ctrlCommitted: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Check if the control animation is finished. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| [[Boolean]] <nowiki>=</nowiki> '''ctrlCommitted''' controlName|= Syntax
|game4= tkoh
|version4= 1.00


|p1= controlName: [[Control]] |= Parameter 1
|game5= arma3
|version5= 0.50


| [[Boolean]] |= Return value
|gr1= GUI Control
____________________________________________________________________________________________
 
|x1= <pre>_done = ctrlCommitted _control</pre> |= Example 1
____________________________________________________________________________________________


| [[ctrlCommit]]  |= See also
|descr= Check if the control animation is finished.


}}
|s1= [[ctrlCommitted]] controlName


<h3 style="display:none">Notes</h3>
|p1= controlName: [[Control]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Boolean]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_done = ctrlCommitted _control;</sqf>


[[Category:Scripting Commands|CTRLCOMMITTED]]
|seealso= [[ctrlCommit]]
[[Category:Scripting Commands ArmA|CTRLCOMMITTED]]
}}
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 22:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Check if the control animation is finished.
Groups:
GUI Control

Syntax

Syntax:
ctrlCommitted controlName
Parameters:
controlName: Control
Return Value:
Boolean

Examples

Example 1:
_done = ctrlCommitted _control;

Additional Information

See also:
ctrlCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note