accTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |game1= ofp |version1= 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.51 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 " to " |game1= ofp |version1= 1.00 |game...)
m (Text replacement - " " to " ")
Line 29: Line 29:


|r1= [[Number]]
|r1= [[Number]]
 
 
|x1= <code>_acc = [[accTime]];</code>
|x1= <code>_acc = [[accTime]];</code>



Revision as of 20:53, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns the current simulation acceleration factor.
Groups:
Time

Syntax

Syntax:
accTime
Return Value:
Number

Examples

Example 1:
_acc = accTime;

Additional Information

See also:
setAccTimesetTimeMultipliertimeMultiplieruseAudioTimeForMoves

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 2, 2006 - 03:10
Hoz
Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.