ruins
  • Land_Farm_WTower: House
  • Land_Farm_WTower_ruins: Ruins
  • Land_HouseBlock_A1: House
  • Land_HouseBlock_A1_ruins: Ruins
  • Land_HouseBlock_A1_1: Land_HouseBlock_A1
  • Land_HouseBlock_A1_1_ruins: Ruins
  • Land_HouseBlock_A1_2: Land_HouseBlock_A1_1
  • Land_HouseBlock_A2: Land_HouseBlock_A1
  • Land_HouseBlock_A2_ruins: Ruins
  • Land_HouseBlock_A2_1: Land_HouseBlock_A1
  • Land_HouseBlock_A2_1_ruins: Ruins
  • Land_HouseBlock_A3: Land_HouseBlock_A1
  • Land_HouseBlock_A3_ruins: Ruins
  • Land_HouseBlock_B1: House
  • Land_HouseBlock_B1_ruins: Ruins
  • Land_HouseBlock_B2: Land_HouseBlock_B1
  • Land_HouseBlock_B2_ruins: Ruins
  • Land_HouseBlock_B3: Land_HouseBlock_B1
  • Land_HouseBlock_B3_ruins: Ruins
  • Land_HouseBlock_B4: Land_HouseBlock_B1
  • Land_HouseBlock_B4_ruins: Ruins
  • Land_HouseBlock_B5: Land_HouseBlock_B1
  • Land_HouseBlock_B5_ruins: Ruins
  • Land_HouseBlock_B6: Land_HouseBlock_B1
  • Land_HouseBlock_B6_ruins: Ruins
  • Land_HouseBlock_C1: House
  • Land_HouseBlock_C1_ruins: Ruins
  • Land_HouseBlock_C2: Land_HouseBlock_C1
  • Land_HouseBlock_C2_ruins: Ruins
  • Land_HouseBlock_C3: Land_HouseBlock_C1
  • Land_HouseBlock_C3_ruins: Ruins
  • Land_HouseBlock_C4: Land_HouseBlock_C1
  • Land_HouseBlock_C4_ruins: Ruins
  • Land_HouseBlock_C5: Land_HouseBlock_C1
  • Land_HouseBlock_C5_ruins: Ruins
  • Land_HouseBlock_D1: House
  • Land_HouseBlock_D1_ruins: Ruins
  • Land_HouseBlock_D2: Land_HouseBlock_D1
  • Land_HouseBlock_D2_ruins: Ruins
  • Land_R_A_GeneralStore_01a: House
  • Land_R_Barn_Metal: Land_R_A_GeneralStore_01a
  • Land_R_Barn_W_01: Land_R_A_GeneralStore_01a
  • Land_R_Farm_Cowshed_a: Land_R_A_GeneralStore_01a
  • Land_R_HouseV2_01A: Land_R_A_GeneralStore_01a
  • Land_R_HouseV2_02: Land_R_A_GeneralStore_01a
  • Land_R_HouseV2_03B: Land_R_A_GeneralStore_01a
  • Land_R_HouseV2_04: Land_R_A_GeneralStore_01a
  • Land_R_HouseV_1I1: Land_R_A_GeneralStore_01a
  • Land_R_HouseV_2L: Land_R_A_GeneralStore_01a
  • Land_R_Shed_Ind02: Land_R_A_GeneralStore_01a
  • Land_D_Pec_Vez1: House
  • Land_D_Pec_Vez2: House
  • Land_D_Vez_Mlyn: House
  • Land_D_VSilo_Pec: House
  • Land_Vez_Pec: House
  • Land_Vez_Silo: House
  • Land_D_Mlyn_Vys: House
  • Land_Ind_Expedice_1: House
  • Land_Ind_Expedice_2: House
  • Land_Ind_Expedice_3: House
  • Land_Ind_Expedice_1_ruins: Ruins
  • Land_Ind_MalyKomin: House
  • Land_Ind_MalyKomin_ruins: Ruins
  • Land_Ind_Mlyn_01: House
  • Land_Ind_Mlyn_02: House
  • Land_Ind_Mlyn_03: House
  • Land_Ind_Mlyn_04: House
  • Land_Ind_Mlyn_D1: House
  • Land_Ind_Mlyn_D2: House
  • Land_Ind_Mlyn_01_ruins: Ruins
  • Land_Ind_Mlyn_02_ruins: Ruins
  • Land_Ind_Mlyn_03_ruins: Ruins
  • Land_Ind_Mlyn_04_ruins: Ruins
  • Land_Ind_Pec_01: House
  • Land_Ind_Pec_02: House
  • Land_Ind_Pec_03: House
  • Land_Ind_Pec_03a: Land_Ind_Pec_03
  • Land_Ind_Pec_03b: Land_Ind_Pec_03
  • Land_Ind_Pec_01_ruins: Ruins
  • Land_Ind_Pec_02_ruins: Ruins
  • Land_Ind_Pec_03_ruins: Ruins
  • Land_Ind_Pec_03a_ruins: Land_Ind_Pec_03_ruins
  • Land_Ind_Pec_03b_ruins: Land_Ind_Pec_03_ruins
  • Land_ind_silomale: House
  • Land_Ind_SiloMale_ruins: Ruins
  • Land_Ind_SiloVelke_01: House
  • Land_Ind_SiloVelke_02: House
  • Land_Ind_SiloVelke_most: House
  • Land_Ind_Silovelke_01_ruins: Ruins
  • Land_Ind_Silovelke_02_ruins: Ruins
  • Land_Ind_Vysypka: House
  • Land_Ind_Vysypka_ruins: Ruins
  • Land_Ind_Garage01: House
  • Land_Ind_Garage01_ruins: Ruins
  • Land_IndPipe1_stair_todo_delete: House
  • Land_IndPipe2_big_18: House
  • Land_IndPipe2_big_9: House
  • Land_IndPipe2_big_18ladder: House
  • Land_IndPipe2_big_support: House
  • Land_IndPipe2_bigL_R: House
  • Land_IndPipe2_bigL_L: House
  • Land_IndPipe2_bigBuild1_R: House
  • Land_IndPipe2_bigBuild1_L: House
  • Land_IndPipe2_bigBuild2_L: House
  • Land_IndPipe2_bigBuild2_R: House
  • Land_IndPipe2_big_ground1: House
  • Land_IndPipe2_big_ground2: House
  • Land_IndPipe2_T_R: House
  • Land_IndPipe2_T_L: House
  • Land_IndPipe2_Small_9: House
  • Land_IndPipe2_Small_ground1: House
  • Land_IndPipe2_Small_ground2: House
  • Land_IndPipe2_SmallBuild1_L: House
  • Land_IndPipe2_SmallBuild1_R: House
  • Land_IndPipe2_SmallBuild2_R: House
  • Land_IndPipe2_SmallBuild2_L: House
  • Land_IndPipe2_SmallL_L: House
  • Land_IndPipe2_SmallL_R: House
  • Land_Ind_Shed_01_main: House
  • Land_Ind_Shed_01_end: House
  • Land_Ind_Shed_01_main_ruins: Ruins
  • Land_Ind_Shed_01_end_ruins: Ruins
  • Land_Ind_Shed_02_main: House
  • Land_Ind_Shed_02_end: House
  • Land_Ind_Shed_02_main_ruins: Ruins
  • Land_Ind_TankBig: House
  • Land_Ind_TankSmall: House
  • Land_Ind_TankSmall2: Land_Ind_TankSmall
  • Land_Ind_TankBig_ruins: Ruins
  • Land_Ind_TankSmall_ruins: Ruins
  • Land_Ind_TankSmall2_ruins: Land_Ind_TankSmall_ruins
  • Land_Ind_Workshop01_01: House
  • Land_Ind_Workshop01_02: House
  • Land_Ind_Workshop01_03: House
  • Land_Ind_Workshop01_04: House
  • Land_Ind_Workshop01_box: House
  • Land_Ind_Workshop01_L: House
  • Land_Ind_Workshop01_01_ruins: Ruins
  • Land_Ind_Workshop01_02_ruins: Ruins
  • Land_Ind_Workshop01_03_ruins: Ruins
  • Land_Ind_Workshop01_04_ruins: Ruins
  • Land_Ind_Workshop01_box_ruins: Ruins
  • Land_Ind_Workshop01_L_ruins: Ruins
  • Land_Misc_Cargo1Ao: House
  • Land_Misc_Cargo1Bo: House
  • Misc_Cargo1Bo_military: Land_Misc_Cargo1Bo
  • Land_Misc_Cargo1B: House
  • Misc_Cargo1B_military: Land_Misc_Cargo1B
  • Misc_Cargo1Bo_civil: Land_Misc_Cargo1Bo
  • Land_Misc_Cargo1C: House
  • Land_Misc_Cargo1D: House
  • Land_Misc_Cargo1E: House
  • Land_Misc_Cargo1F: House
  • Land_Misc_Cargo1G: House
  • Land_Misc_Cargo2B: House
  • Land_Misc_Cargo2C: House
  • Land_Misc_Cargo2D: House
  • Land_Misc_Cargo2E: House
  • Land_Misc_PowerStation: House
  • Land_Misc_PowerStation_ruins: Ruins
  • Land_Misc_WaterStation: House
  • Land_Misc_WaterStation_ruins: Ruins
  • Land_Rail_House_01: House
  • Land_Rail_House_01_ruins: Ruins
  • Land_Shed_W01: House
  • Land_Shed_W02: House
  • Land_Shed_W03: House
  • Land_Shed_M01: House
  • Land_Shed_M02: House
  • Land_Shed_M03: House
  • Land_Shed_M01_ruins: Ruins
  • Land_Shed_M02_ruins: Ruins
  • Land_Shed_M03_ruins: Ruins
  • Land_Shed_W01_ruins: Ruins
  • Land_Shed_W02_ruins: Ruins
  • Land_Shed_W03_ruins: Ruins
  • Land_Shed_wooden: House
  • Land_Shed_wooden_ruins: Ruins
  • Land_Dam_Conc_20: House
  • Land_Dam_ConcP_20: Land_Dam_Conc_20
  • Land_Dam_Barrier_40: Land_Dam_Conc_20
  • Land_Company3_2: House
  • Land_sign_altar: Land_Company3_2
  • Land_Sign_Bar_RU: Land_Company3_2
  • Land_Sign_BES: Land_Company3_2
  • Land_sign_TEC: Land_Company3_2
  • Land_sign_ulgano: Land_Company3_2
  • Land_SignB_Gov: Land_Company3_2
  • Land_SignB_GovPolice: Land_Company3_2
  • Land_SignB_GovSchool: Land_Company3_2
  • Land_SignB_GovSign: Land_Company3_2
  • Land_SignB_Hotel_CZ: Land_Company3_2
  • Land_SignB_Hotel_CZ2: Land_Company3_2
  • Land_SignB_Hotel_CZ3: Land_Company3_2
  • Land_SignB_Pharmacy: Land_Company3_2
  • Land_SignB_PostOffice: Land_Company3_2
  • Land_SignB_Pub_CZ1: Land_Company3_2
  • Land_SignB_Pub_CZ2: Land_Company3_2
  • Land_SignB_Pub_CZ3: Land_Company3_2
  • Land_SignB_Pub_RU1: Land_Company3_2
  • Land_SignB_Pub_RU2: Land_Company3_2
  • Land_SignB_Pub_RU3: Land_Company3_2
  • Land_A_TVTower_Base: House
  • Land_A_TVTower_Mid: House
  • Land_A_TVTower_Top: House
  • Land_nav_pier_m_2: House
  • land_nav_pier_c: Land_nav_pier_m_2
  • land_nav_pier_c2: Land_nav_pier_m_2
  • land_nav_pier_c2_end: Land_nav_pier_m_2
  • land_nav_pier_c_270: Land_nav_pier_m_2
  • land_nav_pier_c_90: Land_nav_pier_m_2
  • land_nav_pier_c_big: Land_nav_pier_m_2
  • land_nav_pier_C_L: Land_nav_pier_m_2
  • land_nav_pier_C_L10: Land_nav_pier_m_2
  • land_nav_pier_C_L30: Land_nav_pier_m_2
  • land_nav_pier_C_R: Land_nav_pier_m_2
  • land_nav_pier_C_R10: Land_nav_pier_m_2
  • land_nav_pier_C_R30: Land_nav_pier_m_2
  • land_nav_pier_c_t15: Land_nav_pier_m_2
  • land_nav_pier_c_t20: Land_nav_pier_m_2
  • land_nav_pier_F_17: Land_nav_pier_m_2
  • land_nav_pier_F_23: Land_nav_pier_m_2
  • land_nav_pier_m: Land_nav_pier_m_2
  • land_nav_pier_m_1: Land_nav_pier_m_2
  • land_nav_pier_m_end: Land_nav_pier_m_2
  • land_nav_pier_M_fuel: Land_nav_pier_m_2
  • land_nav_pier_pneu: Land_nav_pier_m_2
  • land_nav_pier_uvaz: Land_nav_pier_m_2
  • Land_rails_bridge_40: House
  • M2StaticMG_base: StaticMGWeapon
  • M2StaticMG: M2StaticMG_base
  • M119: StaticCannon
  • DSHKM_base: StaticMGWeapon
  • DSHKM_Ins: DSHKM_base
  • DSHKM_CDF: DSHKM_base
  • DSHKM_Gue: DSHKM_base
  • AGS_base: StaticGrenadeLauncher
  • AGS_Ins: AGS_base
  • AGS_CDF: AGS_base
  • AGS_RU: AGS_base
  • D30_base: StaticCannon
  • D30_Ins: D30_base
  • D30_CDF: D30_base
  • D30_RU: D30_base
  • SearchLight: StaticSEARCHLight
  • SearchLight_INS: SearchLight
  • SearchLight_CDF: SearchLight
  • SearchLight_RUS: SearchLight
  • SearchLight_Gue: SearchLight
  • FxExploGround1: ThingEffect
  • FxExploGround2: ThingEffect
  • FxCartridge_Small: ThingEffect
  • LaserTargetBase: LaserTarget
  • LaserTargetCBase: LaserTargetBase
  • LaserTargetWBase: LaserTargetBase
  • LaserTargetEBase: LaserTargetBase
  • LaserTargetC: LaserTargetCBase
  • LaserTargetW: LaserTargetWBase
  • LaserTargetE: LaserTargetEBase
  • Bomb: Strategic
  • MineGeneric
  • MineMine: MineGeneric
  • WeaponHolder: ReammoBox
  • USBasicAmmunitionBox: ReammoBox
  • USLaunchersBox: USBasicAmmunitionBox
  • USOrdnanceBox: USBasicAmmunitionBox
  • USBasicWeaponsBox: USBasicAmmunitionBox
  • USSpecialWeaponsBox: USBasicAmmunitionBox
  • USVehicleBox: USBasicAmmunitionBox
  • RUBasicAmmunitionBox: ReammoBox
  • RULaunchersBox: RUBasicAmmunitionBox
  • RUOrdnanceBox: RUBasicAmmunitionBox
  • RUBasicWeaponsBox: RUBasicAmmunitionBox
  • RUSpecialWeaponsBox: RUBasicAmmunitionBox
  • RUVehicleBox: RUBasicAmmunitionBox
  • LocalBasicAmmunitionBox: ReammoBox
  • LocalBasicWeaponsBox: LocalBasicAmmunitionBox
  • GuerillaCacheBox: ReammoBox
  • SpecialWeaponsBox: GuerillaCacheBox
  • M252: StaticMortar
  • Metis: StaticATWeapon
  • 2b14_82mm: StaticMortar
  • 2b14_82mm_CDF: 2b14_82mm
  • 2b14_82mm_INS: 2b14_82mm
  • 2b14_82mm_GUE: 2b14_82mm
  • SPG9_base: StaticATWeapon
  • SPG9_Gue: SPG9_base
  • SPG9_CDF: SPG9_base
  • SPG9_Ins: SPG9_base
  • StaticCanon: StaticWeapon
  • ZU23_base: StaticCanon
  • ZU23_Ins: ZU23_base
  • ZU23_CDF: ZU23_base
  • ZU23_Gue: ZU23_base
  • CAManBase: Man
  • SoldierWB: CAManBase
  • SoldierEB: CAManBase
  • SoldierGB: CAManBase
  • Civilian: CAManBase
  • FoldChair_with_Cargo: Car
  • snowman: Static
  • snow: Static
  • Land_fuel_tank_small: Strategic
  • Land_Fuel_tank_big: Land_fuel_tank_small
  • Land_Fuel_tank_stairs: Land_fuel_tank_small
  • Land_water_tank: House
  • Land_sloup_vn: House
  • Land_sloup_vn_dratZ: House
  • Land_sloup_vn_drat: House
  • Land_sloup_vn_drat_d: Land_sloup_vn_drat
  • SecOpManager: Logic
  • LaserTargetWStatic: LaserTargetW
  • LaserTargetEStatic: LaserTargetE
  • StrategicReferenceLayer: Logic
  • Boat: Ship
  • RHIB: Boat
  • RHIB2Turret: RHIB
  • RubberBoat: Boat
  • Zodiac: RubberBoat
  • PBX: RubberBoat
  • Land_Tec: House
  • USMC_Soldier_Base: SoldierWB
  • USMC_Soldier: USMC_Soldier_Base
  • USMC_Soldier_Light: USMC_Soldier_Base
  • USMC_Soldier2: USMC_Soldier_Base
  • USMC_Soldier_GL: USMC_Soldier_Base
  • USMC_Soldier_Officer: USMC_Soldier_Base
  • USMC_Soldier_SL: USMC_Soldier_Base
  • USMC_Soldier_TL: USMC_Soldier_Base
  • USMC_Soldier_AT_Base: USMC_Soldier_Base
  • USMC_Soldier_LAT: USMC_Soldier_AT_Base
  • USMC_Soldier_AT: USMC_Soldier_AT_Base
  • USMC_Soldier_HAT: USMC_Soldier_AT_Base
  • USMC_Soldier_AA: USMC_Soldier_AT_Base
  • USMC_Soldier_Medic: USMC_Soldier_Base
  • USMC_Soldier_AR: USMC_Soldier_Base
  • USMC_Soldier_MG: USMC_Soldier_Base
  • USMC_SoldierS_Spotter: USMC_Soldier_Base
  • USMC_SoldierS_Sniper: USMC_Soldier_Base
  • USMC_SoldierS_SniperH: USMC_SoldierS_Sniper
  • USMC_SoldierM_Marksman: USMC_Soldier_Base
  • USMC_SoldierS: USMC_Soldier_Base
  • USMC_SoldierS_Engineer: USMC_Soldier_Base
  • USMC_Soldier_Pilot: USMC_Soldier_Base
  • USMC_Soldier_Crew: USMC_Soldier_Base
  • USMC_LHD_Crew_Base: USMC_Soldier_Base
  • USMC_LHD_Crew_White: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Blue: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Brown: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Green: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Red: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Purple: USMC_LHD_Crew_Base
  • USMC_LHD_Crew_Yellow: USMC_LHD_Crew_Base
  • FR_Base: SoldierWB
  • FR_TL: FR_Base
  • FR_Commander: FR_Base
  • FR_R: FR_Base
  • FR_Marksman: FR_Base
  • FR_Light: FR_Base
  • FR_Corpsman: FR_Base
  • FR_AR: FR_Base
  • FR_GL: FR_Base
  • FR_Sapper: FR_Base
  • FR_AC: FR_Base
  • FR_Miles: FR_Base
  • FR_Cooper: FR_GL
  • FR_Sykes: FR_Marksman
  • FR_OHara: FR_Corpsman
  • FR_Rodriguez: FR_AR
  • FR_Assault_R: FR_R
  • FR_Assault_GL: FR_GL
  • RU_Soldier_Base: SoldierEB
  • RU_Soldier: RU_Soldier_Base
  • RU_Soldier2: RU_Soldier_Base
  • RU_Soldier_GL: RU_Soldier_Base
  • RU_Soldier_Light: RU_Soldier_Base
  • RU_Soldier_Officer: RU_Soldier_Base
  • RU_Soldier_SL: RU_Soldier_Base
  • RU_Soldier_TL: RU_Soldier_Base
  • RU_Commander: RU_Soldier_Base
  • RU_Soldier_MG: RU_Soldier_Base
  • RU_Soldier_AR: RU_Soldier_Base
  • RU_Soldier_LAT: RU_Soldier_Base
  • RU_Soldier_AT: RU_Soldier_Base
  • RU_Soldier_HAT: RU_Soldier_Base
  • RU_Soldier_AA: RU_Soldier_Base
  • RU_Soldier_Sniper: RU_Soldier_Base
  • RU_Soldier_SniperH: RU_Soldier_Sniper
  • RU_Soldier_Spotter: RU_Soldier_Base
  • RU_Soldier_Marksman: RU_Soldier_Base
  • RU_Soldier_Medic: RU_Soldier_Base
  • RU_Soldier_Pilot: RU_Soldier_Base
  • RU_Soldier_Crew: RU_Soldier_Base
  • RUS_Soldier_Base: SoldierEB
  • RUS_Soldier1: RUS_Soldier_Base
  • RUS_Soldier2: RUS_Soldier1
  • RUS_Soldier3: RUS_Soldier_Base
  • RUS_Soldier_GL: RUS_Soldier_Base
  • RUS_Soldier_TL: RUS_Soldier_Base
  • RUS_Commander: RUS_Soldier_Base
  • RUS_Soldier_Marksman: RUS_Soldier_Base
  • RUS_Soldier_Sab: RUS_Soldier_Base
  • MVD_Soldier_Base: SoldierEB
  • MVD_Soldier: MVD_Soldier_Base
  • MVD_Soldier_GL: MVD_Soldier_Base
  • MVD_Soldier_TL: MVD_Soldier_Base
  • MVD_Soldier_AT: MVD_Soldier_Base
  • MVD_Soldier_MG: MVD_Soldier
  • MVD_Soldier_Marksman: MVD_Soldier_Base
  • MVD_Soldier_Sniper: MVD_Soldier
  • GUE_Soldier_Base: SoldierGB
  • GUE_Soldier_1: GUE_Soldier_Base
  • GUE_Soldier_2: GUE_Soldier_Base
  • GUE_Soldier_3: GUE_Soldier_Base
  • GUE_Soldier_GL: GUE_Soldier_Base
  • GUE_Worker2: GUE_Soldier_Base
  • GUE_Woodlander1: GUE_Soldier_Base
  • GUE_Woodlander2: GUE_Woodlander1
  • GUE_Woodlander3: GUE_Woodlander1
  • GUE_Villager3: GUE_Soldier_Base
  • GUE_Villager4: GUE_Villager3
  • GUE_Soldier_CO: GUE_Soldier_Base
  • GUE_Commander: GUE_Soldier_Base
  • GUE_Soldier_AT: GUE_Soldier_Base
  • GUE_Soldier_AA: GUE_Soldier_Base
  • GUE_Soldier_AR: GUE_Soldier_Base
  • GUE_Soldier_MG: GUE_Soldier_Base
  • GUE_Soldier_Sniper: GUE_Soldier_Base
  • GUE_Soldier_Sab: GUE_Soldier_Base
  • GUE_Soldier_Scout: GUE_Soldier_Sniper
  • GUE_Soldier_Medic: GUE_Soldier_Base
  • GUE_Soldier_Pilot: GUE_Soldier_1
  • GUE_Soldier_Crew: GUE_Soldier_1
  • Ins_Soldier_Base: SoldierEB
  • Ins_Soldier_1: Ins_Soldier_Base
  • Ins_Soldier_2: Ins_Soldier_Base
  • Ins_Soldier_GL: Ins_Soldier_Base
  • Ins_Soldier_CO: Ins_Soldier_Base
  • Ins_Commander: Ins_Soldier_Base
  • Ins_Soldier_Medic: Ins_Soldier_Base
  • Ins_Soldier_AR: Ins_Soldier_Base
  • Ins_Soldier_MG: Ins_Soldier_Base
  • Ins_Soldier_AT: Ins_Soldier_Base
  • Ins_Soldier_AA: Ins_Soldier_Base
  • Ins_Soldier_Sniper: Ins_Soldier_Base
  • Ins_Soldier_Sapper: Ins_Soldier_Base
  • Ins_Soldier_Sab: Ins_Soldier_Base
  • Ins_Worker2: Ins_Soldier_Base
  • Ins_Woodlander1: Ins_Soldier_Base
  • Ins_Woodlander2: Ins_Woodlander1
  • Ins_Woodlander3: Ins_Woodlander1
  • Ins_Villager3: Ins_Soldier_Base
  • Ins_Villager4: Ins_Villager3
  • Ins_Lopotev: Ins_Commander
  • Ins_Bardak: Ins_Commander
  • Ins_Soldier_Pilot: Ins_Soldier_Base
  • Ins_Soldier_Crew: Ins_Soldier_Base
  • CDF_Soldier_Base: SoldierWB
  • CDF_Soldier: CDF_Soldier_Base
  • CDF_Soldier_Light: CDF_Soldier_Base
  • CDF_Soldier_GL: CDF_Soldier_Base
  • CDF_Soldier_Militia: CDF_Soldier_Base
  • CDF_Soldier_Medic: CDF_Soldier_Base
  • CDF_Soldier_Sniper: CDF_Soldier_Base
  • CDF_Soldier_Spotter: CDF_Soldier_Base
  • CDF_Soldier_Marksman: CDF_Soldier_Base
  • CDF_Soldier_RPG: CDF_Soldier_Base
  • CDF_Soldier_Strela: CDF_Soldier_Base
  • CDF_Soldier_AR: CDF_Soldier_Base
  • CDF_Soldier_MG: CDF_Soldier_Base
  • CDF_Soldier_TL: CDF_Soldier_Base
  • CDF_Soldier_Officer: CDF_Soldier_Base
  • CDF_Commander: CDF_Soldier_Base
  • CDF_Soldier_Pilot: CDF_Soldier_Base
  • CDF_Soldier_Crew: CDF_Soldier_Base
  • CDF_Soldier_Engineer: CDF_Soldier
  • Citizen: Civilian
  • Citizen1: Citizen
  • Citizen2: Citizen
  • Citizen3: Citizen
  • Citizen4: Citizen
  • RU_Citizen1: Citizen1
  • RU_Citizen2: Citizen2
  • RU_Citizen3: Citizen3
  • RU_Citizen4: Citizen4
  • Worker: Civilian
  • Worker1: Worker
  • Worker2: Worker
  • Worker3: Worker
  • Worker4: Worker
  • RU_Worker1: Worker1
  • RU_Worker2: Worker2
  • RU_Worker3: Worker3
  • RU_Worker4: Worker4
  • Profiteer: Civilian
  • Profiteer1: Profiteer
  • Profiteer2: Profiteer
  • Profiteer3: Profiteer
  • Profiteer4: Profiteer
  • RU_Profiteer1: Profiteer1
  • RU_Profiteer2: Profiteer2
  • RU_Profiteer3: Profiteer3
  • RU_Profiteer4: Profiteer4
  • Rocker: Civilian
  • Rocker1: Rocker
  • Rocker2: Rocker
  • Rocker3: Rocker
  • Rocker4: Rocker
  • RU_Rocker1: Rocker1
  • RU_Rocker2: Rocker2
  • RU_Rocker3: Rocker3
  • RU_Rocker4: Rocker4
  • Woodlander: Civilian
  • Woodlander1: Woodlander
  • Woodlander2: Woodlander
  • Woodlander3: Woodlander
  • Woodlander4: Woodlander
  • RU_Woodlander1: Woodlander1
  • RU_Woodlander2: Woodlander2
  • RU_Woodlander3: Woodlander3
  • RU_Woodlander4: Woodlander4
  • Functionary: Civilian
  • Functionary1: Functionary
  • Functionary2: Functionary
  • RU_Functionary1: Functionary1
  • RU_Functionary2: Functionary2
  • Villager: Civilian
  • Villager1: Villager
  • Villager2: Villager
  • Villager3: Villager
  • Villager4: Villager
  • RU_Villager1: Villager1
  • RU_Villager2: Villager2
  • RU_Villager3: Villager3
  • RU_Villager4: Villager4
  • Priest: Civilian
  • RU_Priest: Priest
  • Doctor_base: Civilian
  • Doctor: Doctor_base
  • RU_Doctor: Doctor
  • SchoolTeacher: Doctor_base
  • RU_SchoolTeacher: SchoolTeacher
  • Assistant: Doctor_base
  • RU_Assistant: Assistant
  • Pilot: Civilian
  • RU_Pilot: Pilot
  • Policeman: Civilian
  • RU_Policeman: Policeman
  • Woman: Civilian
  • Secretary: Woman
  • Secretary1: Secretary
  • Secretary2: Secretary
  • Secretary3: Secretary
  • Secretary4: Secretary
  • Secretary5: Secretary
  • RU_Secretary1: Secretary1
  • RU_Secretary2: Secretary2
  • RU_Secretary3: Secretary3
  • RU_Secretary4: Secretary4
  • RU_Secretary5: Secretary5
  • Sportswoman: Woman
  • Sportswoman1: Sportswoman
  • Sportswoman2: Sportswoman
  • Sportswoman3: Sportswoman
  • Sportswoman4: Sportswoman
  • Sportswoman5: Sportswoman
  • RU_Sportswoman1: Sportswoman1
  • RU_Sportswoman2: Sportswoman2
  • RU_Sportswoman3: Sportswoman3
  • RU_Sportswoman4: Sportswoman4
  • RU_Sportswoman5: Sportswoman5
  • ValentinaFit: Woman
  • ValentinaVictim: ValentinaFit
  • Madam: Woman
  • Madam1: Madam
  • Madam2: Madam
  • Madam3: Madam
  • Madam4: Madam
  • Madam5: Madam
  • RU_Madam1: Madam1
  • RU_Madam2: Madam2
  • RU_Madam3: Madam3
  • RU_Madam4: Madam4
  • RU_Madam5: Madam5
  • Farmwife: Woman
  • Farmwife1: Farmwife
  • Farmwife2: Farmwife
  • Farmwife3: Farmwife
  • Farmwife4: Farmwife
  • Farmwife5: Farmwife
  • RU_Farmwife1: Farmwife1
  • RU_Farmwife2: Farmwife2
  • RU_Farmwife3: Farmwife3
  • RU_Farmwife4: Farmwife4
  • RU_Farmwife5: Farmwife5
  • Damsel: Woman
  • Damsel1: Damsel
  • Damsel2: Damsel
  • Damsel3: Damsel
  • Damsel4: Damsel
  • Damsel5: Damsel
  • RU_Damsel1: Damsel1
  • RU_Damsel2: Damsel2
  • RU_Damsel3: Damsel3
  • RU_Damsel4: Damsel4
  • RU_Damsel5: Damsel5
  • HouseWife: Woman
  • HouseWife1: HouseWife
  • HouseWife2: HouseWife
  • HouseWife3: HouseWife
  • HouseWife4: HouseWife
  • HouseWife5: HouseWife
  • RU_Housewife1: HouseWife1
  • RU_Housewife2: HouseWife2
  • RU_Housewife3: HouseWife3
  • RU_Housewife4: HouseWife4
  • RU_Housewife5: HouseWife5
  • Hooker: Woman
  • Hooker1: Hooker
  • Hooker2: Hooker1
  • Hooker3: Hooker1
  • Hooker4: Hooker1
  • Hooker5: Hooker1
  • RU_Hooker1: Hooker1
  • RU_Hooker2: Hooker2
  • RU_Hooker3: Hooker3
  • RU_Hooker4: Hooker4
  • RU_Hooker5: Hooker5
  • WorkWoman: Woman
  • WorkWoman1: WorkWoman
  • WorkWoman2: WorkWoman
  • WorkWoman3: WorkWoman
  • WorkWoman4: WorkWoman
  • WorkWoman5: WorkWoman
  • RU_WorkWoman1: WorkWoman1
  • RU_WorkWoman2: WorkWoman2
  • RU_WorkWoman3: WorkWoman3
  • RU_WorkWoman4: WorkWoman4
  • RU_WorkWoman5: WorkWoman5
  • FXCrWindLeaf1: ThingEffectLight
  • FXCrWindLeaf2: FXCrWindLeaf1
  • FXCrWindLeaf3: FXCrWindLeaf1
  • BMP2_Base: Tracked_APC
  • BMP2_HQ_Base: BMP2_Base
  • BMP2_Ambul_Base: BMP2_Base
  • T72_Base: Tank
  • ZSU_Base: Tank
  • M1A1: Tank
  • M1A2_TUSK_MG: M1A1
  • BMP2_INS: BMP2_Base
  • BMP2_Ambul_INS: BMP2_Ambul_Base
  • BMP2_HQ_INS: BMP2_HQ_Base
  • T72_INS: T72_Base
  • T72_RU: T72_Base
  • ZSU_INS: ZSU_Base
  • BMP2_CDF: BMP2_Base
  • BMP2_Ambul_CDF: BMP2_Ambul_Base
  • BMP2_HQ_CDF: BMP2_HQ_Base
  • T72_CDF: T72_Base
  • ZSU_CDF: ZSU_Base
  • BMP2_Gue: BMP2_Base
  • T72_Gue: T72_Base
  • Land_Destroyer: StaticShip
  • Fishing_Boat: Ship
  • Land_Fregata: StaticShip
  • Land_LHD_1: StaticShip
  • Land_LHD_2: Land_LHD_1
  • Land_LHD_3: Land_LHD_1
  • Land_LHD_4: Land_LHD_1
  • Land_LHD_5: Land_LHD_1
  • Land_LHD_6: Land_LHD_1
  • Land_LHD_house_1: StaticShip
  • Land_LHD_house_2: StaticShip
  • Land_LHD_elev_R: StaticShip
  • SeaFox: Ship
  • SeaFox_AllwaysEnemy: SeaFox
  • Smallboat_1: Ship
  • smallboat_2: Smallboat_1
  • UAZ_Base: Car
  • UAZ_MG_Base: UAZ_Base
  • UAZ_AGS30_Base: UAZ_Base
  • UAZ_Unarmed_Base: UAZ_Base
  • UAZ_SPG9_Base: UAZ_Base
  • Ural_Base_withTurret: Truck
  • Ural_Base: Ural_Base_withTurret
  • UralOpen_Base: Ural_Base
  • UralRepair_Base: Ural_Base
  • UralReammo_Base: Ural_Base
  • UralRefuel_Base: Ural_Base
  • Ural_ZU23_Base: Ural_Base_withTurret
  • GRAD_Base: Ural_Base_withTurret
  • BRDM2_Base: Wheeled_APC
  • BRDM2_ATGM_Base: BRDM2_Base
  • BRDM2_HQ_Base: BRDM2_Base
  • HMMWV_Base: Car
  • HMMWV_M2: HMMWV_Base
  • HMMWV_TOW: HMMWV_Base
  • HMMWV_MK19: HMMWV_Base
  • HMMWV: HMMWV_Base
  • UAZ_MG_CDF: UAZ_MG_Base
  • UAZ_AGS30_CDF: UAZ_AGS30_Base
  • UAZ_CDF: UAZ_Unarmed_Base
  • Ural_CDF: Ural_Base
  • UralOpen_CDF: UralOpen_Base
  • UralRepair_CDF: UralRepair_Base
  • UralReammo_CDF: UralReammo_Base
  • UralRefuel_CDF: UralRefuel_Base
  • Ural_ZU23_CDF: Ural_ZU23_Base
  • BRDM2_CDF: BRDM2_Base
  • BRDM2_ATGM_CDF: BRDM2_ATGM_Base
  • GRAD_CDF: GRAD_Base
  • UAZ_RU: UAZ_Unarmed_Base
  • UAZ_AGS30_RU: UAZ_AGS30_Base
  • GRAD_RU: GRAD_Base
  • UAZ_MG_INS: UAZ_MG_Base
  • UAZ_AGS30_INS: UAZ_AGS30_Base
  • UAZ_INS: UAZ_Unarmed_Base
  • UAZ_SPG9_INS: UAZ_SPG9_Base
  • Ural_INS: Ural_Base
  • UralOpen_INS: UralOpen_Base
  • UralRepair_INS: UralRepair_Base
  • UralReammo_INS: UralReammo_Base
  • UralRefuel_INS: UralRefuel_Base
  • Ural_ZU23_INS: Ural_ZU23_Base
  • BRDM2_INS: BRDM2_Base
  • BRDM2_ATGM_INS: BRDM2_ATGM_Base
  • GRAD_INS: GRAD_Base
  • BRDM2_Gue: BRDM2_Base
  • BRDM2_HQ_Gue: BRDM2_HQ_Base
  • Ural_ZU23_Gue: Ural_ZU23_Base
  • UralCivil: Ural_Base
  • UralCivil2: UralOpen_Base
  • SkodaBase: Car
  • Skoda: SkodaBase
  • SkodaBlue: SkodaBase
  • SkodaRed: SkodaBase
  • SkodaGreen: SkodaBase
  • datsun1_civil_1_open: SkodaBase
  • datsun1_civil_2_covered: datsun1_civil_1_open
  • datsun1_civil_3_open: datsun1_civil_1_open
  • tractorOld: Tractor
  • car_hatchback: SkodaBase
  • car_sedan: SkodaBase
  • hilux1_civil_1_open: Car
  • hilux1_civil_2_covered: hilux1_civil_1_open
  • hilux1_civil_3_open: hilux1_civil_1_open
  • Pickup_PK_base: Car
  • Pickup_PK_GUE: Pickup_PK_base
  • Pickup_PK_INS: Pickup_PK_base
  • Offroad_DSHKM_base: Car

//STR_LIB_HILUX_DSHKM

  • Offroad_DSHKM_Gue: Offroad_DSHKM_base
  • Offroad_SPG9_Gue: Offroad_DSHKM_base

//STR_LIB_HILUX_SPG9

  • Offroad_DSHKM_INS: Offroad_DSHKM_base
  • AH1_Base: Helicopter
  • AH1Z: AH1_Base
  • AH1ZWreck: HelicopterWreck
  • UH60_Base: Helicopter
  • MH60S: UH60_Base
  • MH60Wreck: HelicopterWreck
  • AV8B2: Plane
  • AV8B: AV8B2
  • AV8BWreck: PlaneWreck
  • Mi17_base: Helicopter
  • Mi17_base_Ins: Mi17_base
  • Mi17_Ins: Mi17_base_Ins
  • Mi17_base_CDF: Mi17_base
  • Mi17_CDF: Mi17_base_CDF
  • Mi17_base_RU: Mi17_base
  • Mi17_rockets_RU: Mi17_base_RU
  • Mi17_medevac_base: Mi17_base
  • Mi17_medevac_base_Ins: Mi17_medevac_base
  • Mi17_medevac_base_CDF: Mi17_medevac_base
  • Mi17_medevac_base_Ru: Mi17_medevac_base
  • Mi17_medevac_Ins: Mi17_medevac_base_Ins
  • Mi17_medevac_CDF: Mi17_medevac_base_CDF
  • Mi17_medevac_RU: Mi17_medevac_base_Ru
  • Mi17_Civilian_base_Ru: Mi17_base
  • Mi17_Civilian: Mi17_Civilian_base_Ru
  • Mi17Wreck: HelicopterWreck
  • ParachuteWest: ParachuteBase
  • Parachute: ParachuteWest
  • ParachuteEast: ParachuteBase
  • ParachuteG: ParachuteBase
  • ParachuteC: ParachuteBase
  • ParachuteBigBase: ParachuteBase
  • ParachuteBigWest: ParachuteBigBase
  • ParachuteBigEast: ParachuteBigBase
  • ParachuteMediumBase: ParachuteBase
  • ParachuteMediumWest: ParachuteMediumBase
  • ParachuteMediumEast: ParachuteMediumBase
  • 2S6M_Tunguska: Tank
  • AAV: Tracked_APC
  • AAV_cutscene: AAV
  • BMP3: Tracked_APC
  • T34: Tank
  • T90: Tank
  • MLRS: Tank
  • KORD: StaticMGWeapon
  • KORD_high: KORD
  • DSHKM_RU: KORD
  • WarfareBMGNest_M240_base: StaticMGWeapon
  • USMC_WarfareBMGNest_M240: WarfareBMGNest_M240_base
  • WarfareBMGNest_PK_Base: StaticMGWeapon
  • RU_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
  • GUE_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
  • Ins_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
  • CDF_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
  • DSHkM_Mini_TriPod: DSHKM_base
  • DSHkM_Mini_TriPod_CDF: DSHkM_Mini_TriPod
  • M2HD_mini_TriPod: M2StaticMG_base
  • MK19_TriPod: StaticGrenadeLauncher
  • Stinger_Pod_base: StaticAAWeapon
  • Stinger_Pod: Stinger_Pod_base
  • TOW_TriPod: StaticATWeapon
  • Igla_AA_pod_East: StaticAAWeapon
  • BTR90_Base: Wheeled_APC
  • BTR90: BTR90_Base
  • BTR90_HQ: BTR90_Base
  • GAZ_Vodnik_HMG: Wheeled_APC
  • GAZ_Vodnik: GAZ_Vodnik_HMG
  • GAZ_Vodnik_MedEvac: GAZ_Vodnik
  • HMMWV_Armored: HMMWV_Base
  • HMMWV_Ambulance: HMMWV_Base
  • HMMWV_Avenger: HMMWV_Base
  • Ikarus: Car
  • Kamaz_Base: Truck
  • Kamaz: Kamaz_Base
  • KamazOpen: Kamaz_Base
  • KamazRepair: Kamaz_Base
  • KamazReammo: Kamaz_Base
  • KamazRefuel: Kamaz_Base
  • Lada_base: Car
  • Lada1: Lada_base
  • Lada2: Lada_base
  • LadaLM: Lada_base
  • LAV25_Base: Wheeled_APC
  • LAV25: LAV25_Base
  • LAV25_HQ: LAV25_Base
  • MMT_base: Bicycle
  • MMT_USMC: MMT_base
  • MMT_Civ: MMT_base
  • MTVR: Truck
  • MtvrReammo: MTVR
  • MtvrRefuel: MTVR
  • MtvrRepair: MTVR
  • TowingTractor: Car
  • V3S_Civ: Truck
  • V3S_Gue: V3S_Civ
  • VWGolf: Car
  • M1030: Motorcycle
  • TT650_Base: Motorcycle
  • TT650_Civ: TT650_Base
  • TT650_Ins: TT650_Base
  • TT650_Gue: TT650_Base
  • A10: Plane
  • A10Wreck: PlaneWreck
  • Mi24_Base: Helicopter
  • Mi24_Base_RU: Mi24_Base
  • Mi24_Base_CDF: Mi24_Base
  • Mi24_V: Mi24_Base_RU
  • Mi24_P: Mi24_Base_RU
  • Mi24_D: Mi24_Base_CDF
  • SU25Wreck: PlaneWreck
  • Mi24Wreck: HelicopterWreck
  • F35bWreck: PlaneWreck
  • MQ9PredatorWreck: PlaneWreck
  • MV22Wreck: PlaneWreck
  • C130JWreck: PlaneWreck
  • Ka52Wreck: HelicopterWreck
  • UH1YWreck: HelicopterWreck
  • C130J: Plane
  • Chukar: UAV
  • Chukar_AllwaysEnemy: Chukar
  • F35_base: Plane
  • F35B: F35_base
  • Kamov_Base: Helicopter
  • Ka52: Kamov_Base
  • Ka52Black: Ka52
  • MQ9PredatorB: UAV
  • MV22: Plane
  • Pchela1T: UAV
  • Su25_base: Plane
  • Su25_CDF: Su25_base
  • Su25_Ins: Su25_base
  • Su39: Su25_base
  • UH1Y: Helicopter
  • UH1Wreck: StaticWeapon
  • UH1Y_cutscene: UH1Y
  • Su34: Plane
  • SU34Wreck: PlaneWreck
  • TransparentWall: ThingEffect
  • Land_HBarrier_large: NonStrategic
  • Land_HBarrier1: Land_HBarrier_large
  • Land_HBarrier3: Land_HBarrier_large
  • Land_HBarrier5: Land_HBarrier_large
  • Land_fort_bagfence_corner: House
  • Land_fort_bagfence_long: House
  • Land_fort_bagfence_round: House
  • Land_BagFenceCorner: Land_HBarrier_large
  • Land_BagFenceEnd: Land_BagFenceCorner
  • Land_BagFenceLong: Land_BagFenceCorner
  • Land_BagFenceRound: Land_BagFenceCorner
  • Land_BagFenceShort: Land_BagFenceCorner
  • Land_fort_artillery_nest: House
  • Land_fort_rampart: House
  • Fort_RazorWire: NonStrategic
  • Fort_Crate_wood: NonStrategic
  • WarfareBCamp: Fortress1
  • Fort_CAmp: WarfareBCamp
  • Land_fortified_nest_big: House
  • Land_fortified_nest_small: House
  • Fort_Nest: Land_fortified_nest_small
  • Land_Fort_Watchtower: House
  • WarfareBBaseStructure: House
  • Fort_Barracks_USMC: WarfareBBaseStructure
  • Fort_Nest_M240: WarfareBMGNest_M240_base
  • Hedgehog: Strategic
  • Hhedgehog_concrete: Strategic
  • Hhedgehog_concreteBig: Hhedgehog_concrete
  • Fort_EnvelopeSmall: House
  • Fort_EnvelopeBig: House
  • Fort_Barricade: Strategic
  • FoldTable: Thing
  • FoldChair: Thing
  • WoodChair: FoldChair
  • Desk: Thing
  • SmallTable: Thing
  • Park_bench1: WoodChair
  • Park_bench2: Park_bench1
  • Park_bench2_noRoad: Park_bench2
  • Misc_thing: Thing
  • Misc_thing_NoInteractive: NonStrategic
  • Land_CncBlock: NonStrategic
  • Land_CncBlock_Stripes: NonStrategic
  • Land_CncBlock_D: NonStrategic
  • Land_Toilet: NonStrategic
  • Land_Fire: House
  • Land_Fire_burning: Land_Fire
  • Land_Campfire: Land_Fire
  • Land_Campfire_burning: Land_Campfire
  • Land_Fire_barrel: Land_Fire
  • Land_Fire_barrel_burning: Land_Fire_barrel
  • Misc_TyreHeap: Land_Fire
  • Land_ladder: House
  • Land_ladder_half: House
  • Sr_border: NonStrategic
  • Land_kolotoc: Strategic
  • Land_Barrel_empty: Thing
  • Land_Barrel_water: Thing
  • Land_Barrel_sand: Thing
  • BarrelHelper: Misc_thing
  • BarrelBase: BarrelHelper
  • Wooden_barrel: BarrelBase
  • Wooden_barrels: Wooden_barrel
  • Barrels: BarrelBase
  • Barrel1: BarrelBase
  • Barrel4: BarrelBase
  • Barrel5: BarrelBase
  • PaletaBase: NonStrategic
  • Paleta1: PaletaBase
  • Paleta2: PaletaBase
  • FlagCarrier: FlagCarrierCore
  • FlagCarrierUSA: FlagCarrier
  • FlagCarrierCDF: FlagCarrierUSA
  • FlagCarrierRU: FlagCarrierUSA
  • FlagCarrierINS: FlagCarrierUSA
  • FlagCarrierGUE: FlagCarrierUSA
  • HeliH: NonStrategic
  • HeliHEmpty: HeliH
  • HeliHRescue: HeliH
  • HeliHCivil: HeliH
  • Land_Misc_deerstand: House
  • Land_Misc_GContainer_Big: House
  • Land_Misc_Scaffolding: House
  • Land_Ind_IlluminantTower: House
  • Land_Ind_Timbers: House
  • Pile_of_wood: Land_Ind_Timbers
  • Land_Ind_BoardsPack1: House
  • Land_Ind_BoardsPack2: Land_Ind_BoardsPack1
  • Land_radar: Land_vysilac_FM2
  • Fence_Ind: Fence
  • Fence_Ind_long: Fence_Ind
  • Fence_corrugated_plate: Fence_Ind
  • InvisibleFence: Fence_Ind
  • InvisibleFence2: InvisibleFence
  • InvisibleFence3: InvisibleFence
  • Haystack: Land_Ind_Timbers
  • Garbage_container: Strategic
  • Garbage_can: Strategic
  • Notice_board: Misc_thing
  • Axe_woodblock: Misc_thing
  • Haystack_small: Misc_thing
  • Land_seno_balik: House
  • Misc_concrete_High: Misc_thing
  • ZavoraAnim: NonStrategic
  • Fuel_can: Misc_thing
  • Wheel_barrow: Misc_thing
  • Unwrapped_sleeping_bag: Misc_thing
  • Pallets_comlumn: Misc_thing
  • PowerGenerator: Misc_thing
  • Satelit: Misc_thing
  • Land_psi_bouda: House
  • Land_Pneu: Thing
  • testsphere1: Thing
  • testsphere2: testsphere1
  • Misc_palletsfoiled_heap: Misc_thing_NoInteractive
  • Misc_palletsfoiled: Misc_thing_NoInteractive
  • Gunrack1: NonStrategic
  • Gunrack2: Gunrack1
  • Sign_Danger: Thing
  • Sign_Checkpoint: Sign_Danger
  • Sign_Stop: Sign_Checkpoint
  • Sign_MP_blu: Sign_Danger
  • Sign_MP_op: Sign_Danger
  • Sign_MP_ind: Sign_Danger
  • Sign_1L_Border: Thing
  • Sign_1L_Firstaid: Sign_1L_Border
  • Sign_1L_Noentry: Sign_1L_Border
  • Sign_tape_redwhite: Sign_Danger
  • Land_arrows_desk_L: Thing
  • Land_arrows_desk_R: Thing
  • Land_arrows_yellow_R: Thing
  • Land_arrows_yellow_L: Thing
  • Land_coneLight: Thing
  • Land_RedWhiteBarrier: House
  • FlagCarrierChecked: FlagCarrierCore
  • FlagCarrierSmall: NonStrategic
  • Sign_circle: Thing
  • Small_items: Thing
  • Small_items_NoInteractive: NonStrategic
  • SkeetMachine: Small_items
  • SkeetDisk: Small_items
  • MetalBucket: Small_items
  • FloorMop: Small_items
  • Baseball: Small_items
  • Notebook: Small_items
  • SmallTV: Small_items
  • Suitcase: Small_items
  • Can_small: Small_items
  • Radio: Small_items
  • SatPhone: Small_items
  • EvPhoto: Small_items
  • EvMap: EvPhoto
  • EvMoscow: EvPhoto
  • EvKobalt: EvPhoto
  • EvMoney: EvPhoto
  • EvDogTags: EvPhoto
  • Explosive: Small_items_NoInteractive
  • Loudspeaker: Small_items_NoInteractive
  • Misc_Wall_lamp: Small_items_NoInteractive
  • Misc_Videoprojektor: Small_items_NoInteractive
  • Misc_Videoprojektor_platno: Small_items_NoInteractive
  • TargetBase: Static
  • TargetPopUpTarget: TargetBase
  • TargetEpopup: TargetBase
  • TargetE: TargetBase
  • TargetGrenadBase: TargetBase
  • TargetGrenade: TargetGrenadBase
  • TargetFakeTankBase: TargetGrenade
  • TargetFakeTank: TargetFakeTankBase
  • Land_drevtank_ruin: Ruins
  • Land_A_tent: House
  • Land_tent_east: House
  • Camp_base: Strategic
  • Camp: Camp_base
  • CampEast: Camp_base
  • ACamp: Camp_base
  • Military_Item_NoInteractive: Strategic
  • Land_GuardShed: House
  • Land_Antenna: House
  • Land_CamoNet_NATO: House
  • Land_CamoNetVar_NATO: Land_CamoNet_NATO
  • Land_CamoNetB_NATO: Land_CamoNet_NATO
  • Land_CamoNet_EAST: House
  • Land_CamoNetVar_EAST: Land_CamoNet_EAST
  • Land_CamoNetB_EAST: Land_CamoNet_EAST
  • 76n6ClamShell: Strategic
  • PowGen_Big: House
  • Land_PowGen_Big_ruins: Ruins
  • Land_BarGate2: Land_HBarrier_large
  • Land_Barrack2: House
  • Barrack2: Land_Barrack2
  • MASH: Camp_base
  • Misc_cargo_cont_small: Military_Item_NoInteractive
  • Misc_cargo_cont_small2: Military_Item_NoInteractive
  • Misc_cargo_cont_tiny: Military_Item_NoInteractive
  • Misc_cargo_cont_net1: Military_Item_NoInteractive
  • Misc_cargo_cont_net2: Military_Item_NoInteractive
  • Misc_cargo_cont_net3: Military_Item_NoInteractive
  • Misc_Backpackheap: Military_Item_NoInteractive
  • Land_Climbing_Obstacle: House
  • PARACHUTE_TARGET: HeliH
  • Land_podlejzacka: Strategic
  • Land_prolejzacka: Land_podlejzacka
  • Land_prebehlavka: Land_podlejzacka
  • Land_obihacka: Land_podlejzacka
  • Land_obstacle_get_over: Land_podlejzacka
  • Land_obstacle_prone: Land_podlejzacka
  • Land_obstacle_run_duck: Land_podlejzacka
  • Land_WoodenRamp: House
  • Land_ConcreteRamp: House
  • Land_ConcreteBlock: House
  • Land_Dirthump01: House
  • Land_Dirthump02: House
  • Land_Dirthump03: House
  • Land_Shooting_range: House
  • Land_BoatSmall_1: House
  • Land_BoatSmall_2a: Land_BoatSmall_1
  • Land_BoatSmall_2b: Land_BoatSmall_1
  • HMMWVWreck: Wreck_Base
  • BMP2Wreck: Wreck_Base
  • UralWreck: Wreck_Base
  • datsun01Wreck: Wreck_Base
  • datsun02Wreck: Wreck_Base
  • hiluxWreck: Wreck_Base
  • Mi8Wreck: Wreck_Base
  • T72Wreck: Wreck_Base
  • T72WreckTurret: Wreck_Base
  • BRDMWreck: Wreck_Base
  • UAZWreck: Wreck_Base
  • SKODAWreck: Wreck_Base
  • LADAWreck: Wreck_Base
  • Hanged: NonStrategic
  • Hanged_MD: Hanged
  • Grave: NonStrategic
  • Body: Grave
  • GraveCross1: Grave
  • GraveCross2: Grave
  • GraveCrossHelmet: Grave
  • Land_Church_tomb_1: Grave
  • Land_Church_tomb_2: Grave
  • Land_Church_tomb_3: Grave
  • Mass_grave: Grave
  • WarfareBDepot: WarfareBBaseStructure
  • WarfareBAirport: WarfareBBaseStructure
  • Base_WarfareBBarracks: WarfareBBaseStructure
  • Base_WarfareBBarracksPreview: Base_WarfareBBarracks
  • USMC_WarfareBBarracksPreview: Base_WarfareBBarracksPreview
  • USMC_WarfareBBarracks: Base_WarfareBBarracks
  • RU_WarfareBBarracks: Base_WarfareBBarracks
  • CDF_WarfareBBarracks: Base_WarfareBBarracks
  • Ins_WarfareBBarracks: Base_WarfareBBarracks
  • Gue_WarfareBBarracks: Base_WarfareBBarracks
  • Base_WarfareBContructionSite: Strategic
  • USMC_WarfareBContructionSite: Base_WarfareBContructionSite
  • USMC_WarfareBContructionSite1: USMC_WarfareBContructionSite
  • RU_WarfareBContructionSite: Base_WarfareBContructionSite
  • RU_WarfareBContructionSite1: RU_WarfareBContructionSite
  • CDF_WarfareBContructionSite: Base_WarfareBContructionSite
  • CDF_WarfareBContructionSite1: CDF_WarfareBContructionSite
  • Ins_WarfareBContructionSite: Base_WarfareBContructionSite
  • Ins_WarfareBContructionSite1: Ins_WarfareBContructionSite
  • Gue_WarfareBContructionSite: Base_WarfareBContructionSite
  • Gue_WarfareBContructionSite1: Gue_WarfareBContructionSite
  • Base_WarfareBLightFactory: WarfareBBaseStructure
  • Base_WarfareBLightFactoryPreview: Base_WarfareBLightFactory
  • USMC_WarfareBLightFactoryPreview: Base_WarfareBLightFactoryPreview
  • USMC_WarfareBLightFactory: Base_WarfareBLightFactory
  • RU_WarfareBLightFactory: Base_WarfareBLightFactory
  • CDF_WarfareBLightFactory: Base_WarfareBLightFactory
  • Ins_WarfareBLightFactory: Base_WarfareBLightFactory
  • Gue_WarfareBLightFactory: Base_WarfareBLightFactory
  • Base_WarfareBHeavyFactory: WarfareBBaseStructure
  • Base_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactory
  • USMC_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactoryPreview
  • USMC_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
  • RU_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
  • CDF_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
  • Ins_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
  • Gue_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
  • Base_WarfareBAircraftFactory: WarfareBBaseStructure
  • Base_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactory
  • USMC_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactoryPreview
  • USMC_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
  • RU_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
  • CDF_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
  • WarfareBAircraftFactory_CDF: Base_WarfareBAircraftFactory
  • INS_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
  • WarfareBAircraftFactory_Ins: Base_WarfareBAircraftFactory
  • GUE_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
  • WarfareBAircraftFactory_Gue: Base_WarfareBAircraftFactory
  • BASE_WarfareBFieldhHospital: Camp_base
  • BASE_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospital
  • USMC_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospitalPreview
  • USMC_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
  • RU_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
  • CDF_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
  • INS_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
  • GUE_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
  • BASE_WarfareBAntiAirRadar: WarfareBBaseStructure
  • BASE_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadar
  • USMC_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadarPreview
  • USMC_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
  • RU_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
  • CDF_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
  • INS_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
  • GUE_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
  • BASE_WarfareBArtilleryRadar: WarfareBBaseStructure
  • BASE_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadar
  • USMC_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadarPreview
  • USMC_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
  • RU_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
  • CDF_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
  • Ins_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
  • Gue_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
  • Base_WarfareBUAVterminal: WarfareBBaseStructure
  • Base_WarfareBUAVterminalPreview: Base_WarfareBUAVterminal
  • USMC_WarfareBUAVterminalPreview: Base_WarfareBUAVterminalPreview
  • USMC_WarfareBUAVterminal: Base_WarfareBUAVterminal
  • RU_WarfareBUAVterminal: Base_WarfareBUAVterminal
  • CDF_WarfareBUAVterminal: Base_WarfareBUAVterminal
  • INS_WarfareBUAVterminal: Base_WarfareBUAVterminal
  • GUE_WarfareBUAVterminal: Base_WarfareBUAVterminal
  • Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
  • Base_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePoint
  • USMC_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePointPreview
  • USMC_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
  • RU_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
  • CDF_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
  • INS_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
  • GUE_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
  • Base_WarfareBBarrier5x: House
  • Base_WarfareBBarrier10x: Base_WarfareBBarrier5x
  • Base_WarfareBBarrier10xTall: Base_WarfareBBarrier5x
  • Base_WarfareBBarrier10xTallPreview: Base_WarfareBBarrier10xTall
  • Base_WarfareBBarrier5xPreview: Base_WarfareBBarrier5x
  • Base_WarfareBBarrier10xPreview: Base_WarfareBBarrier10x
  • USMC_WarfareBBarrier5x: Base_WarfareBBarrier5x
  • USMC_WarfareBBarrier10x: Base_WarfareBBarrier10x
  • USMC_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
  • RU_WarfareBBarrier5x: Base_WarfareBBarrier5x
  • RU_WarfareBBarrier10x: Base_WarfareBBarrier10x
  • RU_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
  • CDF_WarfareBBarrier5x: Base_WarfareBBarrier5x
  • CDF_WarfareBBarrier10x: Base_WarfareBBarrier10x
  • CDF_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
  • INS_WarfareBBarrier5x: Base_WarfareBBarrier5x
  • INS_WarfareBBarrier10x: Base_WarfareBBarrier10x
  • INS_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
  • GUE_WarfareBBarrier5x: Base_WarfareBBarrier5x
  • GUE_WarfareBBarrier10x: Base_WarfareBBarrier10x
  • GUE_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
  • Warfare_HQ_base_unfolded: House
  • BRDM2_HQ_Gue_unfolded: Warfare_HQ_base_unfolded
  • BRDM2_HQ_Gue_unfoldedPreview: BRDM2_HQ_Gue_unfolded
  • BTR90_HQ_unfolded: Warfare_HQ_base_unfolded
  • BTR90_HQ_unfoldedPreview: BTR90_HQ_unfolded
  • LAV25_HQ_unfolded: Warfare_HQ_base_unfolded
  • LAV25_HQ_unfoldedPreview: LAV25_HQ_unfolded
  • BMP2_HQ_INS_unfolded: Warfare_HQ_base_unfolded
  • BMP2_HQ_INS_unfoldedPreview: BMP2_HQ_INS_unfolded
  • BMP2_HQ_CDF_unfolded: Warfare_HQ_base_unfolded
  • BMP2_HQ_CDF_unfoldedPreview: BMP2_HQ_CDF_unfolded
  • StaticCannon_Preview: Warfare_HQ_base_unfolded
  • M2StaticMGPreview: StaticCannon_Preview
  • MiniTripod_Preview: StaticCannon_Preview
  • WarfareBMGNest_Preview: StaticCannon_Preview
  • WarfareBunkerSign: NonStrategic
  • BIS_ARTY_Logic: Logic
  • BIS_ARTY_Virtual_Artillery: Logic
  • Warfare: Logic
  • WarfareSalvageTruck_USMC: MTVR
  • WarfareSupplyTruck_USMC: MTVR
  • WarfareReammoTruck_USMC: MtvrReammo
  • WarfareSalvageTruck_RU: KamazOpen
  • WarfareSupplyTruck_RU: Kamaz
  • WarfareReammoTruck_RU: KamazReammo
  • WarfareSalvageTruck_CDF: UralOpen_CDF
  • WarfareSupplyTruck_CDF: Ural_CDF
  • WarfareReammoTruck_CDF: UralReammo_CDF
  • WarfareSalvageTruck_INS: UralOpen_INS
  • WarfareSupplyTruck_INS: Ural_INS
  • WarfareReammoTruck_INS: UralReammo_INS
  • WarfareSalvageTruck_Gue: WarfareSalvageTruck_CDF
  • WarfareSupplyTruck_Gue: WarfareSupplyTruck_CDF
  • WarfareReammoTruck_Gue: WarfareReammoTruck_CDF
  • CruiseMissile1: Helicopter
  • CruiseMissile2: MQ9PredatorB
  • CruiseMissileFlare1: NonStrategic