Moves – ArmA: Armed Assault

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(add. QG)
Line 73: Line 73:
:''pst''' = Pistol
:''pst''' = Pistol
:''rfl''' = Rifle
:''rfl''' = Rifle


=List of moves for Armed Assault=
=List of moves for Armed Assault=
Line 133: Line 134:
| ActsPercMstpSnonWnonDnon_MarianQ_shot5Man||p||Interview partner holding rifle, give quick orders, moves and prepares to defend
| ActsPercMstpSnonWnonDnon_MarianQ_shot5Man||p||Interview partner holding rifle, give quick orders, moves and prepares to defend
|-
|-
| ActsPercMrunSlowWrflDf_TumbleOver||p||''(Queen's Gambit)''
|}
 
==Adth...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| ActsPercMrunSlowWrflDf_FlipFlopPara||p||''(Queen's Gambit)''
| AdthPercMrunSlowWlnrDb_1||p||knees, takes launcher from back, dies
|-
|-
| ActsPercMstpSlowWrflDnon_Lolling||p||''(Queen's Gambit)''
| AdthPercMrunSlowWlnrDf_1||p||knees, takes launcher from back, stands up, dies
|-
|-
| ActsPercMstpSlowWrflDnon_ThingPassingMoving||p||''(Queen's Gambit)''
| AdthPercMrunSlowWlnrDf_2||p||knees, takes launcher from back, stands up, dies
|-
|-
| ActsPercMstpSlowWrflDnon_listeningOrdersUnderFire||p||''(Queen's Gambit)''
| AdthPercMrunSlowWrflDf_6||p||knees, takes rifle from back, dies
|-
|-
| ActsPercMstpSlowWrflDnon_Talking1||p||''(Queen's Gambit)''
| colspan="3" |   
|-
|-
| ActsPercMstpSlowWrflDnon_Listening||p||''(Queen's Gambit)''
| AdthPercMstpSlowWlnrDnon_1||p||knees, takes launcher form back, stands up, few steps forward, dies falling left
|-
|-
| ActsPercMstpSlowWrflDnon_Talking2||p||''(Queen's Gambit)''
| AdthPercMstpSlowWlnrDnon_2||p||knees, takes launcher from back, stands up, few steps forward, dies falling right
|-
|-
| ActsPercMstpSnonWnonDnon_Talking2||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDf_1||p||takes rifle from back, dies falling left
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking2||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDf_2||p||takes rifle from back, dies falling right
|-
|-
| ActsPercMstpSnonWnonDnon_Talking1||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDf_4||p||takes rifle from back, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_ArrestingManLoopActions||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDnon_1||p||takes rifle from back, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_InterrogationVictim||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDnon_2||p||takes rifle from back, dies falling backward
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking6||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDnon_4||p||takes rifle from back, dies falling backward right
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking4||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDnon_8||p||takes rifle from back, dies falling forward left
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking1||p||''(Queen's Gambit)''
| AdthPercMstpSlowWrflDnon_binocular||p||stands, switches to binocular, then dies
|-
|-
| ActsPercMstpSnonWnonDnon_ArrestingManLoop||p||''(Queen's Gambit)''
| AdthPercMstpSnonWnonDnon_1||p||dies, falling forward and turns on back
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking7||p||''(Queen's Gambit)''
| AdthPercMstpSnonWnonDnon_2||p||dies, falling backward and turns on back
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking3||p||''(Queen's Gambit)''
| AdthPercMstpSnonWnonDnon_3||p||dies, falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_ArrestingMan||p||''(Queen's Gambit)''
| AdthPercMstpSnonWnonDnon_binocular||p||dies, when taking binocular
|-
|-
| ActsPercMstpSnonWnonDnon_Panicking5||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDb_8||p||takes pistol, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_Listening||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDb_9||p||takes pistol, dies falling backward
|-
|-
| ActsPercMstpSnonWnonDnon_ThingPassingStill||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDf_2||p||takes pistol, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_DancingDuoStefan||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDf_6||p||takes pistol, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_DancingDuoIvan||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDf_7||p||takes pistol, dies falling forward
|-
|-
| ActsPercMstpSnonWnonDnon_DancingStefan||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDnon_1||p||takes pistol, dies falling forward
|-
|-
| ActsPercMstpSnonWpstDnon_InterrogationSoldier||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDnon_3||p||takes pistol, dies falling forward left
|-
|-
| ActsPercMstpSnonWrflDnon_ArrestingSoldier||p||''(Queen's Gambit)''
| AdthPercMstpSrasWpstDnon_5||p||takes pistol, dies falling forward
|-
|-
| ActsPercMwlkSlowWrflDnon_PatrolingBase3||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDb_8||p||takes rifle, dies falling forward
|-
|-
| ActsPercMwlkSlowWrflDnon_PatrolingBase1||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDf_1||p||takes rifle, dies falling forward
|-
|-
| ActsPercMwlkSlowWrflDnon_PatrolingBase4||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDf_2||p||takes rifle, dies falling forward
|-
|-
| ActsPercMwlkSlowWrflDnon_PatrolingBase2||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDf_4||p||takes rifle, dies falling forward
|-
|-
| ActsPknlMstpSlowWrflDnon_ThingPassingMoving||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDnon_1||p||holds rifle, dies falling forward
|-
|-
| ActsPknlMstpSnonWnonDnon_ThingPassingStill||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDnon_2||p||holds rifle, dies falling forward left
|-
|-
| ActsPknlMstpSnonWnonDnon_TreatingInjured||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDnon_4||p||holds rifle, dies falling forward
|-
|-
| ActsPknlMstpSnonWrflDnon_TreatingSoldier||p||''(Queen's Gambit)''
| AdthPercMstpSrasWrflDnon_8||p||holds rifle, dies falling forward on back
|-
|-
| ActsPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_Injured3||p||''(Queen's Gambit)''
| AdthPknlMstpSlayWrflDnon_inventory||p||unholsters pistol, kneels down (inventory check), dies
|-
|-
| ActsPpneMstpSnonWnonDnon_Panicking||p||''(Queen's Gambit)''
| AdthPknlMstpSlowWlnrDnon_binocular||-||-
|-
|-
| ActsPpneMstpSnonWnonDnon_Injured2||p||''(Queen's Gambit)''
| AdthPknlMstpSlowWrflDnon_binocular||p||Kneels; switches to binocular, then dies
|-
|-
| ActsPpneMstpSnonWnonDnon_Injured1
| AdthPknlMstpSnonWnonDnon_1||-||-
|-
|-
|}
| AdthPknlMstpSnonWnonDnon_2||-||-
 
==Adth...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AdthPercMrunSlowWlnrDb_1||p||knees, takes launcher from back, dies
| AdthPknlMstpSnonWnonDnon_binocular||-||-
|-
|-
| AdthPercMrunSlowWlnrDf_1||p||knees, takes launcher from back, stands up, dies
| AdthPknlMstpSnonWnonDnon_inventory||p||unholsters pistol, kneels down (inventory check), dies
|-
|-
| AdthPercMrunSlowWlnrDf_2||p||knees, takes launcher from back, stands up, dies
| AdthPknlMstpSrasWlnrDnon_1||-||-
|-
|-
| AdthPercMrunSlowWrflDf_6||p||knees, takes rifle from back, dies
| AdthPknlMstpSrasWlnrDnon_2||-||-
|-
|-
| colspan="3" |   
| AdthPknlMstpSrasWpstDb_5||-||-
|-
|-
| AdthPercMstpSlowWlnrDnon_1||p||knees, takes launcher form back, stands up, few steps forward, dies falling left
| AdthPknlMstpSrasWpstDnon_1||-||-
|-
|-
| AdthPercMstpSlowWlnrDnon_2||p||knees, takes launcher from back, stands up, few steps forward, dies falling right
| AdthPknlMstpSrasWpstDnon_2||-||-
|-
|-
| AdthPercMstpSlowWrflDf_1||p||takes rifle from back, dies falling left
| AdthPknlMstpSrasWpstDnon_4||-||-
|-
|-
| AdthPercMstpSlowWrflDf_2||p||takes rifle from back, dies falling right
| AdthPknlMstpSrasWpstDnon_6||-||-
|-
|-
| AdthPercMstpSlowWrflDf_4||p||takes rifle from back, dies falling forward
| AdthPknlMstpSrasWrflDnon_1||-||-
|-
|-
| AdthPercMstpSlowWrflDnon_1||p||takes rifle from back, dies falling forward
| AdthPknlMstpSrasWrflDnon_2||-||-
|-
|-
| AdthPercMstpSlowWrflDnon_2||p||takes rifle from back, dies falling backward
| AdthPknlMwlkSrasWlnrDf_1||-||-
|-
|-
| AdthPercMstpSlowWrflDnon_4||p||takes rifle from back, dies falling backward right
| AdthPknlMwlkSrasWlnrDf_2||-||-
|-
|-
| AdthPercMstpSlowWrflDnon_8||p||takes rifle from back, dies falling forward left
| AdthPknlMwlkSrasWrflDf_1||-||-
|-
|-
| AdthPercMstpSlowWrflDnon_binocular||p||stands, switches to binocular, then dies
| AdthPknlMwlkSrasWrflDf_2||-||-
|-
|-
| AdthPercMstpSnonWnonDnon_1||p||dies, falling forward and turns on back
| AdthPpneMstpSlowWrflDf_1||-||-
|-
|-
| AdthPercMstpSnonWnonDnon_2||p||dies, falling backward and turns on back
| AdthPpneMstpSlowWrflDf_2||-||-
|-
|-
| AdthPercMstpSnonWnonDnon_3||p||dies, falling forward
| AdthPpneMstpSlowWrflDnon_binocular||-||-
|-
|-
| AdthPercMstpSnonWnonDnon_binocular||p||dies, when taking binocular
| AdthPpneMstpSnonWnonDnon||-||-
|-
|-
| AdthPercMstpSrasWpstDb_8||p||takes pistol, dies falling forward
| AdthPpneMstpSnonWnonDnon_binocular||-||-
|-
|-
| AdthPercMstpSrasWpstDb_9||p||takes pistol, dies falling backward
| AdthPpneMstpSrasWpstDnon_1||-||-
|-
|-
| AdthPercMstpSrasWpstDf_2||p||takes pistol, dies falling forward
| AdthPpneMstpSrasWpstDnon_2||-||-
|-
|-
| AdthPercMstpSrasWpstDf_6||p||takes pistol, dies falling forward
| AdthPpneMstpSrasWrflDnon_1||-||-
|-
|-
| AdthPercMstpSrasWpstDf_7||p||takes pistol, dies falling forward
| AdthPpneMstpSrasWrflDnon_2||-||-
|-
|-
| AdthPercMstpSrasWpstDnon_1||p||takes pistol, dies falling forward
| AdthPsitMstpSlowWrflDnon||p||Sitting; dies
|-
|-
| AdthPercMstpSrasWpstDnon_3||p||takes pistol, dies falling forward left
| colspan="3" |   
|-
|-
| AdthPercMstpSrasWpstDnon_5||p||takes pistol, dies falling forward
| AdthPswmMrunSnonWnonDf||-||Dies in water, face down
|-
|-
| AdthPercMstpSrasWrflDb_8||p||takes rifle, dies falling forward
| AdthPswmMstpSnonWnonDnon||-||Dies in water, belly-up
|-
|-
| AdthPercMstpSrasWrflDf_1||p||takes rifle, dies falling forward
|}
 
==Aidl..==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AdthPercMstpSrasWrflDf_2||p||takes rifle, dies falling forward
| AidlPercMstpSlowWrflDnon01||-||-
|-
|-
| AdthPercMstpSrasWrflDf_4||p||takes rifle, dies falling forward
| AidlPercMstpSlowWrflDnon02||-||-
|-
|-
| AdthPercMstpSrasWrflDnon_1||p||holds rifle, dies falling forward
| AidlPercMstpSlowWrflDnon03||-||-
|-
|-
| AdthPercMstpSrasWrflDnon_2||p||holds rifle, dies falling forward left
| AidlPercMstpSlowWrflDnon04||-||-
|-
|-
| AdthPercMstpSrasWrflDnon_4||p||holds rifle, dies falling forward
| AidlPercMstpSlowWrflDnon05||-||-
|-
|-
| AdthPercMstpSrasWrflDnon_8||p||holds rifle, dies falling forward on back
| AidlPercMstpSlowWrflDnon06||-||-
|-
|-
| AdthPknlMstpSlayWrflDnon_inventory||p||unholsters pistol, kneels down (inventory check), dies
| AidlPercMstpSlowWrflDnon0S||-||-
|-
|-
| AdthPknlMstpSlowWlnrDnon_binocular||-||-
| AidlPercMstpSnonWnonDnon01||-||-
|-
|-
| AdthPknlMstpSlowWrflDnon_binocular||p||Kneels; switches to binocular, then dies
| AidlPercMstpSnonWnonDnon02||-||-
|-
|-
| AdthPknlMstpSnonWnonDnon_1||-||-
| AidlPercMstpSnonWnonDnon03||-||-
|-
|-
| AdthPknlMstpSnonWnonDnon_2||-||-
| AidlPercMstpSnonWnonDnon04||p||Puts weapon on back
|-
|-
| AdthPknlMstpSnonWnonDnon_binocular||-||-
| AidlPercMstpSnonWnonDnon05||-||-
|-
|-
| AdthPknlMstpSnonWnonDnon_inventory||p||unholsters pistol, kneels down (inventory check), dies
| AidlPercMstpSnonWnonDnon06||-||-
|-
|-
| AdthPknlMstpSrasWlnrDnon_1||-||-
| AidlPercMstpSnonWnonDnon07||-||-
|-
|-
| AdthPknlMstpSrasWlnrDnon_2||-||-
| AidlPercMstpSnonWnonDnon08||-||-
|-
|-
| AdthPknlMstpSrasWpstDb_5||-||-
| AidlPercMstpSnonWnonDnon0S||-||-
|-
|-
| AdthPknlMstpSrasWpstDnon_1||-||-
| AidlPercMstpSrasWpstDnon01||-||-
|-
|-
| AdthPknlMstpSrasWpstDnon_2||-||-
| AidlPercMstpSrasWpstDnon02||-||-
|-
|-
| AdthPknlMstpSrasWpstDnon_4||-||-
| AidlPercMstpSrasWpstDnon03||-||-
|-
|-
| AdthPknlMstpSrasWpstDnon_6||-||-
| AidlPercMstpSrasWpstDnon0S||-||-
|-
|-
| AdthPknlMstpSrasWrflDnon_1||-||-
| AidlPercMstpSrasWrflDnon01||-||-
|-
|-
| AdthPknlMstpSrasWrflDnon_2||-||-
| AidlPercMstpSrasWrflDnon02||-||-
|-
|-
| AdthPknlMwlkSrasWlnrDf_1||-||-
| AidlPercMstpSrasWrflDnon03||-||-
|-
|-
| AdthPknlMwlkSrasWlnrDf_2||-||-
| AidlPercMstpSrasWrflDnon04||-||-
|-
|-
| AdthPknlMwlkSrasWrflDf_1||-||-
| AidlPercMstpSrasWrflDnon05||-||-
|-
|-
| AdthPknlMwlkSrasWrflDf_2||-||-
| AidlPercMstpSrasWrflDnon06||-||-
|-
|-
| AdthPpneMstpSlowWrflDf_1||-||-
| AidlPercMstpSrasWrflDnon0S||-||-
|-
|-
| AdthPpneMstpSlowWrflDf_2||-||-
| AidlPknlMstpSnonWnonDnon01||p||Combat animation
|-
|-
| AdthPpneMstpSlowWrflDnon_binocular||-||-
| AidlPknlMstpSnonWnonDnon02||-||-
|-
|-
| AdthPpneMstpSnonWnonDnon||-||-
| AidlPknlMstpSnonWnonDnon03||-||-
|-
|-
| AdthPpneMstpSnonWnonDnon_binocular||-||-
| AidlPknlMstpSnonWnonDnon0S||-||-
|-
|-
| AdthPpneMstpSrasWpstDnon_1||-||-
| AidlPknlMstpSrasWlnrDnon01||-||-
|-
|-
| AdthPpneMstpSrasWpstDnon_2||-||-
| AidlPknlMstpSrasWlnrDnon02||-||-
|-
|-
| AdthPpneMstpSrasWrflDnon_1||-||-
| AidlPknlMstpSrasWlnrDnon03||-||-
|-
|-
| AdthPpneMstpSrasWrflDnon_2||-||-
| AidlPknlMstpSrasWlnrDnon0S||-||-
|-
|-
| AdthPsitMstpSlowWrflDnon||p||Sitting; dies
| AidlPknlMstpSrasWpstDnon01||-||-
|-
|-
| colspan="3" |   
| AidlPknlMstpSrasWpstDnon02||-||-
|-
|-
| AdthPswmMrunSnonWnonDf||-||Dies in water, face down
| AidlPknlMstpSrasWpstDnon03||-||-
|-
|-
| AdthPswmMstpSnonWnonDnon||-||Dies in water, belly-up
| AidlPknlMstpSrasWpstDnon0S||-||-
|-
|-
|}
| AidlPknlMstpSrasWrflDnon01||-||-
 
==Aidl..==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AidlPercMstpSlowWrflDnon01||-||-
| AidlPknlMstpSrasWrflDnon02||-||-
|-
|-
| AidlPercMstpSlowWrflDnon02||-||-
| AidlPknlMstpSrasWrflDnon03||-||-
|-
|-
| AidlPercMstpSlowWrflDnon03||-||-
| AidlPknlMstpSrasWrflDnon0S||-||-
|-
|-
| AidlPercMstpSlowWrflDnon04||-||-
| AidlPpneMstpSnonWnonDnon01||-||-
|-
|-
| AidlPercMstpSlowWrflDnon05||-||-
| AidlPpneMstpSnonWnonDnon02||-||-
|-
|-
| AidlPercMstpSlowWrflDnon06||-||-
| AidlPpneMstpSnonWnonDnon03||-||-
|-
|-
| AidlPercMstpSlowWrflDnon0S||-||-
| AidlPpneMstpSnonWnonDnon0S||-||-
|-
|-
| AidlPercMstpSnonWnonDnon01||-||-
| AidlPpneMstpSrasWpstDnon01||-||-
|-
|-
| AidlPercMstpSnonWnonDnon02||-||-
| AidlPpneMstpSrasWpstDnon02||-||-
|-
|-
| AidlPercMstpSnonWnonDnon03||-||-
| AidlPpneMstpSrasWpstDnon03||-||-
|-
|-
| AidlPercMstpSnonWnonDnon04||p||Puts weapon on back
| AidlPpneMstpSrasWpstDnon0S||-||-
|-
|-
| AidlPercMstpSnonWnonDnon05||-||-
| AidlPpneMstpSrasWrflDnon01||-||-
|-
|-
| AidlPercMstpSnonWnonDnon06||-||-
| AidlPpneMstpSrasWrflDnon02||-||-
|-
|-
| AidlPercMstpSnonWnonDnon07||-||-
| AidlPpneMstpSrasWrflDnon03||-||-
|-
|-
| AidlPercMstpSnonWnonDnon08||-||-
| AidlPpneMstpSrasWrflDnon0S||-||-
|-
|-
| AidlPercMstpSnonWnonDnon0S||-||-
| colspan="3" |   
|-
|-
| AidlPercMstpSrasWpstDnon01||-||-
| AidlRfllowToRasTrans||-||-
|-
|-
| AidlPercMstpSrasWpstDnon02||-||-
| AidlRflrasToLowTrans||-||-
|-
|-
| AidlPercMstpSrasWpstDnon03||-||-
|}
==Ainv...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AidlPercMstpSrasWpstDnon0S||-||-
| AinvPknlMstpSlayWrflDnon||-||-
|-
|-
| AidlPercMstpSrasWrflDnon01||-||-
| AinvPknlMstpSlayWrflDnon_1||-||-
|-
|-
| AidlPercMstpSrasWrflDnon02||-||-
| colspan="3" |   
|-
|-
| AidlPercMstpSrasWrflDnon03||-||-
| AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AidlPercMstpSrasWrflDnon04||-||-
| AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon||p||Kneels in front of ammo box, then gets up again.
|-
|-
| AidlPercMstpSrasWrflDnon05||-||-
| AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon||p||Pistol Out, Kneels, Then gets up again.
|-
|-
| AidlPercMstpSrasWrflDnon06||-||-
| AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon||p||Head injury/ache
|-
|-
| AidlPercMstpSrasWrflDnon0S||-||-
| colspan="3" |   
|-
|-
| AidlPknlMstpSnonWnonDnon01||p||Combat animation
| AinvPknlMstpSlayWrflDnon_healed||p||Unit being healed
|-
|-
| AidlPknlMstpSnonWnonDnon02||-||-
| AinvPknlMstpSlayWrflDnon_healed2||p||Unit being healed
|-
|-
| AidlPknlMstpSnonWnonDnon03||-||-
| AinvPknlMstpSlayWrflDnon_medic||p||Medic healing
|-
|-
| AidlPknlMstpSnonWnonDnon0S||-||-
| colspan="3" |   
|-
|-
| AidlPknlMstpSrasWlnrDnon01||-||-
| AinvPknlMstpSnonWnonDnon_1||p||Kneels in front of ammo box. Stays that way
|-
|-
| AidlPknlMstpSrasWlnrDnon02||-||-
| AinvPknlMstpSnonWnonDnon_2||-||-
|-
|-
| AidlPknlMstpSrasWlnrDnon03||-||-
| AinvPknlMstpSnonWnonDnon_3||-||-
|-
|-
| AidlPknlMstpSrasWlnrDnon0S||-||-
| AinvPknlMstpSnonWnonDnon_4||-||-
|-
|-
| AidlPknlMstpSrasWpstDnon01||-||-
| colspan="3" |   
|-
|-
| AidlPknlMstpSrasWpstDnon02||-||-
| AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon||-||-
|-
|-
| AidlPknlMstpSrasWpstDnon03||-||-
| AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end||-||-
|-
|-
| AidlPknlMstpSrasWpstDnon0S||-||-
| AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon||p||Head injury/ache
|-
|-
| AidlPknlMstpSrasWrflDnon01||-||-
| AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end||-||-
|-
|-
| AidlPknlMstpSrasWrflDnon02||-||-
| colspan="3" |   
|-
|-
| AidlPknlMstpSrasWrflDnon03||-||-
| AinvPknlMstpSnonWnonDnon_healed_1||-||-
|-
|-
| AidlPknlMstpSrasWrflDnon0S||-||-
| AinvPknlMstpSnonWnonDnon_healed_2||-||-
|-
|-
| AidlPpneMstpSnonWnonDnon01||-||-
| AinvPknlMstpSnonWnonDnon_medic_1||-||-
|-
|-
| AidlPpneMstpSnonWnonDnon02||-||-
| AinvPknlMstpSnonWnonDnon_medic_2||-||-
|-
|-
| AidlPpneMstpSnonWnonDnon03||-||-
|}
 
==Amov...==
===AmovPercMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AidlPpneMstpSnonWnonDnon0S||-||-
| AmovPercMevaSlowWpstDf||-||Evasive sprint forward with pistol
|-
|-
| AidlPpneMstpSrasWpstDnon01||-||-
| AmovPercMevaSlowWpstDfl||-||Evasive sprint forward left with pistol
|-
|-
| AidlPpneMstpSrasWpstDnon02||-||-
| AmovPercMevaSlowWpstDfr||-||Evasive sprint forward right with pistol
|-
|-
| AidlPpneMstpSrasWpstDnon03||-||-
| AmovPercMevaSlowWrflDf||p||Evasive sprint forward with rifle
|-
|-
| AidlPpneMstpSrasWpstDnon0S||-||-
| AmovPercMevaSlowWrflDfl||-||Evasive sprint forward left with rifle
|-
|-
| AidlPpneMstpSrasWrflDnon01||-||-
| AmovPercMevaSlowWrflDfr||-||Evasive sprint forward right with rifle
|-
|-
| AidlPpneMstpSrasWrflDnon02||-||-
| AmovPercMevaSnonWnonDf||-||Evasive sprint forward without weapon
|-
|-
| AidlPpneMstpSrasWrflDnon03||-||-
| AmovPercMevaSnonWnonDfl||-||Evasive sprint forward left without weapon
|-
|-
| AidlPpneMstpSrasWrflDnon0S||-||-
| AmovPercMevaSnonWnonDfr||-||Evasive sprint forward right without weapon
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AidlRfllowToRasTrans||-||-
| AmovPercMrunSlowWlnrDb||-||Run backward with launcher
|-
|-
| AidlRflrasToLowTrans||-||-
| AmovPercMrunSlowWlnrDbl||-||Run backward left with launcher
|-
|-
|}
| AmovPercMrunSlowWlnrDbr||-||Run backward right with launcher
==Ainv...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AinvPknlMstpSlayWrflDnon||-||-
| AmovPercMrunSlowWlnrDf||-||Run forward with launcher
|-
|-
| AinvPknlMstpSlayWrflDnon_1||-||-
| AmovPercMrunSlowWlnrDfl||-||Run forward left with launcher
|-
|-
| colspan="3" |   
| AmovPercMrunSlowWlnrDfr||-||Run forward right with launcher
|-
|-
| AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon||-||-
| AmovPercMrunSlowWlnrDl||-||Run left with launcher
|-
|-
| AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon||p||Kneels in front of ammo box, then gets up again.
| AmovPercMrunSlowWlnrDr||-||Run right with launcher
|-
|-
| AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon||p||Pistol Out, Kneels, Then gets up again.
| AmovPercMrunSlowWlnrDnon_transition||-||-
|-
| AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon||p||Head injury/ache
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AinvPknlMstpSlayWrflDnon_healed||p||Unit being healed
| AmovPercMrunSlowWpstDb||-||Run backward with pistol
|-
|-
| AinvPknlMstpSlayWrflDnon_healed2||p||Unit being healed
| AmovPercMrunSlowWpstDbl||-||Run backward left with pistol
|-
|-
| AinvPknlMstpSlayWrflDnon_medic||p||Medic healing
| AmovPercMrunSlowWpstDbr||-||Run backward right with pistol
|-
|-
| colspan="3" |   
| AmovPercMrunSlowWpstDf||-||Run forward with pistol
|-
|-
| AinvPknlMstpSnonWnonDnon_1||p||Kneels in front of ammo box. Stays that way
| AmovPercMrunSlowWpstDfl||-||Run forward left with pistol
|-
|-
| AinvPknlMstpSnonWnonDnon_2||-||-
| AmovPercMrunSlowWpstDfr||-||Run forward right with pistol
|-
|-
| AinvPknlMstpSnonWnonDnon_3||-||-
| AmovPercMrunSlowWpstDl||-||Run left with pistol
|-
|-
| AinvPknlMstpSnonWnonDnon_4||-||-
| AmovPercMrunSlowWpstDr||-||Run right with pistol
|-
|-
| colspan="3" |   
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm||-||-
|-
|-
| AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon||-||-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd||-||-
|-
|-
| AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end||-||-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart||p||Long run up, throws a grenade
|-
|-
| AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon||p||Head injury/ache
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow||p||Short run up, throws a grenade
|-
|-
| AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end||-||-
| AmovPercMrunSlowWpstDnon_transition||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AinvPknlMstpSnonWnonDnon_healed_1||-||-
| AmovPercMrunSlowWrflDb||-||Run backward with rifle lowered
|-
| AmovPercMrunSlowWrflDbl||-||Run backward left with rifle lowered
|-
|-
| AinvPknlMstpSnonWnonDnon_healed_2||-||-
| AmovPercMrunSlowWrflDbr||-||Run backward right with rifle lowered
|-
|-
| AinvPknlMstpSnonWnonDnon_medic_1||-||-
| AmovPercMrunSlowWrflDf||-||Run forward with rifle lowered
|-
|-
| AinvPknlMstpSnonWnonDnon_medic_2||-||-
| AmovPercMrunSlowWrflDfl||-||Run forward left with rifle lowered
|-
|-
|}
| AmovPercMrunSlowWrflDfr||-||Run forward right with rifle lowered
 
|-
==Amov...==
| AmovPercMrunSlowWrflDl||-||Run left rifle lowered
===AmovPercMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMevaSlowWpstDf||-||Evasive sprint forward with pistol
| AmovPercMrunSlowWrflDr||-||Run right rifle lowered
|-
|-
| AmovPercMevaSlowWpstDfl||-||Evasive sprint forward left with pistol
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb||-||-
|-
|-
| AmovPercMevaSlowWpstDfr||-||Evasive sprint forward right with pistol
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl||-||-
|-
|-
| AmovPercMevaSlowWrflDf||p||Evasive sprint forward with rifle
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr||-||-
|-
|-
| AmovPercMevaSlowWrflDfl||-||Evasive sprint forward left with rifle
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd||-||-
|-
|-
| AmovPercMevaSlowWrflDfr||-||Evasive sprint forward right with rifle
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart||-||-
|-
|-
| AmovPercMevaSnonWnonDf||-||Evasive sprint forward without weapon
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow||-||-
|-
|-
| AmovPercMevaSnonWnonDfl||-||Evasive sprint forward left without weapon
| AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMevaSnonWnonDfr||-||Evasive sprint forward right without weapon
| AmovPercMrunSlowWrflDnon_transition||p||Runs a few steps, kneels down, returns
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPercMrunSlowWlnrDb||-||Run backward with launcher
| AmovPercMrunSnonWnonDb||-||Run backward without weapon
|-
|-
| AmovPercMrunSlowWlnrDbl||-||Run backward left with launcher
| AmovPercMrunSnonWnonDbl||-||Run backward left without weapon
|-
|-
| AmovPercMrunSlowWlnrDbr||-||Run backward right with launcher
| AmovPercMrunSnonWnonDbr||-||Run backward right without weapon
|-
| AmovPercMrunSnonWnonDf||-||Run forward without weapon
|-
| AmovPercMrunSnonWnonDfl||-||Run forward left without weapon
|-
|-
| AmovPercMrunSlowWlnrDf||-||Run forward with launcher
| AmovPercMrunSnonWnonDfr||-||Run forward right without weapon
|-
|-
| AmovPercMrunSlowWlnrDfl||-||Run forward left with launcher
| AmovPercMrunSnonWnonDl||-||Run left without weapon
|-
|-
| AmovPercMrunSlowWlnrDfr||-||Run forward right with launcher
| AmovPercMrunSnonWnonDr||-||Run right without weapon
|-
|-
| AmovPercMrunSlowWlnrDl||-||Run left with launcher
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd||-||-
|-
|-
| AmovPercMrunSlowWlnrDr||-||Run right with launcher
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart||-||-
|-
|-
| AmovPercMrunSlowWlnrDnon_transition||-||-
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPercMrunSlowWpstDb||-||Run backward with pistol
| AmovPercMrunSrasWrflDb||-||Run backward with rifle raised
|-
|-
| AmovPercMrunSlowWpstDbl||-||Run backward left with pistol
| AmovPercMrunSrasWrflDbl||-||Run backward left with rifle raised
|-
|-
| AmovPercMrunSlowWpstDbr||-||Run backward right with pistol
| AmovPercMrunSrasWrflDbr||-||Run backward right with rifle raised
|-
|-
| AmovPercMrunSlowWpstDf||-||Run forward with pistol
| AmovPercMrunSrasWrflDf||-||Run forward with rifle raised
|-
|-
| AmovPercMrunSlowWpstDfl||-||Run forward left with pistol
| AmovPercMrunSrasWrflDfl||-||Run forward left with rifle raised
|-
|-
| AmovPercMrunSlowWpstDfr||-||Run forward right with pistol
| AmovPercMrunSrasWrflDfr||-||Run forward right with rifle raised
|-
|-
| AmovPercMrunSlowWpstDl||-||Run left with pistol
| AmovPercMrunSrasWrflDl||-||Run left with rifle raised
|-
|-
| AmovPercMrunSlowWpstDr||-||Run right with pistol
| AmovPercMrunSrasWrflDr||-||Run right with rifle raised
|-
|-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm||-||-
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb||-||-
|-
|-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd||-||-
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl||-||-
|-
|-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart||p||Long run up, throws a grenade
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr||-||-
|-
|-
| AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow||p||Short run up, throws a grenade
|}
 
===AmovPercMspr...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMrunSlowWpstDnon_transition||-||-
| AmovPercMsprSlowWpstDf||-||Sprint forward with pistol
|-
|-
| colspan="3" |   
| AmovPercMsprSlowWpstDfl||-||Sprint forward left with pistol
|-
|-
| AmovPercMrunSlowWrflDb||-||Run backward with rifle lowered
| AmovPercMsprSlowWpstDfr||-||Sprint forward right with pistol
|-
|-
| AmovPercMrunSlowWrflDbl||-||Run backward left with rifle lowered
| AmovPercMsprSlowWrflDf||-||Sprint forward with rifle lowered
|-
|-
| AmovPercMrunSlowWrflDbr||-||Run backward right with rifle lowered
| AmovPercMsprSlowWrflDfl||-||Sprint forward left with rifle lowered
|-
|-
| AmovPercMrunSlowWrflDf||-||Run forward with rifle lowered
| AmovPercMsprSlowWrflDfr||-||Sprint forward right with rifle lowered
|-
|-
| AmovPercMrunSlowWrflDfl||-||Run forward left with rifle lowered
| AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon||-||-
|-
| AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2||-||-
|-
|-
| AmovPercMrunSlowWrflDfr||-||Run forward right with rifle lowered
| AmovPercMsprSlowWrflDf_AllSprint||-||-
|-
|-
| AmovPercMrunSlowWrflDl||-||Run left rifle lowered
| AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMrunSlowWrflDr||-||Run right rifle lowered
| AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2||-||-
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb||-||-
| AmovPercMsprSlowWrflDfl_AllSprint||-||-
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl||-||-
| AmovPercMsprSlowWrflDfr_AllSprint||-||-
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr||-||-
| colspan="3" |   
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd||-||-
| AmovPercMsprSnonWnonDf||-||Sprint forward without weapon
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart||-||-
| AmovPercMsprSnonWnonDfl||-||Sprint forward left without weapon
|-
|-
| AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow||-||-
| AmovPercMsprSnonWnonDfr||-||Sprint forward right without weapon
|-
|-
| AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon||-||-
| AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon||-||-
|-
|-
| AmovPercMrunSlowWrflDnon_transition||p||Runs a few steps, kneels down, returns
| AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPercMrunSnonWnonDb||-||Run backward without weapon
| AmovPercMsprSrasWrflDf||-||Sprint forward with rifle raised
|-
|-
| AmovPercMrunSnonWnonDbl||-||Run backward left without weapon
| AmovPercMsprSrasWrflDfl||-||Sprint forward left with rifle raised
|-
|-
| AmovPercMrunSnonWnonDbr||-||Run backward right without weapon
| AmovPercMsprSrasWrflDfr||-||Sprint forward right with rifle raised
|-
|-
| AmovPercMrunSnonWnonDf||-||Run forward without weapon
| AmovPercMsprSrasWrflDf_AllSprint||-||-
|-
|-
| AmovPercMrunSnonWnonDfl||-||Run forward left without weapon
| AmovPercMsprSrasWrflDfl_AllSprint||-||-
|-
|-
| AmovPercMrunSnonWnonDfr||-||Run forward right without weapon
| AmovPercMsprSrasWrflDfr_AllSprint||-||-
|-
|-
| AmovPercMrunSnonWnonDl||-||Run left without weapon
|}
 
===AmovPercMstp...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMrunSnonWnonDr||-||Run right without weapon
| AmovPercMstpSlowWrflDnon||-||Standing with rifle lowered
|-
|-
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd||-||-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb||-||-
|-
|-
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart||-||-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl||-||-
|-
|-
| AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow||-||-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr||-||-
|-
|-
| colspan="3" |   
| AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMrunSrasWrflDb||-||Run backward with rifle raised
| AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon||p||Sits on ground
|-
|-
| AmovPercMrunSrasWrflDbl||-||Run backward left with rifle raised
| AmovPercMstpSlowWrflDnon_Salute||-||-
|-
|-
| AmovPercMrunSrasWrflDbr||-||Run backward right with rifle raised
| AmovPercMstpSlowWrflDnon_SaluteIn||p||Salutes
|-
|-
| AmovPercMrunSrasWrflDf||-||Run forward with rifle raised
| AmovPercMstpSlowWrflDnon_SaluteOut||-||-
|-
|-
| AmovPercMrunSrasWrflDfl||-||Run forward left with rifle raised
| AmovPercMstpSlowWrflDnon_seeWatch||p||Checks watch with weapon in other hand
|-
|-
| AmovPercMrunSrasWrflDfr||-||Run forward right with rifle raised
| AmovPercMstpSlowWrflDnon_talking||-||-
|-
|-
| AmovPercMrunSrasWrflDl||-||Run left with rifle raised
| AmovPercMstpSlowWrflDnon_turnL||-||Turning left with rifle lowered
|-
|-
| AmovPercMrunSrasWrflDr||-||Run right with rifle raised
| AmovPercMstpSlowWrflDnon_turnR||-||Turning right with rifle lowered
|-
|-
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb||-||-
| colspan="3" |   
|-
|-
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl||-||-
| AmovPercMstpSnonWnonDnon||-||Stand without weapon
|-
|-
| AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr||-||-
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh||-||-
|-
|-
|}
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow||-||-
 
===AmovPercMspr...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMsprSlowWpstDf||-||Sprint forward with pistol
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium||-||-
|-
|-
| AmovPercMsprSlowWpstDfl||-||Sprint forward left with pistol
| AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon||p||kneels down (inventory check)
|-
|-
| AmovPercMsprSlowWpstDfr||-||Sprint forward right with pistol
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon||p||Makes two steps back, draws his pistol and moves some steps forward
|-
|-
| AmovPercMsprSlowWrflDf||-||Sprint forward with rifle lowered
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end||p||Draws pistol and moves some steps forward
|-
|-
| AmovPercMsprSlowWrflDfl||-||Sprint forward left with rifle lowered
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon||p||Takes weapon from back and return it to the back
|-
|-
| AmovPercMsprSlowWrflDfr||-||Sprint forward right with rifle lowered
| AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon||p||Puts hands behind his head and back
|-
|-
| AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon||-||-
| AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon||p||Kneels with one knee down
|-
|-
| AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2||-||-
| AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon||-||-
|-
|-
| AmovPercMsprSlowWrflDf_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon||p||Lays down, then stands up
|-
|-
| AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon||-||-
| AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground||p||Sits on the ground
|-
|-
| AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2||-||-
| AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon||p||Stands; switches to binocular, looks and put it back.
|-
|-
| AmovPercMsprSlowWrflDfl_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end||-||-
|-
|-
| AmovPercMsprSlowWrflDfr_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_Ease||p||"At ease"
|-
|-
| colspan="3" |   
| AmovPercMstpSnonWnonDnon_EaseIn||-||-
|-
|-
| AmovPercMsprSnonWnonDf||-||Sprint forward without weapon
| AmovPercMstpSnonWnonDnon_EaseOut||-||-
|-
|-
| AmovPercMsprSnonWnonDfl||-||Sprint forward left without weapon
| AmovPercMstpSnonWnonDnon_Salute||-||-
|-
|-
| AmovPercMsprSnonWnonDfr||-||Sprint forward right without weapon
| AmovPercMstpSnonWnonDnon_SaluteIn||-||-
|-
|-
| AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon||-||-
| AmovPercMstpSnonWnonDnon_SaluteOut||-||-
|-
|-
| AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2||-||-
| AmovPercMstpSnonWnonDnon_carCheckPush||-||-
|-
|-
| colspan="3" |   
| AmovPercMstpSnonWnonDnon_carCheckWash||-||-
|-
|-
| AmovPercMsprSrasWrflDf||-||Sprint forward with rifle raised
| AmovPercMstpSnonWnonDnon_carCheckWheel||-||-
|-
|-
| AmovPercMsprSrasWrflDfl||-||Sprint forward left with rifle raised
| AmovPercMstpSnonWnonDnon_exerciseKata||p||Martial arts moves
|-
|-
| AmovPercMsprSrasWrflDfr||-||Sprint forward right with rifle raised
| AmovPercMstpSnonWnonDnon_exercisePushup||p||Pushups
|-
|-
| AmovPercMsprSrasWrflDf_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_exercisekneeBendA||p||Situps
|-
|-
| AmovPercMsprSrasWrflDfl_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_exercisekneeBendB||-||-
|-
|-
| AmovPercMsprSrasWrflDfr_AllSprint||-||-
| AmovPercMstpSnonWnonDnon_normalizationTest||-||-
|-
|-
|}
| AmovPercMstpSnonWnonDnon_seeWatch||-||-
 
===AmovPercMstp...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMstpSlowWrflDnon||-||Standing with rifle lowered
| AmovPercMstpSnonWnonDnon_talking||p||Having a conversions (lips not moving)
|-
|-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb||-||-
| AmovPercMstpSnonWnonDnon_turnL||-||Turning left without weapon
|-
|-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl||-||-
| AmovPercMstpSnonWnonDnon_turnR||-||Turning right without weapon
|-
|-
| AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr||-||-
| colspan="3" |   
|-
|-
| AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon||-||-
| AmovPercMstpSrasWpstDnon||-||Standing with pistol raised
|-
|-
| AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon||p||Sits on ground
| AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon||p||Kneels in front of ammo box.
|-
|-
| AmovPercMstpSlowWrflDnon_Salute||-||-
| AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_SaluteIn||p||Salutes
| AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_SaluteOut||-||-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_seeWatch||p||Checks watch with weapon in other hand
| AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_talking||-||-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_turnL||-||Turning left with rifle lowered
| AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_turnR||-||Turning right with rifle lowered
| AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon||-||-
|-
|-
| colspan="3" |   
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon||-||Stand without weapon
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh||-||-
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow||-||-
| AmovPercMstpSrasWpstDnon_Salute||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium||-||-
| AmovPercMstpSrasWpstDnon_SaluteIn||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon||p||kneels down (inventory check)
| AmovPercMstpSrasWpstDnon_SaluteIn_end||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon||p||Makes two steps back, draws his pistol and moves some steps forward
| AmovPercMstpSrasWpstDnon_SaluteOut||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end||p||Draws pistol and moves some steps forward
| AmovPercMstpSrasWpstDnon_SaluteOut_end||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon||p||Takes weapon from back and return it to the back
| AmovPercMstpSrasWpstDnon_turnL||-||Turning left with pistol
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon||p||Puts hands behind his head and back
| AmovPercMstpSrasWpstDnon_turnR||-||Turning right with pistol
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon||p||Kneels with one knee down
| colspan="3" |   
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon||-||-
| AmovPercMstpSrasWrflDnon||p||Stands up with rifle raised
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon||p||Lays down, then stands up
| AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon||p||(same?)
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground||p||Sits on the ground
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon||p||Stands; switches to binocular, looks and put it back.
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end||-||-
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Ease||p||"At ease"
| AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_EaseIn||-||-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_EaseOut||-||-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon||p||switch to pistol. draws a pistol
|-
|-
| AmovPercMstpSnonWnonDnon_Salute||-||-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_SaluteIn||-||-
| AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_SaluteOut||-||-
| AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_carCheckPush||-||-
| AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_carCheckWash||-||-
| AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_carCheckWheel||-||-
| AmovPercMstpSrasWrflDnon_turnL||-||Turning left with rifle
|-
|-
| AmovPercMstpSnonWnonDnon_exerciseKata||p||Martial arts moves
| AmovPercMstpSrasWrflDnon_turnR||-||Turning right with rifle
|-
|-
| AmovPercMstpSnonWnonDnon_exercisePushup||p||Pushups
| colspan="3" |   
|-
|-
| AmovPercMstpSnonWnonDnon_exercisekneeBendA||p||Situps
| AmovPercMstpSsurWnonDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_exercisekneeBendB||-||-
| AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_normalizationTest||-||-
|}
 
===AmovPercMwlk...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMstpSnonWnonDnon_seeWatch||-||-
| AmovPercMwlkSlowWrflDb||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_talking||p||Having a conversions (lips not moving)
| AmovPercMwlkSlowWrflDbl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_turnL||-||Turning left without weapon
| AmovPercMwlkSlowWrflDbr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_turnR||-||Turning right without weapon
| AmovPercMwlkSlowWrflDf||p||Walks a few steps straight
|-
|-
| colspan="3" |   
| AmovPercMwlkSlowWrflDfl||p||Walks a few frontsidesteps left
|-
|-
| AmovPercMstpSrasWpstDnon||-||Standing with pistol raised
| AmovPercMwlkSlowWrflDfr||p||Walks a few frontsidesteps left
|-
|-
| AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon||p||Kneels in front of ammo box.  
| AmovPercMwlkSlowWrflDl||p||Walks a few backsidesteps left."
|-
|-
| AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end||-||-
| AmovPercMwlkSlowWrflDr||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon||-||-
| colspan="3" |   
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end||-||-
| AmovPercMwlkSnonWnonDb||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon||-||-
| AmovPercMwlkSnonWnonDbl||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end||-||-
| AmovPercMwlkSnonWnonDbr||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon||-||-
| AmovPercMwlkSnonWnonDf||p||Puts a weapon on back, walks a bit, takes weapon on hand again
|-
|-
| AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon||-||-
| AmovPercMwlkSnonWnonDfl||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon||-||-
| AmovPercMwlkSnonWnonDfr||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end||-||-
| AmovPercMwlkSnonWnonDl||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid||-||-
| AmovPercMwlkSnonWnonDr||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_Salute||-||-
| colspan="3" |   
|-
|-
| AmovPercMstpSrasWpstDnon_SaluteIn||-||-
| AmovPercMwlkSrasWpstDb||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_SaluteIn_end||-||-
| AmovPercMwlkSrasWpstDbl||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_SaluteOut||-||-
| AmovPercMwlkSrasWpstDbr||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_SaluteOut_end||-||-
| AmovPercMwlkSrasWpstDf||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_turnL||-||Turning left with pistol
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm||-||-
|-
|-
| AmovPercMstpSrasWpstDnon_turnR||-||Turning right with pistol
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd||-||-
|-
|-
| colspan="3" |   
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart||-||-
|-
|-
| AmovPercMstpSrasWrflDnon||p||Stands up with rifle raised
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon||p||(same?)
| AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb||-||-
| AmovPercMwlkSrasWpstDfl||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl||-||-
| AmovPercMwlkSrasWpstDfr||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr||-||-
| AmovPercMwlkSrasWpstDl||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon||-||-
| AmovPercMwlkSrasWpstDr||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon||-||-
| AmovPercMwlkSrasWrflDb||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon||p||switch to pistol. draws a pistol
| AmovPercMwlkSrasWrflDbl||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end||-||-
| AmovPercMwlkSrasWrflDbr||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon||-||-
| AmovPercMwlkSrasWrflDf||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon||-||-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon||-||-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end||-||-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_turnL||-||Turning left with rifle
| AmovPercMwlkSrasWrflDfl||-||-
|-
|-
| AmovPercMstpSrasWrflDnon_turnR||-||Turning right with rifle
| AmovPercMwlkSrasWrflDfr||-||-
|-
|-
| colspan="3" |   
| AmovPercMwlkSrasWrflDl||-||-
|-
|-
| AmovPercMstpSsurWnonDnon||-||-
| AmovPercMwlkSrasWrflDnon_transition||-||-
|-
|-
| AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon||-||-
| AmovPercMwlkSrasWrflDr||-||-
|-
|-
| colspan="3" |   
|}
===AmovPknlMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDb||-||-
|-
|-
| AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDbl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking3in||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDbr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking2in||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDf||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking2out||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDfl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking2loop||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDfr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking3loop||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking1out||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWpstDr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking1in||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDb||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking3out||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDbl||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_AmovPlieMstpSnonWnonDnon||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDbr||-||-
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking1loopActions||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDf||p||Kneels, walks few steps, kneels, runs a few steps
|-
|-
| AmovPercMstpSnonWnonDnon_Panicking1loop||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDfl||-||-
|-
|-
| AmovPercMwlkSlowWrflDf_ActsPercMstpSlowWrflDnon_HitLeg||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDfr||-||-
|-
|-
| AmovPlieMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDl||-||-
|-
|-
| AmovPlieMstpSnonWnonDnon||-||''(Queen's Gambit)''
| AmovPknlMrunSlowWrflDr||-||-
|-
|-
|}
| colspan="3" |   
 
===AmovPercMwlk...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMwlkSlowWrflDb||-||-
| AmovPknlMrunSnonWnonDb||-||-
|-
|-
| AmovPercMwlkSlowWrflDbl||-||-
| AmovPknlMrunSnonWnonDbl||-||-
|-
|-
| AmovPercMwlkSlowWrflDbr||-||-
| AmovPknlMrunSnonWnonDbr||-||-
|-
|-
| AmovPercMwlkSlowWrflDf||p||Walks a few steps straight
| AmovPknlMrunSnonWnonDf||-||-
|-
|-
| AmovPercMwlkSlowWrflDfl||p||Walks a few frontsidesteps left
| AmovPknlMrunSnonWnonDfl||-||-
|-
|-
| AmovPercMwlkSlowWrflDfr||p||Walks a few frontsidesteps left
| AmovPknlMrunSnonWnonDfr||-||-
|-
|-
| AmovPercMwlkSlowWrflDl||p||Walks a few backsidesteps left."
| AmovPknlMrunSnonWnonDl||-||-
|-
|-
| AmovPercMwlkSlowWrflDr||-||-
| AmovPknlMrunSnonWnonDr||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPercMwlkSnonWnonDb||-||-
| AmovPknlMrunSrasWrflDb||-||-
|-
|-
| AmovPercMwlkSnonWnonDbl||-||-
| AmovPknlMrunSrasWrflDbl||-||-
|-
|-
| AmovPercMwlkSnonWnonDbr||-||-
| AmovPknlMrunSrasWrflDbr||-||-
|-
|-
| AmovPercMwlkSnonWnonDf||p||Puts a weapon on back, walks a bit, takes weapon on hand again
| AmovPknlMrunSrasWrflDf||-||-
|-
|-
| AmovPercMwlkSnonWnonDfl||-||-
| AmovPknlMrunSrasWrflDfl||-||-
|-
|-
| AmovPercMwlkSnonWnonDfr||-||-
| AmovPknlMrunSrasWrflDfr||-||-
|-
|-
| AmovPercMwlkSnonWnonDl||-||-
| AmovPknlMrunSrasWrflDl||-||-
|-
|-
| AmovPercMwlkSnonWnonDr||-||-
| AmovPknlMrunSrasWrflDr||-||-
|-
|-
| colspan="3" |   
|}
===AmovPknlMspr...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMwlkSrasWpstDb||-||-
| AmovPknlMsprSlowWpstDf||-||-
|-
|-
| AmovPercMwlkSrasWpstDbl||-||-
| AmovPknlMsprSlowWpstDfl||-||-
|-
|-
| AmovPercMwlkSrasWpstDbr||-||-
| AmovPknlMsprSlowWpstDfr||-||-
|-
|-
| AmovPercMwlkSrasWpstDf||-||-
| AmovPknlMsprSlowWrflDf||-||-
|-
|-
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm||-||-
| AmovPknlMsprSlowWrflDf_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd||-||-
| AmovPknlMsprSlowWrflDfl||-||-
|-
|-
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart||-||-
| AmovPknlMsprSlowWrflDfl_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow||-||-
| AmovPknlMsprSlowWrflDfr||-||-
|-
|-
| AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1||-||-
| AmovPknlMsprSlowWrflDfr_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWpstDfl||-||-
| colspan="3" |   
|-
|-
| AmovPercMwlkSrasWpstDfr||-||-
| AmovPknlMsprSnonWnonDf||-||-
|-
|-
| AmovPercMwlkSrasWpstDl||-||-
| AmovPknlMsprSnonWnonDfl||-||-
|-
|-
| AmovPercMwlkSrasWpstDr||-||-
| AmovPknlMsprSnonWnonDfr||-||-
|-
|-
| AmovPercMwlkSrasWrflDb||-||-
| colspan="3" |   
|-
|-
| AmovPercMwlkSrasWrflDbl||-||-
| AmovPknlMsprSrasWrflDf||-||-
|-
|-
| AmovPercMwlkSrasWrflDbr||-||-
| AmovPknlMsprSrasWrflDf_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWrflDf||-||-
| AmovPknlMsprSrasWrflDfl||-||-
|-
|-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd||-||-
| AmovPknlMsprSrasWrflDfl_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart||-||-
| AmovPknlMsprSrasWrflDfr||-||-
|-
|-
| AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow||-||-
| AmovPknlMsprSrasWrflDfr_AllSprint||-||-
|-
|-
| AmovPercMwlkSrasWrflDfl||-||-
|}
===AmovPknlMstp...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPercMwlkSrasWrflDfr||-||-
| AmovPknlMstpSlowWrflDnon||p||Runs a few steps, returns.
|-
|-
| AmovPercMwlkSrasWrflDl||-||-
| AmovPknlMstpSlowWrflDnon_turnL||-||-
|-
|-
| AmovPercMwlkSrasWrflDnon_transition||-||-
| AmovPknlMstpSlowWrflDnon_turnR||-||-
|-
|-
| AmovPercMwlkSrasWrflDr||-||-
| colspan="3" |   
|-
|-
|}
| AmovPknlMstpSnonWnonDnon||-||-
===AmovPknlMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMrunSlowWpstDb||-||-
| AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon||-||-
|-
|-
| AmovPknlMrunSlowWpstDbl||-||-
| AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf||-||-
|-
|-
| AmovPknlMrunSlowWpstDbr||-||-
| AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2||-||-
|-
|-
| AmovPknlMrunSlowWpstDf||-||-
| AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPknlMrunSlowWpstDfl||-||-
| AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon||-||-
|-
|-
| AmovPknlMrunSlowWpstDfr||-||-
| AmovPknlMstpSnonWnonDnon_turnL||-||-
|-
|-
| AmovPknlMrunSlowWpstDl||-||-
| AmovPknlMstpSnonWnonDnon_turnR||-||-
|-
|-
| AmovPknlMrunSlowWpstDr||-||-
| colspan="3" |   
|-
|-
| AmovPknlMrunSlowWrflDb||-||-
| AmovPknlMstpSrasWlnrDnon||-||Stand with launcher
|-
|-
| AmovPknlMrunSlowWrflDbl||-||-
| AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPknlMrunSlowWrflDbr||-||-
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon||-||-
|-
|-
| AmovPknlMrunSlowWrflDf||p||Kneels, walks few steps, kneels, runs a few steps
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end||-||-
|-
|-
| AmovPknlMrunSlowWrflDfl||-||-
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon||-||-
|-
|-
| AmovPknlMrunSlowWrflDfr||-||-
| AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon||-||-
|-
| AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon||-||-
|-
| AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End||-||-
|-
|-
| AmovPknlMrunSlowWrflDl||-||-
| AmovPknlMstpSrasWlnrDnon_turnL||-||Turning left with launcher
|-
|-
| AmovPknlMrunSlowWrflDr||-||-
| AmovPknlMstpSrasWlnrDnon_turnR||-||Turning right with launcher
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPknlMrunSnonWnonDb||-||-
| AmovPknlMstpSrasWpstDnon||-||Kneel with pistol
|-
|-
| AmovPknlMrunSnonWnonDbl||-||-
| AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon||p||Kneels in front of ammo box.
|-
|-
| AmovPknlMrunSnonWnonDbr||-||-
| AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end||-||-
|-
|-
| AmovPknlMrunSnonWnonDf||-||-
| AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf||-||-
|-
|-
| AmovPknlMrunSnonWnonDfl||-||-
| AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2||-||-
|-
|-
| AmovPknlMrunSnonWnonDfr||-||-
| AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon||-||-
|-
|-
| AmovPknlMrunSnonWnonDl||-||-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon||-||-
|-
|-
| AmovPknlMrunSnonWnonDr||-||-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end||-||-
|-
|-
| colspan="3" |   
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon||-||-
|-
|-
| AmovPknlMrunSrasWrflDb||-||-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end||-||-
|-
|-
| AmovPknlMrunSrasWrflDbl||-||-
| AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon||-||-
|-
|-
| AmovPknlMrunSrasWrflDbr||-||-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon||-||-
|-
|-
| AmovPknlMrunSrasWrflDf||-||-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end||-||-
|-
|-
| AmovPknlMrunSrasWrflDfl||-||-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid||-||-
|-
|-
| AmovPknlMrunSrasWrflDfr||-||-
| AmovPknlMstpSrasWpstDnon_turnL||-||Kneeled turning left with pistol
|-
|-
| AmovPknlMrunSrasWrflDl||-||-
| AmovPknlMstpSrasWpstDnon_turnR||-||Kneeled turning right with pistol
|-
|-
| AmovPknlMrunSrasWrflDr||-||-
| colspan="3" |   
|-
|-
|}
| AmovPknlMstpSrasWrflDnon||-||Kneel with rifle
===AmovPknlMspr...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMsprSlowWpstDf||-||-
| AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon||p||Kneels in front of ammo box, then returns to normal kneeling position
|-
|-
| AmovPknlMsprSlowWpstDfl||-||-
| AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon||-||-
|-
|-
| AmovPknlMsprSlowWpstDfr||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb||-||-
|-
|-
| AmovPknlMsprSlowWrflDf||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl||-||-
|-
|-
| AmovPknlMsprSlowWrflDf_AllSprint||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr||-||-
|-
|-
| AmovPknlMsprSlowWrflDfl||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf||-||-
|-
|-
| AmovPknlMsprSlowWrflDfl_AllSprint||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf_2||-||-
|-
|-
| AmovPknlMsprSlowWrflDfr||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon||-||-
|-
|-
| AmovPknlMsprSlowWrflDfr_AllSprint||-||-
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon||-||-
|-
|-
| colspan="3" |   
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end||-||-
|-
|-
| AmovPknlMsprSnonWnonDf||-||-
| AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon||-||-
|-
|-
| AmovPknlMsprSnonWnonDfl||-||-
| AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon||-||-
|-
|-
| AmovPknlMsprSnonWnonDfr||-||-
| AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end||-||-
|-
|-
| colspan="3" |   
| AmovPknlMstpSrasWrflDnon_turnL||-||Kneeled turning left with rifle
|-
|-
| AmovPknlMsprSrasWrflDf||-||-
| AmovPknlMstpSrasWrflDnon_turnR||-||Kneeled turning right with rifle
|-
|-
| AmovPknlMsprSrasWrflDf_AllSprint||-||-
|}
===AmovPknlMwlk...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMsprSrasWrflDfl||-||-
| AmovPknlMwlkSlowWrflDb||-||-
|-
|-
| AmovPknlMsprSrasWrflDfl_AllSprint||-||-
| AmovPknlMwlkSlowWrflDbl||-||-
|-
|-
| AmovPknlMsprSrasWrflDfr||-||-
| AmovPknlMwlkSlowWrflDbr||-||-
|-
|-
| AmovPknlMsprSrasWrflDfr_AllSprint||-||-
| AmovPknlMwlkSlowWrflDf||p||Walks a few step crouched
|-
|-
|}
| AmovPknlMwlkSlowWrflDfl||-||-
===AmovPknlMstp...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMstpSlowWrflDnon||p||Runs a few steps, returns.
| AmovPknlMwlkSlowWrflDfr||-||-
|-
|-
| AmovPknlMstpSlowWrflDnon_turnL||-||-
| AmovPknlMwlkSlowWrflDl||-||-
|-
|-
| AmovPknlMstpSlowWrflDnon_turnR||-||-
| AmovPknlMwlkSlowWrflDr||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPknlMstpSnonWnonDnon||-||-
| AmovPknlMwlkSnonWnonDb||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon||-||-
| AmovPknlMwlkSnonWnonDbl||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf||-||-
| AmovPknlMwlkSnonWnonDbr||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2||-||-
| AmovPknlMwlkSnonWnonDf||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||-||-
| AmovPknlMwlkSnonWnonDfl||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon||-||-
| AmovPknlMwlkSnonWnonDfr||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_turnL||-||-
| AmovPknlMwlkSnonWnonDl||-||-
|-
|-
| AmovPknlMstpSnonWnonDnon_turnR||-||-
| AmovPknlMwlkSnonWnonDr||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPknlMstpSrasWlnrDnon||-||Stand with launcher
| AmovPknlMwlkSrasWlnrDb||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon||-||-
| AmovPknlMwlkSrasWlnrDbl||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon||-||-
| AmovPknlMwlkSrasWlnrDbr||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end||-||-
| AmovPknlMwlkSrasWlnrDf||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon||-||-
| AmovPknlMwlkSrasWlnrDfl||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon||-||-
| AmovPknlMwlkSrasWlnrDfr||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon||-||-
| AmovPknlMwlkSrasWlnrDl||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End||-||-
| AmovPknlMwlkSrasWlnrDr||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_turnL||-||Turning left with launcher
| AmovPknlMwlkSrasWpstDb||-||-
|-
|-
| AmovPknlMstpSrasWlnrDnon_turnR||-||Turning right with launcher
| AmovPknlMwlkSrasWpstDbl||-||-
|-
|-
| colspan="3" |   
| AmovPknlMwlkSrasWpstDbr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon||-||Kneel with pistol
| AmovPknlMwlkSrasWpstDf||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon||p||Kneels in front of ammo box.
| AmovPknlMwlkSrasWpstDfl||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end||-||-
| AmovPknlMwlkSrasWpstDfr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf||-||-
| AmovPknlMwlkSrasWpstDl||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2||-||-
| AmovPknlMwlkSrasWpstDr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon||-||-
| AmovPknlMwlkSrasWrflDb||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon||-||-
| AmovPknlMwlkSrasWrflDbl||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end||-||-
| AmovPknlMwlkSrasWrflDbr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon||-||-
| AmovPknlMwlkSrasWrflDf||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end||-||-
| AmovPknlMwlkSrasWrflDfl||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon||-||-
| AmovPknlMwlkSrasWrflDfr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon||-||-
| AmovPknlMwlkSrasWrflDl||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end||-||-
| AmovPknlMwlkSrasWrflDnon_transition||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid||-||-
| AmovPknlMwlkSrasWrflDr||-||-
|-
|-
| AmovPknlMstpSrasWpstDnon_turnL||-||Kneeled turning left with pistol
|}
===AmovPpneMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMstpSrasWpstDnon_turnR||-||Kneeled turning right with pistol
| AmovPpneMrunSlowWpstDb||-||-
|-
|-
| colspan="3" |   
| AmovPpneMrunSlowWpstDbl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon||-||Kneel with rifle
| AmovPpneMrunSlowWpstDbr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon||p||Kneels in front of ammo box, then returns to normal kneeling position
| AmovPpneMrunSlowWpstDf||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon||-||-
| AmovPpneMrunSlowWpstDfl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb||-||-
| AmovPpneMrunSlowWpstDfr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl||-||-
| AmovPpneMrunSlowWpstDl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr||-||-
| AmovPpneMrunSlowWpstDr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf||-||-
| AmovPpneMrunSlowWrflDb||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf_2||-||-
| AmovPpneMrunSlowWrflDbl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon||-||-
| AmovPpneMrunSlowWrflDbr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon||-||-
| AmovPpneMrunSlowWrflDf||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end||-||-
| AmovPpneMrunSlowWrflDfl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon||-||-
| AmovPpneMrunSlowWrflDfr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon||-||-
| AmovPpneMrunSlowWrflDl||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end||-||-
| AmovPpneMrunSlowWrflDr||-||-
|-
|-
| AmovPknlMstpSrasWrflDnon_turnL||-||Kneeled turning left with rifle
| colspan="3" |   
|-
|-
| AmovPknlMstpSrasWrflDnon_turnR||-||Kneeled turning right with rifle
| AmovPpneMrunSnonWnonDb||-||-
|-
|-
|}
| AmovPpneMrunSnonWnonDbl||-||-
===AmovPknlMwlk...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMwlkSlowWrflDb||-||-
| AmovPpneMrunSnonWnonDbr||-||-
|-
|-
| AmovPknlMwlkSlowWrflDbl||-||-
| AmovPpneMrunSnonWnonDf||p||puts weapon on back, goes to ground, takes weapon back, does something
|-
|-
| AmovPknlMwlkSlowWrflDbr||-||-
| AmovPpneMrunSnonWnonDfl||-||-
|-
|-
| AmovPknlMwlkSlowWrflDf||p||Walks a few step crouched
| AmovPpneMrunSnonWnonDfr||-||-
|-
|-
| AmovPknlMwlkSlowWrflDfl||-||-
| AmovPpneMrunSnonWnonDl||-||-
|-
|-
| AmovPknlMwlkSlowWrflDfr||-||-
| AmovPpneMrunSnonWnonDr||-||-
|-
|-
| AmovPknlMwlkSlowWrflDl||-||-
|}
===AmovPpneMspr...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMwlkSlowWrflDr||-||-
| AmovPpneMsprSlowWrflDf||-||-
|-
| AmovPpneMsprSlowWrflDfl||-||-
|-
| AmovPpneMsprSlowWrflDfr||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPknlMwlkSnonWnonDb||-||-
| AmovPpneMsprSnonWnonDf||-||-
|-
|-
| AmovPknlMwlkSnonWnonDbl||-||-
| AmovPpneMsprSnonWnonDfl||-||-
|-
|-
| AmovPknlMwlkSnonWnonDbr||-||-
| AmovPpneMsprSnonWnonDfr||-||-
|-
|-
| AmovPknlMwlkSnonWnonDf||-||-
|}
===AmovPpneMstp...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPknlMwlkSnonWnonDfl||-||-
| AmovPpneMstpSnonWnonDnon||p||Prone without weapon
|-
|-
| AmovPknlMwlkSnonWnonDfr||-||-
| AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf||p||prone - gets up, runs forward, takes prim. weapon
|-
|-
| AmovPknlMwlkSnonWnonDl||-||-
| AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2||p||prone - gets up, runs forward, takes prim. weapon
|-
|-
| AmovPknlMwlkSnonWnonDr||-||-
| AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||p||prone - gets up, takes prim. weapon
|-
|-
| colspan="3" |   
| AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon||p||prone - kneels, goes prone - takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWlnrDb||-||-
| AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon||p||prone - kneels, takes sec. weapon, stands up
|-
|-
| AmovPknlMwlkSrasWlnrDbl||-||-
| AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl||p||prone - rolls to left, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWlnrDbr||-||-
| AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr||p||prone - rolls to right, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWlnrDf||-||-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon||p||prone - takes handgun
|-
|-
| AmovPknlMwlkSrasWlnrDfl||-||-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end||p||prone - takes handgun
|-
|-
| AmovPknlMwlkSrasWlnrDfr||-||-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon||p||prone - gets up, takes prim. weapon
|-
|-
| AmovPknlMwlkSrasWlnrDl||-||-
| AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground||p||prone - sits up, stands up, takes prim. weapon
|-
|-
| AmovPknlMwlkSrasWlnrDr||-||-
| AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon||p||prone - takes binoculars, puts them away, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWpstDb||-||-
| AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, puts them away, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWpstDbl||-||-
| AmovPpneMstpSnonWnonDnon_healed||p||prone - moves head, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWpstDbr||-||-
| AmovPpneMstpSnonWnonDnon_turnL||p||Prone turning left without weapon
|-
|-
| AmovPknlMwlkSrasWpstDf||-||-
| AmovPpneMstpSnonWnonDnon_turnR||p||Prone turning right without weapon
|-
|-
| AmovPknlMwlkSrasWpstDfl||-||-
| colspan="3" |   
|-
|-
| AmovPknlMwlkSrasWpstDfr||-||-
| AmovPpneMstpSrasWpstDnon||p||Prone with pistol
|-
|-
| AmovPknlMwlkSrasWpstDl||-||-
| AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf||p||prone - runs forward, holsters handgun, takes prim. weapon
|-
|-
| AmovPknlMwlkSrasWpstDr||-||-
| AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2||p||crouched - runs forward, holsters handgun, takes prim. weapon
|-
|-
| AmovPknlMwlkSrasWrflDb||-||-
| AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon||p||prone - gets up, holsters handgun, takes prim. weapon
|-
|-
| AmovPknlMwlkSrasWrflDbl||-||-
| AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon||p||prone - kneels, aims handgun
|-
|-
| AmovPknlMwlkSrasWrflDbr||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl||p||prone - rolls to left, aims handgun
|-
|-
| AmovPknlMwlkSrasWrflDf||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr||p||prone - rolls to right, aims handgun
|-
|-
| AmovPknlMwlkSrasWrflDfl||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon||p||prone - holsters handgun, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWrflDfr||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end||p||prone - holsters handgun, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWrflDl||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon||p||prone - holsters handgun, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWrflDnon_transition||-||-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end||p||prone - holsters handgun, takes prim. weapon, gets up
|-
|-
| AmovPknlMwlkSrasWrflDr||-||-
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon||p||prone - holsters handgun, takes binoculars, puts them away, takes handgun
|-
|-
|}
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, puts them away, takes handgun
===AmovPpneMrun...===
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPpneMrunSlowWpstDb||-||-
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid||p||prone - holsters handgun, takes binoculars, puts them away, takes handgun
|-
|-
| AmovPpneMrunSlowWpstDbl||-||-
| AmovPpneMstpSrasWpstDnon_healed||p||prone - moves head around
|-
|-
| AmovPpneMrunSlowWpstDbr||-||-
| AmovPpneMstpSrasWpstDnon_turnL||p||Prone turning left with pistol
|-
|-
| AmovPpneMrunSlowWpstDf||-||-
| AmovPpneMstpSrasWpstDnon_turnR||p||Prone turning right with pistol
|-
|-
| AmovPpneMrunSlowWpstDfl||-||-
| colspan="3" |   
|-
|-
| AmovPpneMrunSlowWpstDfr||-||-
| AmovPpneMstpSrasWrflDnon||p||Prone with rifle
|-
|-
| AmovPpneMrunSlowWpstDl||-||-
| AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf||p||prone - gets up, runs forward
|-
|-
| AmovPpneMrunSlowWpstDr||-||-
| AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2||p||crouching - gets up, runs forward
|-
|-
| AmovPpneMrunSlowWrflDb||-||-
| AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon||p||prone - gets up
|-
|-
| AmovPpneMrunSlowWrflDbl||-||-
| AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon||p||prone - kneels, gets up
|-
|-
| AmovPpneMrunSlowWrflDbr||-||-
| AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl||p||prone - aims handgun, rolls to left, gets up
|-
|-
| AmovPpneMrunSlowWrflDf||-||-
| AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr||p||prone - aims handgun, rolls to right, gets up
|-
|-
| AmovPpneMrunSlowWrflDfl||-||-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon||p||prone - holsters prim. weapon, takes it back, gets up
|-
|-
| AmovPpneMrunSlowWrflDfr||-||-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon||p||prone - holsters prim. weapon, takes handgun
|-
|-
| AmovPpneMrunSlowWrflDl||-||-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end||p||prone - takes handgun, aims
|-
|-
| AmovPpneMrunSlowWrflDr||-||-
| AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon||p||prone - takes binoculars, gets up, puts them away, takes prim. weapon
|-
|-
| colspan="3" |   
| AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, gets up, uses them again, puts them away, takes prim. weapon
|-
|-
| AmovPpneMrunSnonWnonDb||-||-
| AmovPpneMstpSrasWrflDnon_healed||p||prone - moves head, gets up
|-
|-
| AmovPpneMrunSnonWnonDbl||-||-
| AmovPpneMstpSrasWrflDnon_turnL||p||prone - gets up
|-
|-
| AmovPpneMrunSnonWnonDbr||-||-
| AmovPpneMstpSrasWrflDnon_turnR||p||prone - gets up
|-
| AmovPpneMrunSnonWnonDf||p||puts weapon on back, goes to ground, takes weapon back, does something
|-
| AmovPpneMrunSnonWnonDfl||-||-
|-
| AmovPpneMrunSnonWnonDfr||-||-
|-
| AmovPpneMrunSnonWnonDl||-||-
|-
| AmovPpneMrunSnonWnonDr||-||-
|-
|-
|}
|}
===AmovPpneMspr...===
 
===AmovPsitMstp...===
{|
{|
|'''Name'''||'''Usage'''||'''Description'''
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPpneMsprSlowWrflDf||-||-
| AmovPsitMstpSlowWrflDnon||-||Sitting with rifle
|-
| AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon||p||Gets up from sitting
|-
| AmovPsitMstpSlowWrflDnon_Smoking||p||Sitting and smoking
|-
|-
| AmovPpneMsprSlowWrflDfl||-||-
| AmovPsitMstpSlowWrflDnon_WeaponCheck1||p||Sitting and checking weapon
|-
|-
| AmovPpneMsprSlowWrflDfr||-||-
| AmovPsitMstpSlowWrflDnon_WeaponCheck2||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPpneMsprSnonWnonDf||-||-
| AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground||-||-
|-
|-
| AmovPpneMsprSnonWnonDfl||-||-
| AmovPsitMstpSnonWnonDnon_ground||p||Sitting without weapon
|-
|-
| AmovPpneMsprSnonWnonDfr||-||-
| AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon||p||Sits, goes prone, rises back up
|-
|-
|}
|}
===AmovPpneMstp...===
 
==Aswm...==
{|
{|
|'''Name'''||'''Usage'''||'''Description'''
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPpneMstpSnonWnonDnon||p||Prone without weapon
| AswmPercMrunSnonWnonDf||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf||p||prone - gets up, runs forward, takes prim. weapon
| AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon||p||Swimming
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2||p||prone - gets up, runs forward, takes prim. weapon
| AswmPercMsprSnonWnonDf||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||p||prone - gets up, takes prim. weapon
| AswmPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon||p||prone - kneels, goes prone - takes prim. weapon, gets up
| AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon||p||prone - kneels, takes sec. weapon, stands up
| AswmPercMwlkSnonWnonDf||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl||p||prone - rolls to left, takes prim. weapon, gets up
|}
 
==Awop==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr||p||prone - rolls to right, takes prim. weapon, gets up
| AwopPercMstpSgthWnonDnon_end||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon||p||prone - takes handgun
| AwopPercMstpSgthWnonDnon_start||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end||p||prone - takes handgun
| AwopPercMstpSgthWnonDnon_throw||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon||p||prone - gets up, takes prim. weapon
| AwopPercMstpSgthWpstDnon_Part1||p||Throws a grenade
|-
|-
| AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground||p||prone - sits up, stands up, takes prim. weapon
| AwopPercMstpSgthWpstDnon_Part2||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon||p||prone - takes binoculars, puts them away, takes prim. weapon, gets up
| AwopPercMstpSgthWpstDnon_Part3||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, puts them away, takes prim. weapon, gets up
| AwopPercMstpSgthWpstDnon_Part4||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_healed||p||prone - moves head, takes prim. weapon, gets up
| AwopPercMstpSgthWpstDnon_Part5||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_turnL||p||Prone turning left without weapon
| AwopPercMstpSgthWrflDnon_End1||-||-
|-
|-
| AmovPpneMstpSnonWnonDnon_turnR||p||Prone turning right without weapon
| AwopPercMstpSgthWrflDnon_End2||-||-
|-
|-
| colspan="3" |   
| AwopPercMstpSgthWrflDnon_Start1||p||Throws a grenade
|-
|-
| AmovPpneMstpSrasWpstDnon||p||Prone with pistol
| AwopPercMstpSgthWrflDnon_Start2||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf||p||prone - runs forward, holsters handgun, takes prim. weapon
| AwopPercMstpSgthWrflDnon_Throw1||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2||p||crouched - runs forward, holsters handgun, takes prim. weapon
| AwopPercMstpSgthWrflDnon_Throw2||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon||p||prone - gets up, holsters handgun, takes prim. weapon
| colspan="3" |   
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon||p||prone - kneels, aims handgun
| AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl||p||prone - rolls to left, aims handgun
| AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr||p||prone - rolls to right, aims handgun
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon||p||prone - holsters handgun, takes prim. weapon, gets up
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end||p||prone - holsters handgun, takes prim. weapon, gets up
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon||p||prone - holsters handgun, takes prim. weapon, gets up
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end||p||prone - holsters handgun, takes prim. weapon, gets up
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon||p||prone - holsters handgun, takes binoculars, puts them away, takes handgun
| AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, puts them away, takes handgun
| AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid||p||prone - holsters handgun, takes binoculars, puts them away, takes handgun
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_healed||p||prone - moves head around
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPpneMstpSrasWpstDnon_turnL||p||Prone turning left with pistol
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle||-||-
|-
| AmovPpneMstpSrasWpstDnon_turnR||p||Prone turning right with pistol
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPpneMstpSrasWrflDnon||p||Prone with rifle
| AwopPercMstpSoptWbinDnon_non||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf||p||prone - gets up, runs forward
| AwopPercMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2||p||crouching - gets up, runs forward
| AwopPercMstpSoptWbinDnon_rfl||p||Uses binoculars
|-
| AwopPknlMstpSgthWpstDnon_Part1||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon||p||prone - gets up
| AwopPknlMstpSgthWpstDnon_Part2||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon||p||prone - kneels, gets up
| AwopPknlMstpSgthWpstDnon_Part3||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl||p||prone - aims handgun, rolls to left, gets up
| AwopPknlMstpSgthWpstDnon_Part4||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr||p||prone - aims handgun, rolls to right, gets up
| AwopPknlMstpSgthWpstDnon_Part5||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon||p||prone - holsters prim. weapon, takes it back, gets up
| AwopPknlMstpSgthWrflDnon_End||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon||p||prone - holsters prim. weapon, takes handgun
| AwopPknlMstpSgthWrflDnon_Start||p||Kneeling; throws a grenade
|-
|-
| AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end||p||prone - takes handgun, aims
| AwopPknlMstpSgthWrflDnon_Throw||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon||p||prone - takes binoculars, gets up, puts them away, takes prim. weapon
| colspan="3" |   
|-
|-
| AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end||p||prone - takes binoculars, gets up, uses them again, puts them away, takes prim. weapon
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_healed||p||prone - moves head, gets up
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_turnL||p||prone - gets up
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon||-||-
|-
|-
| AmovPpneMstpSrasWrflDnon_turnR||p||prone - gets up
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end||-||-
|-
|-
|}
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid||-||-
 
|-
===AmovPsitMstp...===
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon||-||-
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AmovPsitMstpSlowWrflDnon||-||Sitting with rifle
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end||-||-
|-
|-
| AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon||p||Gets up from sitting
| AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPsitMstpSlowWrflDnon_Smoking||p||Sitting and smoking
| AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle||-||-
|-
|-
| AmovPsitMstpSlowWrflDnon_WeaponCheck1||p||Sitting and checking weapon
| AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPsitMstpSlowWrflDnon_WeaponCheck2||-||-
| AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground||-||-
| AwopPknlMstpSoptWbinDnon_lnr||-||-
|-
|-
| AmovPsitMstpSnonWnonDnon_ground||p||Sitting without weapon
| AwopPknlMstpSoptWbinDnon_pst||-||-
|-
|-
| AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon||p||Sits, goes prone, rises back up
| AwopPknlMstpSoptWbinDnon_rfl||-||-
|-
|-
|}
| AwopPpneMstpSgthWnonDnon_end||-||-
==Aswm...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AswmPercMrunSnonWnonDf||-||-
| AwopPpneMstpSgthWnonDnon_start||-||-
|-
|-
| AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon||p||Swimming
| AwopPpneMstpSgthWnonDnon_throw||p||Throws a grenade
|-
|-
| AswmPercMsprSnonWnonDf||-||-
| AwopPpneMstpSgthWpstDnon_Part1||-||-
|-
|-
| AswmPercMstpSnonWnonDnon||-||-
| AwopPpneMstpSgthWpstDnon_Part2||-||-
|-
|-
| AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf||-||-
| AwopPpneMstpSgthWpstDnon_Part3||-||-
|-
|-
| AswmPercMwlkSnonWnonDf||-||-
| AwopPpneMstpSgthWpstDnon_Part4||-||-
|-
|-
|}
| AwopPpneMstpSgthWpstDnon_Part5||-||-
 
==Awop==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AwopPercMstpSgthWnonDnon_end||-||-
| AwopPpneMstpSgthWrflDnon_End||-||-
|-
|-
| AwopPercMstpSgthWnonDnon_start||-||-
| AwopPpneMstpSgthWrflDnon_Start||-||-
|-
|-
| AwopPercMstpSgthWnonDnon_throw||-||-
| AwopPpneMstpSgthWrflDnon_Throw||-||-
|-
|-
| AwopPercMstpSgthWpstDnon_Part1||p||Throws a grenade
| colspan="3" |   
|-
|-
| AwopPercMstpSgthWpstDnon_Part2||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon||-||-
|-
|-
| AwopPercMstpSgthWpstDnon_Part3||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end||-||-
|-
|-
| AwopPercMstpSgthWpstDnon_Part4||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon||-||-
|-
|-
| AwopPercMstpSgthWpstDnon_Part5||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_End1||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_End2||-||-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_Start1||p||Throws a grenade
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_Start2||-||-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_Throw1||-||-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst||-||-
|-
|-
| AwopPercMstpSgthWrflDnon_Throw2||-||-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle||-||-
|-
|-
| colspan="3" |   
| AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon||-||-
| AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end||-||-
| colspan="3" |   
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon||-||-
| AwopPpneMstpSoptWbinDnon_non||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end||-||-
| AwopPpneMstpSoptWbinDnon_pst||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid||-||-
| AwopPpneMstpSoptWbinDnon_rfl||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon||-||-
|}
==Basic...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end||-||-
| BasicDriver||s||Sitting (low)
|-
|-
| AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst||-||-
| BasicDriverDead||-||
|-
|-
| AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle||-||-
| BasicDriverDying||s||Sitting (high) [same as crew?]
|-
|-
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non||-||-
| BasicDriverOut||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst||-||-
| BasicDriverOutDead||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle||-||-
| BasicDriverOutDying||-||-
|-
|-
| colspan="3" |   
| BasicSittingGunner||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_non||-||-
| BasicSittingGunner_Dead||-||-
|-
|-
| AwopPercMstpSoptWbinDnon_pst||-||-
|}
==Ladder...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AwopPercMstpSoptWbinDnon_rfl||p||Uses binoculars
| LadderDownEnd||p||steps off the bottom of a ladder
|-
|-
| AwopPknlMstpSgthWpstDnon_Part1||-||-
| LadderDownLoop||p||endlessly climbs down a ladder
|-
|-
| AwopPknlMstpSgthWpstDnon_Part2||-||-
| LadderDownStart||p||starts at the top of a ladder
|-
| LadderStatic||p||stays still on a ladder
|-
| LadderUpEnd||p||steps off the top of a ladder
|-
|-
| AwopPknlMstpSgthWpstDnon_Part3||-||-
| LadderUpLoop||p||endlessly climbs up ladder
|-
|-
| AwopPknlMstpSgthWpstDnon_Part4||-||-
| LadderUpStart||p||starts at the bottom of a ladder
|-
|-
| AwopPknlMstpSgthWpstDnon_Part5||-||-
|}
 
==Misc==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AwopPknlMstpSgthWrflDnon_End||-||-
| Crew||s||Sitting (high)
|-
|-
| AwopPknlMstpSgthWrflDnon_Start||p||Kneeling; throws a grenade
| DeadState||s||Dies
|-
|-
| AwopPknlMstpSgthWrflDnon_Throw||-||-
| LauncherReloadKneel||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon||-||-
| para_pilot||s||parachuting pose
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end||-||-
| colspan="3" |   
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon||-||-
| PistolMagazineReloadKneel||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end||-||-
| PistolMagazineReloadProne||-||-
|-
| PistolMagazineReloadStand||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid||-||-
| colspan="3" |   
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon||-||-
| SprintBaseDf||s||runs in one direction endlessly
|-
|-
| AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end||-||-
| SprintBaseDfl||s||runs in circle endlessly
|-
|-
| AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst||-||-
| SprintBaseDfr||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle||-||-
| SprintCivilBaseDf||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst||-||-
| SprintCivilBaseDfl||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle||-||-
| SprintCivilBaseDfr||-||-
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| AwopPknlMstpSoptWbinDnon_lnr||-||-
| TestDance||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_pst||-||-
| TestFlipflop||-||-
|-
|-
| AwopPknlMstpSoptWbinDnon_rfl||-||-
| TestJabbaFun||-||-
|-
|-
| AwopPpneMstpSgthWnonDnon_end||-||-
| TestROM||-||-
|-
|-
| AwopPpneMstpSgthWnonDnon_start||-||-
| TestROMFingers||-||-
|-
|-
| AwopPpneMstpSgthWnonDnon_throw||p||Throws a grenade
| TestSurrender||-||-
|-
|-
| AwopPpneMstpSgthWpstDnon_Part1||-||-
| colspan="3" |   
|-
|-
| AwopPpneMstpSgthWpstDnon_Part2||-||-
| TransAnimBase||-||-
|-
|-
| AwopPpneMstpSgthWpstDnon_Part3||-||-
| colspan="3" |   
|-
|-
| AwopPpneMstpSgthWpstDnon_Part4||-||-
| WeaponMagazineReloadKneel||-||-
|-
|-
| AwopPpneMstpSgthWpstDnon_Part5||-||-
| WeaponMagazineReloadProne||p||takes weapon off shoulder, goes prone, reloads, gets up again
|-
|-
| AwopPpneMstpSgthWrflDnon_End||-||-
| WeaponMagazineReloadStand||-||-
|-
|-
| AwopPpneMstpSgthWrflDnon_Start||-||-
|}
 
 
=List of moves for Queen's Gambit=
 
==Acts...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| AwopPpneMstpSgthWrflDnon_Throw||-||-
| ActsPercMrunSlowWrflDf_TumbleOver||p||
|-
|-
| colspan="3" |   
| ActsPercMrunSlowWrflDf_FlipFlopPara||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon||-||-
| ActsPercMstpSlowWrflDnon_Lolling||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end||-||-
| ActsPercMstpSlowWrflDnon_ThingPassingMoving||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon||-||-
| ActsPercMstpSlowWrflDnon_listeningOrdersUnderFire||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end||-||-
| ActsPercMstpSlowWrflDnon_Talking1||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid||-||-
| ActsPercMstpSlowWrflDnon_Listening||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon||-||-
| ActsPercMstpSlowWrflDnon_Talking2||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end||-||-
| ActsPercMstpSnonWnonDnon_Talking2||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non||-||-
| ActsPercMstpSnonWnonDnon_Panicking2||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst||-||-
| ActsPercMstpSnonWnonDnon_Talking1||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle||-||-
| ActsPercMstpSnonWnonDnon_ArrestingManLoopActions||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst||-||-
| ActsPercMstpSnonWnonDnon_InterrogationVictim||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle||-||-
| ActsPercMstpSnonWnonDnon_Panicking6||p||
|-
|-
| colspan="3" |   
| ActsPercMstpSnonWnonDnon_Panicking4||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_non||-||-
| ActsPercMstpSnonWnonDnon_Panicking1||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_pst||-||-
| ActsPercMstpSnonWnonDnon_ArrestingManLoop||p||
|-
|-
| AwopPpneMstpSoptWbinDnon_rfl||-||-
| ActsPercMstpSnonWnonDnon_Panicking7||p||
|-
|-
|}
| ActsPercMstpSnonWnonDnon_Panicking3||p||
==Basic...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| BasicDriver||s||Sitting (low)
| ActsPercMstpSnonWnonDnon_ArrestingMan||p||
|-
|-
| BasicDriverDead||-||
| ActsPercMstpSnonWnonDnon_Panicking5||p||
|-
|-
| BasicDriverDying||s||Sitting (high) [same as crew?]
| ActsPercMstpSnonWnonDnon_Listening||p||
|-
|-
| BasicDriverOut||-||-
| ActsPercMstpSnonWnonDnon_ThingPassingStill||p||
|-
|-
| BasicDriverOutDead||-||-
| ActsPercMstpSnonWnonDnon_DancingDuoStefan||p||
|-
|-
| BasicDriverOutDying||-||-
| ActsPercMstpSnonWnonDnon_DancingDuoIvan||p||
|-
|-
| BasicSittingGunner||-||-
| ActsPercMstpSnonWnonDnon_DancingStefan||p||
|-
|-
| BasicSittingGunner_Dead||-||-
| ActsPercMstpSnonWpstDnon_InterrogationSoldier||p||
|-
|-
|}
| ActsPercMstpSnonWrflDnon_ArrestingSoldier||p||
==Ladder...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| LadderDownEnd||p||steps off the bottom of a ladder
| ActsPercMwlkSlowWrflDnon_PatrolingBase3||p||
|-
|-
| LadderDownLoop||p||endlessly climbs down a ladder
| ActsPercMwlkSlowWrflDnon_PatrolingBase1||p||
|-
|-
| LadderDownStart||p||starts at the top of a ladder
| ActsPercMwlkSlowWrflDnon_PatrolingBase4||p||
|-
|-
| LadderStatic||p||stays still on a ladder
| ActsPercMwlkSlowWrflDnon_PatrolingBase2||p||
|-
|-
| LadderUpEnd||p||steps off the top of a ladder
| ActsPknlMstpSlowWrflDnon_ThingPassingMoving||p||
|-
| ActsPknlMstpSnonWnonDnon_ThingPassingStill||p||
|-
| ActsPknlMstpSnonWnonDnon_TreatingInjured||p||
|-
| ActsPknlMstpSnonWrflDnon_TreatingSoldier||p||
|-
| ActsPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_Injured3||p||
|-
| ActsPpneMstpSnonWnonDnon_Panicking||p||
|-
|-
| LadderUpLoop||p||endlessly climbs up ladder
| ActsPpneMstpSnonWnonDnon_Injured2||p||
|-
|-
| LadderUpStart||p||starts at the bottom of a ladder
| ActsPpneMstpSnonWnonDnon_Injured1
|-
|-
|}
|}


==Misc==
==Amov...==
{|
{|
|'''Name'''||'''Usage'''||'''Description'''
|'''Name'''||'''Usage'''||'''Description'''
|-
|-
| Crew||s||Sitting (high)
| AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape||-||
|-
|-
| DeadState||s||Dies
| AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire||-||
|-
|-
| LauncherReloadKneel||-||-
| AmovPercMstpSnonWnonDnon_Panicking3in||-||
|-
|-
| colspan="3" |   
| AmovPercMstpSnonWnonDnon_Panicking2in||-||
|-
|-
| para_pilot||s||parachuting pose
| AmovPercMstpSnonWnonDnon_Panicking2out||-||
|-
|-
| colspan="3" |   
| AmovPercMstpSnonWnonDnon_Panicking2loop||-||
|-
|-
| PistolMagazineReloadKneel||-||-
| AmovPercMstpSnonWnonDnon_Panicking3loop||-||
|-
|-
| PistolMagazineReloadProne||-||-
| AmovPercMstpSnonWnonDnon_Panicking1out||-||
|-
|-
| PistolMagazineReloadStand||-||-
| AmovPercMstpSnonWnonDnon_Panicking1in||-||
|-
|-
| colspan="3" |   
| AmovPercMstpSnonWnonDnon_Panicking3out||-||
|-
|-
| SprintBaseDf||s||runs in one direction endlessly
| AmovPercMstpSnonWnonDnon_AmovPlieMstpSnonWnonDnon||-||
|-
|-
| SprintBaseDfl||s||runs in circle endlessly
| AmovPercMstpSnonWnonDnon_Panicking1loopActions||-||
|-
|-
| SprintBaseDfr||-||-
| AmovPercMstpSnonWnonDnon_Panicking1loop||-||
|-
|-
| SprintCivilBaseDf||-||-
| AmovPercMwlkSlowWrflDf_ActsPercMstpSlowWrflDnon_HitLeg||-||
|-
|-
| SprintCivilBaseDfl||-||-
| AmovPlieMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon||-||
|-
|-
| SprintCivilBaseDfr||-||-
| AmovPlieMstpSnonWnonDnon||-||
|-
|-
| colspan="3" |   
|}
 
==Asig...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
| AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo||-||
|-
| AsigPercMstpSlowWrflDnon_GoGo||-||
|-
| AsigPercMstpSlowWrflDnon_SendMenInAction||-||
|-
|-
| TestDance||-||-
|}
 
==m#...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
| m1s1pedros||-||
|-
|-
| TestFlipflop||-||-
| m1s1wicks||-||
|-
|-
| TestJabbaFun||-||-
| m1s2lamb||-||
|-
|-
| TestROM||-||-
| m1s2wicks||-||
|-
|-
| TestROMFingers||-||-
| m1s2zold1||-||
|-
|-
| TestSurrender||-||-
| m1s2zold2||-||
|-
|-
| colspan="3" |     
| colspan="3" |     
|-
|-
| TransAnimBase||-||-
| m2s1kancler||-||
|-
| m2s1pobocnik||-||
|-
| m2s1wicks||-||
|-
| m2s2bodyguard||-||
|-
| m2s2bodyguard_centered||-||
|-
| m2s2kancler||-||
|-
| m2s2kancler_centered||-||
|-
| m2s2lamb||-||
|-
| m2s2lamb_centered||-||
|-
|-
| colspan="3" |   
| m2s2orlando||-||
|-
|-
| WeaponMagazineReloadKneel||-||-
| m2s2orlando_centered||-||
|-
|-
| WeaponMagazineReloadProne||p||takes weapon off shoulder, goes prone, reloads, gets up again
| m2s2wicks||-||
|-
|-
| WeaponMagazineReloadStand||-||-
| m2s2wicks_centered||-||
|-
| m2s2zoldak1||-||
|-
| m2s2zoldak2||-||
|-
| m2s3lamb||-||
|-
| m2s3orlando||-||
|-
| m2s3wicks||-||
|-
| colspan="3" |   
|-
| m5s1gonzales||-||
|-
| m5s1lamb||-||
|-
| m5s1orlando||-||
|-
| colspan="3" |   
|-
| m6as1gonzales||-||
|-
| m6as1lamb||-||
|-
| m6as1orlando||-||
|-
| m6as2gonzales||-||
|-
| m6as2lamb||-||
|-
| m6as2orlando||-||
|-
| m6bs1zoldak1||-||
|-
| m6bs1zoldak2||-||
|-
| m6bs2gonzales||-||
|-
| m6bs2lamb||-||
|-
| m6bs2zoldak1||-||
|-
| m6bs2zoldak2||-||
|-
| m6bs3gonzales||-||
|-
| m6bs3lamb||-||
|-
| m6bs3zoldak1||-||
|-
| m6bs3zoldak2||-||
|-
|}
 
==x0...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
| x01lamb||-||
|-
| x01wicks||-||
|-
| x01zoldak1||-||
|-
| x01zoldak2||-||
|-
| x03lamb||-||
|-
| x03orlando||-||
|-
| x04gonzales||-||
|-
| x04lamb||-||
|-
| x04orlando||-||
|-
| x05s1gonzales||-||
|-
| x05s1lamb||-||
|-
| x05s1orlandotv||-||
|-
| x05s2gonzales||-||
|-
| x05s2lamb||-||
|-
| x05s2zoldak1||-||
|-
| x05s2zoldak2||-||
|-
| x05s3lamb||-||
|-
| x05s3zoldak1||-||
|-
| x05s3zoldak2||-||
|-
| x05s4gonzales||-||
|-
| x05s4lamb||-||
|-
| x05s4zoldak||-||
|-
| x05s5a2lamb||-||
|-
| x05s5a2zoldak1||-||
|-
| x05s5a2zoldak2||-||
|-
| x05s5alamb||-||
|-
| x05s5azoldak1||-||
|-
| x05s5azoldak2||-||
|-
| x05s5b2lamb||-||
|-
| x05s5b2zoldak1||-||
|-
| x05s5b2zoldak2||-||
|-
| x05s5bgonzales||-||
|-
| x05s5blamb||-||
|-
|}
 
==xout...==
{|
|'''Name'''||'''Usage'''||'''Description'''
|-
| xoutrolamb||-||
|-
| xoutroorlando||-||
|-
| xoutrozoldak1||-||
|-
| xoutrozoldak2||-||
|-
|-
|}
|}


[[Category:Moves]]
[[Category:Moves]]

Revision as of 08:27, 20 February 2008

Syntax

unit switchMove move (Table code: "Usage:s")
unit playMove move (Table code: "Usage:p")
  • unit = Object: unit that perform this move
  • move = String: name of move to be performed


Note: A tool for previewing the moves (to make documenting them easier) is available here.

Keywords

The following keywords are used in most of the animation names. Having translations for them would help deciphering the combined names...

A - Animation Type

crg = Cargo???
cts = Character???
dth = Death
idl = Idle
inv = Inventory???
mov = Move
swm = Swim
wop = Weapon Operation???


D - Movement Direction

b = Back
f = Forward
l = Left
non = None
r = Right
fr = Forward Right
fl = Forward Left
br = Back Right
bl = Back Left


M - Move

eva = Evasive
run = Run
spr = Sprint
stp = Stop
wlk = Walk


P - Position

erc = Erect
knl = Kneel
pne = Prone
sit = Sit
swm = Swim


S - Stance

gth = Grenade Throw
lay = ???
low = Lowered
non = None
opt = Optics???
ras = Raised


W - Weapon

bin' = Binoculars
lnr' = Launcher
non' = None
pst' = Pistol
rfl' = Rifle


List of moves for Armed Assault

Acrg...

Name Usage Description
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh - Slowly jumps out of vehicle without weapon
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow - Slowly jumps out of vehicle without weapon
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium - Slowly jumps out of vehicle without weapon
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh - Jumps out of vehicle with pistol
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow - Jumps out of vehicle with pistol
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium - Jumps out of vehicle with pistol
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh - Jumps out of vehicle with rifle
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow - Jumps out of vehicle with rifle
AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium - Jumps out of vehicle with rifle

Acts...

Name Usage Description
ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan p TV Studio Man animation
ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan_Loop1 p TV Studio Man animation
ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan_Loop2 p TV Studio Man animation
ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan_Loop3 p TV Studio Man animation
ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan_LoopLong p TV Studio Man animation
ActsPercMstpSnonWnonDnon_MarianQ_WarReporter p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot1 p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot1Man p Interview partner holding rifle
ActsPercMstpSnonWnonDnon_MarianQ_shot2 p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot3 p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot3Man p Interview partner listening, nothing in hand
ActsPercMstpSnonWnonDnon_MarianQ_shot4 p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot4Man p Interview partner holding rifle, give orders, moves some steps
ActsPercMstpSnonWnonDnon_MarianQ_shot5 p Interview scene (strange gfx)
ActsPercMstpSnonWnonDnon_MarianQ_shot5Man p Interview partner holding rifle, give quick orders, moves and prepares to defend

Adth...

Name Usage Description
AdthPercMrunSlowWlnrDb_1 p knees, takes launcher from back, dies
AdthPercMrunSlowWlnrDf_1 p knees, takes launcher from back, stands up, dies
AdthPercMrunSlowWlnrDf_2 p knees, takes launcher from back, stands up, dies
AdthPercMrunSlowWrflDf_6 p knees, takes rifle from back, dies
 
AdthPercMstpSlowWlnrDnon_1 p knees, takes launcher form back, stands up, few steps forward, dies falling left
AdthPercMstpSlowWlnrDnon_2 p knees, takes launcher from back, stands up, few steps forward, dies falling right
AdthPercMstpSlowWrflDf_1 p takes rifle from back, dies falling left
AdthPercMstpSlowWrflDf_2 p takes rifle from back, dies falling right
AdthPercMstpSlowWrflDf_4 p takes rifle from back, dies falling forward
AdthPercMstpSlowWrflDnon_1 p takes rifle from back, dies falling forward
AdthPercMstpSlowWrflDnon_2 p takes rifle from back, dies falling backward
AdthPercMstpSlowWrflDnon_4 p takes rifle from back, dies falling backward right
AdthPercMstpSlowWrflDnon_8 p takes rifle from back, dies falling forward left
AdthPercMstpSlowWrflDnon_binocular p stands, switches to binocular, then dies
AdthPercMstpSnonWnonDnon_1 p dies, falling forward and turns on back
AdthPercMstpSnonWnonDnon_2 p dies, falling backward and turns on back
AdthPercMstpSnonWnonDnon_3 p dies, falling forward
AdthPercMstpSnonWnonDnon_binocular p dies, when taking binocular
AdthPercMstpSrasWpstDb_8 p takes pistol, dies falling forward
AdthPercMstpSrasWpstDb_9 p takes pistol, dies falling backward
AdthPercMstpSrasWpstDf_2 p takes pistol, dies falling forward
AdthPercMstpSrasWpstDf_6 p takes pistol, dies falling forward
AdthPercMstpSrasWpstDf_7 p takes pistol, dies falling forward
AdthPercMstpSrasWpstDnon_1 p takes pistol, dies falling forward
AdthPercMstpSrasWpstDnon_3 p takes pistol, dies falling forward left
AdthPercMstpSrasWpstDnon_5 p takes pistol, dies falling forward
AdthPercMstpSrasWrflDb_8 p takes rifle, dies falling forward
AdthPercMstpSrasWrflDf_1 p takes rifle, dies falling forward
AdthPercMstpSrasWrflDf_2 p takes rifle, dies falling forward
AdthPercMstpSrasWrflDf_4 p takes rifle, dies falling forward
AdthPercMstpSrasWrflDnon_1 p holds rifle, dies falling forward
AdthPercMstpSrasWrflDnon_2 p holds rifle, dies falling forward left
AdthPercMstpSrasWrflDnon_4 p holds rifle, dies falling forward
AdthPercMstpSrasWrflDnon_8 p holds rifle, dies falling forward on back
AdthPknlMstpSlayWrflDnon_inventory p unholsters pistol, kneels down (inventory check), dies
AdthPknlMstpSlowWlnrDnon_binocular - -
AdthPknlMstpSlowWrflDnon_binocular p Kneels; switches to binocular, then dies
AdthPknlMstpSnonWnonDnon_1 - -
AdthPknlMstpSnonWnonDnon_2 - -
AdthPknlMstpSnonWnonDnon_binocular - -
AdthPknlMstpSnonWnonDnon_inventory p unholsters pistol, kneels down (inventory check), dies
AdthPknlMstpSrasWlnrDnon_1 - -
AdthPknlMstpSrasWlnrDnon_2 - -
AdthPknlMstpSrasWpstDb_5 - -
AdthPknlMstpSrasWpstDnon_1 - -
AdthPknlMstpSrasWpstDnon_2 - -
AdthPknlMstpSrasWpstDnon_4 - -
AdthPknlMstpSrasWpstDnon_6 - -
AdthPknlMstpSrasWrflDnon_1 - -
AdthPknlMstpSrasWrflDnon_2 - -
AdthPknlMwlkSrasWlnrDf_1 - -
AdthPknlMwlkSrasWlnrDf_2 - -
AdthPknlMwlkSrasWrflDf_1 - -
AdthPknlMwlkSrasWrflDf_2 - -
AdthPpneMstpSlowWrflDf_1 - -
AdthPpneMstpSlowWrflDf_2 - -
AdthPpneMstpSlowWrflDnon_binocular - -
AdthPpneMstpSnonWnonDnon - -
AdthPpneMstpSnonWnonDnon_binocular - -
AdthPpneMstpSrasWpstDnon_1 - -
AdthPpneMstpSrasWpstDnon_2 - -
AdthPpneMstpSrasWrflDnon_1 - -
AdthPpneMstpSrasWrflDnon_2 - -
AdthPsitMstpSlowWrflDnon p Sitting; dies
 
AdthPswmMrunSnonWnonDf - Dies in water, face down
AdthPswmMstpSnonWnonDnon - Dies in water, belly-up

Aidl..

Name Usage Description
AidlPercMstpSlowWrflDnon01 - -
AidlPercMstpSlowWrflDnon02 - -
AidlPercMstpSlowWrflDnon03 - -
AidlPercMstpSlowWrflDnon04 - -
AidlPercMstpSlowWrflDnon05 - -
AidlPercMstpSlowWrflDnon06 - -
AidlPercMstpSlowWrflDnon0S - -
AidlPercMstpSnonWnonDnon01 - -
AidlPercMstpSnonWnonDnon02 - -
AidlPercMstpSnonWnonDnon03 - -
AidlPercMstpSnonWnonDnon04 p Puts weapon on back
AidlPercMstpSnonWnonDnon05 - -
AidlPercMstpSnonWnonDnon06 - -
AidlPercMstpSnonWnonDnon07 - -
AidlPercMstpSnonWnonDnon08 - -
AidlPercMstpSnonWnonDnon0S - -
AidlPercMstpSrasWpstDnon01 - -
AidlPercMstpSrasWpstDnon02 - -
AidlPercMstpSrasWpstDnon03 - -
AidlPercMstpSrasWpstDnon0S - -
AidlPercMstpSrasWrflDnon01 - -
AidlPercMstpSrasWrflDnon02 - -
AidlPercMstpSrasWrflDnon03 - -
AidlPercMstpSrasWrflDnon04 - -
AidlPercMstpSrasWrflDnon05 - -
AidlPercMstpSrasWrflDnon06 - -
AidlPercMstpSrasWrflDnon0S - -
AidlPknlMstpSnonWnonDnon01 p Combat animation
AidlPknlMstpSnonWnonDnon02 - -
AidlPknlMstpSnonWnonDnon03 - -
AidlPknlMstpSnonWnonDnon0S - -
AidlPknlMstpSrasWlnrDnon01 - -
AidlPknlMstpSrasWlnrDnon02 - -
AidlPknlMstpSrasWlnrDnon03 - -
AidlPknlMstpSrasWlnrDnon0S - -
AidlPknlMstpSrasWpstDnon01 - -
AidlPknlMstpSrasWpstDnon02 - -
AidlPknlMstpSrasWpstDnon03 - -
AidlPknlMstpSrasWpstDnon0S - -
AidlPknlMstpSrasWrflDnon01 - -
AidlPknlMstpSrasWrflDnon02 - -
AidlPknlMstpSrasWrflDnon03 - -
AidlPknlMstpSrasWrflDnon0S - -
AidlPpneMstpSnonWnonDnon01 - -
AidlPpneMstpSnonWnonDnon02 - -
AidlPpneMstpSnonWnonDnon03 - -
AidlPpneMstpSnonWnonDnon0S - -
AidlPpneMstpSrasWpstDnon01 - -
AidlPpneMstpSrasWpstDnon02 - -
AidlPpneMstpSrasWpstDnon03 - -
AidlPpneMstpSrasWpstDnon0S - -
AidlPpneMstpSrasWrflDnon01 - -
AidlPpneMstpSrasWrflDnon02 - -
AidlPpneMstpSrasWrflDnon03 - -
AidlPpneMstpSrasWrflDnon0S - -
 
AidlRfllowToRasTrans - -
AidlRflrasToLowTrans - -

Ainv...

Name Usage Description
AinvPknlMstpSlayWrflDnon - -
AinvPknlMstpSlayWrflDnon_1 - -
 
AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon - -
AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon p Kneels in front of ammo box, then gets up again.
AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon p Pistol Out, Kneels, Then gets up again.
AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon p Head injury/ache
 
AinvPknlMstpSlayWrflDnon_healed p Unit being healed
AinvPknlMstpSlayWrflDnon_healed2 p Unit being healed
AinvPknlMstpSlayWrflDnon_medic p Medic healing
 
AinvPknlMstpSnonWnonDnon_1 p Kneels in front of ammo box. Stays that way
AinvPknlMstpSnonWnonDnon_2 - -
AinvPknlMstpSnonWnonDnon_3 - -
AinvPknlMstpSnonWnonDnon_4 - -
 
AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon - -
AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end - -
AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon p Head injury/ache
AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end - -
 
AinvPknlMstpSnonWnonDnon_healed_1 - -
AinvPknlMstpSnonWnonDnon_healed_2 - -
AinvPknlMstpSnonWnonDnon_medic_1 - -
AinvPknlMstpSnonWnonDnon_medic_2 - -

Amov...

AmovPercMrun...

Name Usage Description
AmovPercMevaSlowWpstDf - Evasive sprint forward with pistol
AmovPercMevaSlowWpstDfl - Evasive sprint forward left with pistol
AmovPercMevaSlowWpstDfr - Evasive sprint forward right with pistol
AmovPercMevaSlowWrflDf p Evasive sprint forward with rifle
AmovPercMevaSlowWrflDfl - Evasive sprint forward left with rifle
AmovPercMevaSlowWrflDfr - Evasive sprint forward right with rifle
AmovPercMevaSnonWnonDf - Evasive sprint forward without weapon
AmovPercMevaSnonWnonDfl - Evasive sprint forward left without weapon
AmovPercMevaSnonWnonDfr - Evasive sprint forward right without weapon
 
AmovPercMrunSlowWlnrDb - Run backward with launcher
AmovPercMrunSlowWlnrDbl - Run backward left with launcher
AmovPercMrunSlowWlnrDbr - Run backward right with launcher
AmovPercMrunSlowWlnrDf - Run forward with launcher
AmovPercMrunSlowWlnrDfl - Run forward left with launcher
AmovPercMrunSlowWlnrDfr - Run forward right with launcher
AmovPercMrunSlowWlnrDl - Run left with launcher
AmovPercMrunSlowWlnrDr - Run right with launcher
AmovPercMrunSlowWlnrDnon_transition - -
 
AmovPercMrunSlowWpstDb - Run backward with pistol
AmovPercMrunSlowWpstDbl - Run backward left with pistol
AmovPercMrunSlowWpstDbr - Run backward right with pistol
AmovPercMrunSlowWpstDf - Run forward with pistol
AmovPercMrunSlowWpstDfl - Run forward left with pistol
AmovPercMrunSlowWpstDfr - Run forward right with pistol
AmovPercMrunSlowWpstDl - Run left with pistol
AmovPercMrunSlowWpstDr - Run right with pistol
AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm - -
AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd - -
AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart p Long run up, throws a grenade
AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow p Short run up, throws a grenade
AmovPercMrunSlowWpstDnon_transition - -
 
AmovPercMrunSlowWrflDb - Run backward with rifle lowered
AmovPercMrunSlowWrflDbl - Run backward left with rifle lowered
AmovPercMrunSlowWrflDbr - Run backward right with rifle lowered
AmovPercMrunSlowWrflDf - Run forward with rifle lowered
AmovPercMrunSlowWrflDfl - Run forward left with rifle lowered
AmovPercMrunSlowWrflDfr - Run forward right with rifle lowered
AmovPercMrunSlowWrflDl - Run left rifle lowered
AmovPercMrunSlowWrflDr - Run right rifle lowered
AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb - -
AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl - -
AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr - -
AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd - -
AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart - -
AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow - -
AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon - -
AmovPercMrunSlowWrflDnon_transition p Runs a few steps, kneels down, returns
 
AmovPercMrunSnonWnonDb - Run backward without weapon
AmovPercMrunSnonWnonDbl - Run backward left without weapon
AmovPercMrunSnonWnonDbr - Run backward right without weapon
AmovPercMrunSnonWnonDf - Run forward without weapon
AmovPercMrunSnonWnonDfl - Run forward left without weapon
AmovPercMrunSnonWnonDfr - Run forward right without weapon
AmovPercMrunSnonWnonDl - Run left without weapon
AmovPercMrunSnonWnonDr - Run right without weapon
AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd - -
AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart - -
AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow - -
 
AmovPercMrunSrasWrflDb - Run backward with rifle raised
AmovPercMrunSrasWrflDbl - Run backward left with rifle raised
AmovPercMrunSrasWrflDbr - Run backward right with rifle raised
AmovPercMrunSrasWrflDf - Run forward with rifle raised
AmovPercMrunSrasWrflDfl - Run forward left with rifle raised
AmovPercMrunSrasWrflDfr - Run forward right with rifle raised
AmovPercMrunSrasWrflDl - Run left with rifle raised
AmovPercMrunSrasWrflDr - Run right with rifle raised
AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb - -
AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl - -
AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr - -

AmovPercMspr...

Name Usage Description
AmovPercMsprSlowWpstDf - Sprint forward with pistol
AmovPercMsprSlowWpstDfl - Sprint forward left with pistol
AmovPercMsprSlowWpstDfr - Sprint forward right with pistol
AmovPercMsprSlowWrflDf - Sprint forward with rifle lowered
AmovPercMsprSlowWrflDfl - Sprint forward left with rifle lowered
AmovPercMsprSlowWrflDfr - Sprint forward right with rifle lowered
AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon - -
AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2 - -
AmovPercMsprSlowWrflDf_AllSprint - -
AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon - -
AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2 - -
AmovPercMsprSlowWrflDfl_AllSprint - -
AmovPercMsprSlowWrflDfr_AllSprint - -
 
AmovPercMsprSnonWnonDf - Sprint forward without weapon
AmovPercMsprSnonWnonDfl - Sprint forward left without weapon
AmovPercMsprSnonWnonDfr - Sprint forward right without weapon
AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon - -
AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2 - -
 
AmovPercMsprSrasWrflDf - Sprint forward with rifle raised
AmovPercMsprSrasWrflDfl - Sprint forward left with rifle raised
AmovPercMsprSrasWrflDfr - Sprint forward right with rifle raised
AmovPercMsprSrasWrflDf_AllSprint - -
AmovPercMsprSrasWrflDfl_AllSprint - -
AmovPercMsprSrasWrflDfr_AllSprint - -

AmovPercMstp...

Name Usage Description
AmovPercMstpSlowWrflDnon - Standing with rifle lowered
AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb - -
AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl - -
AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr - -
AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon - -
AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon p Sits on ground
AmovPercMstpSlowWrflDnon_Salute - -
AmovPercMstpSlowWrflDnon_SaluteIn p Salutes
AmovPercMstpSlowWrflDnon_SaluteOut - -
AmovPercMstpSlowWrflDnon_seeWatch p Checks watch with weapon in other hand
AmovPercMstpSlowWrflDnon_talking - -
AmovPercMstpSlowWrflDnon_turnL - Turning left with rifle lowered
AmovPercMstpSlowWrflDnon_turnR - Turning right with rifle lowered
 
AmovPercMstpSnonWnonDnon - Stand without weapon
AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh - -
AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow - -
AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium - -
AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon p kneels down (inventory check)
AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon p Makes two steps back, draws his pistol and moves some steps forward
AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end p Draws pistol and moves some steps forward
AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon p Takes weapon from back and return it to the back
AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon p Puts hands behind his head and back
AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon p Kneels with one knee down
AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon - -
AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon p Lays down, then stands up
AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground p Sits on the ground
AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon p Stands; switches to binocular, looks and put it back.
AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end - -
AmovPercMstpSnonWnonDnon_Ease p "At ease"
AmovPercMstpSnonWnonDnon_EaseIn - -
AmovPercMstpSnonWnonDnon_EaseOut - -
AmovPercMstpSnonWnonDnon_Salute - -
AmovPercMstpSnonWnonDnon_SaluteIn - -
AmovPercMstpSnonWnonDnon_SaluteOut - -
AmovPercMstpSnonWnonDnon_carCheckPush - -
AmovPercMstpSnonWnonDnon_carCheckWash - -
AmovPercMstpSnonWnonDnon_carCheckWheel - -
AmovPercMstpSnonWnonDnon_exerciseKata p Martial arts moves
AmovPercMstpSnonWnonDnon_exercisePushup p Pushups
AmovPercMstpSnonWnonDnon_exercisekneeBendA p Situps
AmovPercMstpSnonWnonDnon_exercisekneeBendB - -
AmovPercMstpSnonWnonDnon_normalizationTest - -
AmovPercMstpSnonWnonDnon_seeWatch - -
AmovPercMstpSnonWnonDnon_talking p Having a conversions (lips not moving)
AmovPercMstpSnonWnonDnon_turnL - Turning left without weapon
AmovPercMstpSnonWnonDnon_turnR - Turning right without weapon
 
AmovPercMstpSrasWpstDnon - Standing with pistol raised
AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon p Kneels in front of ammo box.
AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end - -
AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon - -
AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end - -
AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon - -
AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end - -
AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon - -
AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon - -
AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon - -
AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end - -
AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid - -
AmovPercMstpSrasWpstDnon_Salute - -
AmovPercMstpSrasWpstDnon_SaluteIn - -
AmovPercMstpSrasWpstDnon_SaluteIn_end - -
AmovPercMstpSrasWpstDnon_SaluteOut - -
AmovPercMstpSrasWpstDnon_SaluteOut_end - -
AmovPercMstpSrasWpstDnon_turnL - Turning left with pistol
AmovPercMstpSrasWpstDnon_turnR - Turning right with pistol
 
AmovPercMstpSrasWrflDnon p Stands up with rifle raised
AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon p (same?)
AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb - -
AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl - -
AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr - -
AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon - -
AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon - -
AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon p switch to pistol. draws a pistol
AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end - -
AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon - -
AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon - -
AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon - -
AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end - -
AmovPercMstpSrasWrflDnon_turnL - Turning left with rifle
AmovPercMstpSrasWrflDnon_turnR - Turning right with rifle
 
AmovPercMstpSsurWnonDnon - -
AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon - -

AmovPercMwlk...

Name Usage Description
AmovPercMwlkSlowWrflDb - -
AmovPercMwlkSlowWrflDbl - -
AmovPercMwlkSlowWrflDbr - -
AmovPercMwlkSlowWrflDf p Walks a few steps straight
AmovPercMwlkSlowWrflDfl p Walks a few frontsidesteps left
AmovPercMwlkSlowWrflDfr p Walks a few frontsidesteps left
AmovPercMwlkSlowWrflDl p Walks a few backsidesteps left."
AmovPercMwlkSlowWrflDr - -
 
AmovPercMwlkSnonWnonDb - -
AmovPercMwlkSnonWnonDbl - -
AmovPercMwlkSnonWnonDbr - -
AmovPercMwlkSnonWnonDf p Puts a weapon on back, walks a bit, takes weapon on hand again
AmovPercMwlkSnonWnonDfl - -
AmovPercMwlkSnonWnonDfr - -
AmovPercMwlkSnonWnonDl - -
AmovPercMwlkSnonWnonDr - -
 
AmovPercMwlkSrasWpstDb - -
AmovPercMwlkSrasWpstDbl - -
AmovPercMwlkSrasWpstDbr - -
AmovPercMwlkSrasWpstDf - -
AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm - -
AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd - -
AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart - -
AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow - -
AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1 - -
AmovPercMwlkSrasWpstDfl - -
AmovPercMwlkSrasWpstDfr - -
AmovPercMwlkSrasWpstDl - -
AmovPercMwlkSrasWpstDr - -
AmovPercMwlkSrasWrflDb - -
AmovPercMwlkSrasWrflDbl - -
AmovPercMwlkSrasWrflDbr - -
AmovPercMwlkSrasWrflDf - -
AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd - -
AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart - -
AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow - -
AmovPercMwlkSrasWrflDfl - -
AmovPercMwlkSrasWrflDfr - -
AmovPercMwlkSrasWrflDl - -
AmovPercMwlkSrasWrflDnon_transition - -
AmovPercMwlkSrasWrflDr - -

AmovPknlMrun...

Name Usage Description
AmovPknlMrunSlowWpstDb - -
AmovPknlMrunSlowWpstDbl - -
AmovPknlMrunSlowWpstDbr - -
AmovPknlMrunSlowWpstDf - -
AmovPknlMrunSlowWpstDfl - -
AmovPknlMrunSlowWpstDfr - -
AmovPknlMrunSlowWpstDl - -
AmovPknlMrunSlowWpstDr - -
AmovPknlMrunSlowWrflDb - -
AmovPknlMrunSlowWrflDbl - -
AmovPknlMrunSlowWrflDbr - -
AmovPknlMrunSlowWrflDf p Kneels, walks few steps, kneels, runs a few steps
AmovPknlMrunSlowWrflDfl - -
AmovPknlMrunSlowWrflDfr - -
AmovPknlMrunSlowWrflDl - -
AmovPknlMrunSlowWrflDr - -
 
AmovPknlMrunSnonWnonDb - -
AmovPknlMrunSnonWnonDbl - -
AmovPknlMrunSnonWnonDbr - -
AmovPknlMrunSnonWnonDf - -
AmovPknlMrunSnonWnonDfl - -
AmovPknlMrunSnonWnonDfr - -
AmovPknlMrunSnonWnonDl - -
AmovPknlMrunSnonWnonDr - -
 
AmovPknlMrunSrasWrflDb - -
AmovPknlMrunSrasWrflDbl - -
AmovPknlMrunSrasWrflDbr - -
AmovPknlMrunSrasWrflDf - -
AmovPknlMrunSrasWrflDfl - -
AmovPknlMrunSrasWrflDfr - -
AmovPknlMrunSrasWrflDl - -
AmovPknlMrunSrasWrflDr - -

AmovPknlMspr...

Name Usage Description
AmovPknlMsprSlowWpstDf - -
AmovPknlMsprSlowWpstDfl - -
AmovPknlMsprSlowWpstDfr - -
AmovPknlMsprSlowWrflDf - -
AmovPknlMsprSlowWrflDf_AllSprint - -
AmovPknlMsprSlowWrflDfl - -
AmovPknlMsprSlowWrflDfl_AllSprint - -
AmovPknlMsprSlowWrflDfr - -
AmovPknlMsprSlowWrflDfr_AllSprint - -
 
AmovPknlMsprSnonWnonDf - -
AmovPknlMsprSnonWnonDfl - -
AmovPknlMsprSnonWnonDfr - -
 
AmovPknlMsprSrasWrflDf - -
AmovPknlMsprSrasWrflDf_AllSprint - -
AmovPknlMsprSrasWrflDfl - -
AmovPknlMsprSrasWrflDfl_AllSprint - -
AmovPknlMsprSrasWrflDfr - -
AmovPknlMsprSrasWrflDfr_AllSprint - -

AmovPknlMstp...

Name Usage Description
AmovPknlMstpSlowWrflDnon p Runs a few steps, returns.
AmovPknlMstpSlowWrflDnon_turnL - -
AmovPknlMstpSlowWrflDnon_turnR - -
 
AmovPknlMstpSnonWnonDnon - -
AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon - -
AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf - -
AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 - -
AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon - -
AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon - -
AmovPknlMstpSnonWnonDnon_turnL - -
AmovPknlMstpSnonWnonDnon_turnR - -
 
AmovPknlMstpSrasWlnrDnon - Stand with launcher
AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon - -
AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon - -
AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end - -
AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon - -
AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon - -
AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon - -
AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End - -
AmovPknlMstpSrasWlnrDnon_turnL - Turning left with launcher
AmovPknlMstpSrasWlnrDnon_turnR - Turning right with launcher
 
AmovPknlMstpSrasWpstDnon - Kneel with pistol
AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon p Kneels in front of ammo box.
AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end - -
AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf - -
AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2 - -
AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon - -
AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon - -
AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end - -
AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon - -
AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end - -
AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon - -
AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon - -
AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end - -
AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid - -
AmovPknlMstpSrasWpstDnon_turnL - Kneeled turning left with pistol
AmovPknlMstpSrasWpstDnon_turnR - Kneeled turning right with pistol
 
AmovPknlMstpSrasWrflDnon - Kneel with rifle
AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon p Kneels in front of ammo box, then returns to normal kneeling position
AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon - -
AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb - -
AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl - -
AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr - -
AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf - -
AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf_2 - -
AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon - -
AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon - -
AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end - -
AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon - -
AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon - -
AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end - -
AmovPknlMstpSrasWrflDnon_turnL - Kneeled turning left with rifle
AmovPknlMstpSrasWrflDnon_turnR - Kneeled turning right with rifle

AmovPknlMwlk...

Name Usage Description
AmovPknlMwlkSlowWrflDb - -
AmovPknlMwlkSlowWrflDbl - -
AmovPknlMwlkSlowWrflDbr - -
AmovPknlMwlkSlowWrflDf p Walks a few step crouched
AmovPknlMwlkSlowWrflDfl - -
AmovPknlMwlkSlowWrflDfr - -
AmovPknlMwlkSlowWrflDl - -
AmovPknlMwlkSlowWrflDr - -
 
AmovPknlMwlkSnonWnonDb - -
AmovPknlMwlkSnonWnonDbl - -
AmovPknlMwlkSnonWnonDbr - -
AmovPknlMwlkSnonWnonDf - -
AmovPknlMwlkSnonWnonDfl - -
AmovPknlMwlkSnonWnonDfr - -
AmovPknlMwlkSnonWnonDl - -
AmovPknlMwlkSnonWnonDr - -
 
AmovPknlMwlkSrasWlnrDb - -
AmovPknlMwlkSrasWlnrDbl - -
AmovPknlMwlkSrasWlnrDbr - -
AmovPknlMwlkSrasWlnrDf - -
AmovPknlMwlkSrasWlnrDfl - -
AmovPknlMwlkSrasWlnrDfr - -
AmovPknlMwlkSrasWlnrDl - -
AmovPknlMwlkSrasWlnrDr - -
AmovPknlMwlkSrasWpstDb - -
AmovPknlMwlkSrasWpstDbl - -
AmovPknlMwlkSrasWpstDbr - -
AmovPknlMwlkSrasWpstDf - -
AmovPknlMwlkSrasWpstDfl - -
AmovPknlMwlkSrasWpstDfr - -
AmovPknlMwlkSrasWpstDl - -
AmovPknlMwlkSrasWpstDr - -
AmovPknlMwlkSrasWrflDb - -
AmovPknlMwlkSrasWrflDbl - -
AmovPknlMwlkSrasWrflDbr - -
AmovPknlMwlkSrasWrflDf - -
AmovPknlMwlkSrasWrflDfl - -
AmovPknlMwlkSrasWrflDfr - -
AmovPknlMwlkSrasWrflDl - -
AmovPknlMwlkSrasWrflDnon_transition - -
AmovPknlMwlkSrasWrflDr - -

AmovPpneMrun...

Name Usage Description
AmovPpneMrunSlowWpstDb - -
AmovPpneMrunSlowWpstDbl - -
AmovPpneMrunSlowWpstDbr - -
AmovPpneMrunSlowWpstDf - -
AmovPpneMrunSlowWpstDfl - -
AmovPpneMrunSlowWpstDfr - -
AmovPpneMrunSlowWpstDl - -
AmovPpneMrunSlowWpstDr - -
AmovPpneMrunSlowWrflDb - -
AmovPpneMrunSlowWrflDbl - -
AmovPpneMrunSlowWrflDbr - -
AmovPpneMrunSlowWrflDf - -
AmovPpneMrunSlowWrflDfl - -
AmovPpneMrunSlowWrflDfr - -
AmovPpneMrunSlowWrflDl - -
AmovPpneMrunSlowWrflDr - -
 
AmovPpneMrunSnonWnonDb - -
AmovPpneMrunSnonWnonDbl - -
AmovPpneMrunSnonWnonDbr - -
AmovPpneMrunSnonWnonDf p puts weapon on back, goes to ground, takes weapon back, does something
AmovPpneMrunSnonWnonDfl - -
AmovPpneMrunSnonWnonDfr - -
AmovPpneMrunSnonWnonDl - -
AmovPpneMrunSnonWnonDr - -

AmovPpneMspr...

Name Usage Description
AmovPpneMsprSlowWrflDf - -
AmovPpneMsprSlowWrflDfl - -
AmovPpneMsprSlowWrflDfr - -
 
AmovPpneMsprSnonWnonDf - -
AmovPpneMsprSnonWnonDfl - -
AmovPpneMsprSnonWnonDfr - -

AmovPpneMstp...

Name Usage Description
AmovPpneMstpSnonWnonDnon p Prone without weapon
AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf p prone - gets up, runs forward, takes prim. weapon
AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 p prone - gets up, runs forward, takes prim. weapon
AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon p prone - gets up, takes prim. weapon
AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon p prone - kneels, goes prone - takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon p prone - kneels, takes sec. weapon, stands up
AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl p prone - rolls to left, takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr p prone - rolls to right, takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon p prone - takes handgun
AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end p prone - takes handgun
AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon p prone - gets up, takes prim. weapon
AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground p prone - sits up, stands up, takes prim. weapon
AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon p prone - takes binoculars, puts them away, takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end p prone - takes binoculars, puts them away, takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_healed p prone - moves head, takes prim. weapon, gets up
AmovPpneMstpSnonWnonDnon_turnL p Prone turning left without weapon
AmovPpneMstpSnonWnonDnon_turnR p Prone turning right without weapon
 
AmovPpneMstpSrasWpstDnon p Prone with pistol
AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf p prone - runs forward, holsters handgun, takes prim. weapon
AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2 p crouched - runs forward, holsters handgun, takes prim. weapon
AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon p prone - gets up, holsters handgun, takes prim. weapon
AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon p prone - kneels, aims handgun
AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl p prone - rolls to left, aims handgun
AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr p prone - rolls to right, aims handgun
AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon p prone - holsters handgun, takes prim. weapon, gets up
AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end p prone - holsters handgun, takes prim. weapon, gets up
AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon p prone - holsters handgun, takes prim. weapon, gets up
AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end p prone - holsters handgun, takes prim. weapon, gets up
AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon p prone - holsters handgun, takes binoculars, puts them away, takes handgun
AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end p prone - takes binoculars, puts them away, takes handgun
AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid p prone - holsters handgun, takes binoculars, puts them away, takes handgun
AmovPpneMstpSrasWpstDnon_healed p prone - moves head around
AmovPpneMstpSrasWpstDnon_turnL p Prone turning left with pistol
AmovPpneMstpSrasWpstDnon_turnR p Prone turning right with pistol
 
AmovPpneMstpSrasWrflDnon p Prone with rifle
AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf p prone - gets up, runs forward
AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2 p crouching - gets up, runs forward
AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon p prone - gets up
AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon p prone - kneels, gets up
AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl p prone - aims handgun, rolls to left, gets up
AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr p prone - aims handgun, rolls to right, gets up
AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon p prone - holsters prim. weapon, takes it back, gets up
AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon p prone - holsters prim. weapon, takes handgun
AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end p prone - takes handgun, aims
AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon p prone - takes binoculars, gets up, puts them away, takes prim. weapon
AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end p prone - takes binoculars, gets up, uses them again, puts them away, takes prim. weapon
AmovPpneMstpSrasWrflDnon_healed p prone - moves head, gets up
AmovPpneMstpSrasWrflDnon_turnL p prone - gets up
AmovPpneMstpSrasWrflDnon_turnR p prone - gets up

AmovPsitMstp...

Name Usage Description
AmovPsitMstpSlowWrflDnon - Sitting with rifle
AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon p Gets up from sitting
AmovPsitMstpSlowWrflDnon_Smoking p Sitting and smoking
AmovPsitMstpSlowWrflDnon_WeaponCheck1 p Sitting and checking weapon
AmovPsitMstpSlowWrflDnon_WeaponCheck2 - -
 
AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground - -
AmovPsitMstpSnonWnonDnon_ground p Sitting without weapon
AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon p Sits, goes prone, rises back up

Aswm...

Name Usage Description
AswmPercMrunSnonWnonDf - -
AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon p Swimming
AswmPercMsprSnonWnonDf - -
AswmPercMstpSnonWnonDnon - -
AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf - -
AswmPercMwlkSnonWnonDf - -

Awop

Name Usage Description
AwopPercMstpSgthWnonDnon_end - -
AwopPercMstpSgthWnonDnon_start - -
AwopPercMstpSgthWnonDnon_throw - -
AwopPercMstpSgthWpstDnon_Part1 p Throws a grenade
AwopPercMstpSgthWpstDnon_Part2 - -
AwopPercMstpSgthWpstDnon_Part3 - -
AwopPercMstpSgthWpstDnon_Part4 - -
AwopPercMstpSgthWpstDnon_Part5 - -
AwopPercMstpSgthWrflDnon_End1 - -
AwopPercMstpSgthWrflDnon_End2 - -
AwopPercMstpSgthWrflDnon_Start1 p Throws a grenade
AwopPercMstpSgthWrflDnon_Start2 - -
AwopPercMstpSgthWrflDnon_Throw1 - -
AwopPercMstpSgthWrflDnon_Throw2 - -
 
AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon - -
AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end - -
AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst - -
AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle - -
AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non - -
AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst - -
AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle - -
 
AwopPercMstpSoptWbinDnon_non - -
AwopPercMstpSoptWbinDnon_pst - -
AwopPercMstpSoptWbinDnon_rfl p Uses binoculars
AwopPknlMstpSgthWpstDnon_Part1 - -
AwopPknlMstpSgthWpstDnon_Part2 - -
AwopPknlMstpSgthWpstDnon_Part3 - -
AwopPknlMstpSgthWpstDnon_Part4 - -
AwopPknlMstpSgthWpstDnon_Part5 - -
AwopPknlMstpSgthWrflDnon_End - -
AwopPknlMstpSgthWrflDnon_Start p Kneeling; throws a grenade
AwopPknlMstpSgthWrflDnon_Throw - -
 
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon - -
AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end - -
AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst - -
AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle - -
AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst - -
AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle - -
 
AwopPknlMstpSoptWbinDnon_lnr - -
AwopPknlMstpSoptWbinDnon_pst - -
AwopPknlMstpSoptWbinDnon_rfl - -
AwopPpneMstpSgthWnonDnon_end - -
AwopPpneMstpSgthWnonDnon_start - -
AwopPpneMstpSgthWnonDnon_throw p Throws a grenade
AwopPpneMstpSgthWpstDnon_Part1 - -
AwopPpneMstpSgthWpstDnon_Part2 - -
AwopPpneMstpSgthWpstDnon_Part3 - -
AwopPpneMstpSgthWpstDnon_Part4 - -
AwopPpneMstpSgthWpstDnon_Part5 - -
AwopPpneMstpSgthWrflDnon_End - -
AwopPpneMstpSgthWrflDnon_Start - -
AwopPpneMstpSgthWrflDnon_Throw - -
 
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon - -
AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end - -
AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non - -
AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst - -
AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle - -
AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst - -
AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle - -
 
AwopPpneMstpSoptWbinDnon_non - -
AwopPpneMstpSoptWbinDnon_pst - -
AwopPpneMstpSoptWbinDnon_rfl - -

Basic...

Name Usage Description
BasicDriver s Sitting (low)
BasicDriverDead -
BasicDriverDying s Sitting (high) [same as crew?]
BasicDriverOut - -
BasicDriverOutDead - -
BasicDriverOutDying - -
BasicSittingGunner - -
BasicSittingGunner_Dead - -

Ladder...

Name Usage Description
LadderDownEnd p steps off the bottom of a ladder
LadderDownLoop p endlessly climbs down a ladder
LadderDownStart p starts at the top of a ladder
LadderStatic p stays still on a ladder
LadderUpEnd p steps off the top of a ladder
LadderUpLoop p endlessly climbs up ladder
LadderUpStart p starts at the bottom of a ladder

Misc

Name Usage Description
Crew s Sitting (high)
DeadState s Dies
LauncherReloadKneel - -
 
para_pilot s parachuting pose
 
PistolMagazineReloadKneel - -
PistolMagazineReloadProne - -
PistolMagazineReloadStand - -
 
SprintBaseDf s runs in one direction endlessly
SprintBaseDfl s runs in circle endlessly
SprintBaseDfr - -
SprintCivilBaseDf - -
SprintCivilBaseDfl - -
SprintCivilBaseDfr - -
 
TestDance - -
TestFlipflop - -
TestJabbaFun - -
TestROM - -
TestROMFingers - -
TestSurrender - -
 
TransAnimBase - -
 
WeaponMagazineReloadKneel - -
WeaponMagazineReloadProne p takes weapon off shoulder, goes prone, reloads, gets up again
WeaponMagazineReloadStand - -


List of moves for Queen's Gambit

Acts...

Name Usage Description
ActsPercMrunSlowWrflDf_TumbleOver p
ActsPercMrunSlowWrflDf_FlipFlopPara p
ActsPercMstpSlowWrflDnon_Lolling p
ActsPercMstpSlowWrflDnon_ThingPassingMoving p
ActsPercMstpSlowWrflDnon_listeningOrdersUnderFire p
ActsPercMstpSlowWrflDnon_Talking1 p
ActsPercMstpSlowWrflDnon_Listening p
ActsPercMstpSlowWrflDnon_Talking2 p
ActsPercMstpSnonWnonDnon_Talking2 p
ActsPercMstpSnonWnonDnon_Panicking2 p
ActsPercMstpSnonWnonDnon_Talking1 p
ActsPercMstpSnonWnonDnon_ArrestingManLoopActions p
ActsPercMstpSnonWnonDnon_InterrogationVictim p
ActsPercMstpSnonWnonDnon_Panicking6 p
ActsPercMstpSnonWnonDnon_Panicking4 p
ActsPercMstpSnonWnonDnon_Panicking1 p
ActsPercMstpSnonWnonDnon_ArrestingManLoop p
ActsPercMstpSnonWnonDnon_Panicking7 p
ActsPercMstpSnonWnonDnon_Panicking3 p
ActsPercMstpSnonWnonDnon_ArrestingMan p
ActsPercMstpSnonWnonDnon_Panicking5 p
ActsPercMstpSnonWnonDnon_Listening p
ActsPercMstpSnonWnonDnon_ThingPassingStill p
ActsPercMstpSnonWnonDnon_DancingDuoStefan p
ActsPercMstpSnonWnonDnon_DancingDuoIvan p
ActsPercMstpSnonWnonDnon_DancingStefan p
ActsPercMstpSnonWpstDnon_InterrogationSoldier p
ActsPercMstpSnonWrflDnon_ArrestingSoldier p
ActsPercMwlkSlowWrflDnon_PatrolingBase3 p
ActsPercMwlkSlowWrflDnon_PatrolingBase1 p
ActsPercMwlkSlowWrflDnon_PatrolingBase4 p
ActsPercMwlkSlowWrflDnon_PatrolingBase2 p
ActsPknlMstpSlowWrflDnon_ThingPassingMoving p
ActsPknlMstpSnonWnonDnon_ThingPassingStill p
ActsPknlMstpSnonWnonDnon_TreatingInjured p
ActsPknlMstpSnonWrflDnon_TreatingSoldier p
ActsPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_Injured3 p
ActsPpneMstpSnonWnonDnon_Panicking p
ActsPpneMstpSnonWnonDnon_Injured2 p
ActsPpneMstpSnonWnonDnon_Injured1

Amov...

Name Usage Description
AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape -
AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire -
AmovPercMstpSnonWnonDnon_Panicking3in -
AmovPercMstpSnonWnonDnon_Panicking2in -
AmovPercMstpSnonWnonDnon_Panicking2out -
AmovPercMstpSnonWnonDnon_Panicking2loop -
AmovPercMstpSnonWnonDnon_Panicking3loop -
AmovPercMstpSnonWnonDnon_Panicking1out -
AmovPercMstpSnonWnonDnon_Panicking1in -
AmovPercMstpSnonWnonDnon_Panicking3out -
AmovPercMstpSnonWnonDnon_AmovPlieMstpSnonWnonDnon -
AmovPercMstpSnonWnonDnon_Panicking1loopActions -
AmovPercMstpSnonWnonDnon_Panicking1loop -
AmovPercMwlkSlowWrflDf_ActsPercMstpSlowWrflDnon_HitLeg -
AmovPlieMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon -
AmovPlieMstpSnonWnonDnon -

Asig...

Name Usage Description
AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo -
AsigPercMstpSlowWrflDnon_GoGo -
AsigPercMstpSlowWrflDnon_SendMenInAction -

m#...

Name Usage Description
m1s1pedros -
m1s1wicks -
m1s2lamb -
m1s2wicks -
m1s2zold1 -
m1s2zold2 -
 
m2s1kancler -
m2s1pobocnik -
m2s1wicks -
m2s2bodyguard -
m2s2bodyguard_centered -
m2s2kancler -
m2s2kancler_centered -
m2s2lamb -
m2s2lamb_centered -
m2s2orlando -
m2s2orlando_centered -
m2s2wicks -
m2s2wicks_centered -
m2s2zoldak1 -
m2s2zoldak2 -
m2s3lamb -
m2s3orlando -
m2s3wicks -
 
m5s1gonzales -
m5s1lamb -
m5s1orlando -
 
m6as1gonzales -
m6as1lamb -
m6as1orlando -
m6as2gonzales -
m6as2lamb -
m6as2orlando -
m6bs1zoldak1 -
m6bs1zoldak2 -
m6bs2gonzales -
m6bs2lamb -
m6bs2zoldak1 -
m6bs2zoldak2 -
m6bs3gonzales -
m6bs3lamb -
m6bs3zoldak1 -
m6bs3zoldak2 -

x0...

Name Usage Description
x01lamb -
x01wicks -
x01zoldak1 -
x01zoldak2 -
x03lamb -
x03orlando -
x04gonzales -
x04lamb -
x04orlando -
x05s1gonzales -
x05s1lamb -
x05s1orlandotv -
x05s2gonzales -
x05s2lamb -
x05s2zoldak1 -
x05s2zoldak2 -
x05s3lamb -
x05s3zoldak1 -
x05s3zoldak2 -
x05s4gonzales -
x05s4lamb -
x05s4zoldak -
x05s5a2lamb -
x05s5a2zoldak1 -
x05s5a2zoldak2 -
x05s5alamb -
x05s5azoldak1 -
x05s5azoldak2 -
x05s5b2lamb -
x05s5b2zoldak1 -
x05s5b2zoldak2 -
x05s5bgonzales -
x05s5blamb -

xout...

Name Usage Description
xoutrolamb -
xoutroorlando -
xoutrozoldak1 -
xoutrozoldak2 -