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  • * "draw" arguments: see onDraw event |r1= Script Handle |x1= ["Init", [_anAARDisplay]] call BIS_fnc_diagAAR; |seealso= BIS_fnc_diag ...
    1 KB (175 words) - 19:17, 9 August 2022
  • called every frame, it is preferable using the onDraw UI Event Handler. To draw a color filled arrow of custom shape see BIS_fnc_drawArrow. ...
    1 KB (177 words) - 18:30, 20 January 2023
  • to be executed each frame (preferably inside an onDraw event handler). |s1= mainmap mapCenterOnCamera enable |p1= mainmap: Control ...
    1 KB (131 words) - 11:34, 19 April 2024
  • called every frame, it is preferable using the onDraw UI Event Handler. informative|Some useful icons can be found in configFile >> "CfgVehicleIcons ...
    4 KB (467 words) - 10:48, 16 September 2023
  • ==== onDraw ==== * Use on: Map, Display (only on UIOnTexture Display arma3|2.12) * Fired on: Fires when the map is drawn or the UI On Texture ...
    22 KB (3,038 words) - 18:08, 22 April 2024
  • * onDraw }} abc start === A === {{CT|attribute |name=ActiveMarker |type1=Class |value1=class ActiveMarker { color[] = {0.3,0.1,0.9,1}; ...
    38 KB (3,420 words) - 11:58, 6 December 2023