deleteStatus: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
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{{Command|Comments=
{{RV|type=command


| ofpr |Game name=
|game1= ofp
|version1= 1.75


|1.75|Game version=
|game2= ofpe
|version2= 1.00


|eff= global |Multiplayer Effects=
|game3= arma1
|version3= 1.00


|gr1= Object Manipulation |GROUP1=
|game4= arma2
|version4= 1.00


| Delete a status (created with [[saveStatus]]) from the campaign's progress file. |DESCRIPTION=
|game5= arma2oa
|version5= 1.50


| [[Boolean]] <nowiki>=</nowiki> '''deleteStatus''' statusName |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= statusName: [[String]] - name of the saved status |PARAMETER1=
|game7= arma3
|version7= 0.50


| [[Boolean]] - 
|eff= global
true if the status was deleted successfully, false if not |RETURNVALUE=
 
|x1= <pre>? deleteStatus "playerStatus" : "saved status gone from campaign"</pre> |EXAMPLE1=


| [[saveStatus]] |SEEALSO=
|gr1= Object Manipulation


}}
|descr= Deletes a status created with [[saveStatus]] from the campaign's progress file.
 
|s1= [[deleteStatus]] statusName
 
|p1= statusName: [[String]] - name of the saved status
 
|r1= [[Boolean]] - [[true]] if the status was deleted successfully, [[false]] if not


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_deleted = deleteStatus "playerStatus";</sqf>


[[Category:Scripting Commands|DELETESTATUS]]
|seealso= [[saveStatus]] [[deleteIdentity]] [[saveIdentity]]
[[Category:Scripting Commands OFP 1.99|DELETESTATUS]]
}}
[[Category:Scripting Commands OFP 1.96|DELETESTATUS]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Command_Group:_Mission_Information|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Deletes a status created with saveStatus from the campaign's progress file.
Groups:
Object Manipulation

Syntax

Syntax:
deleteStatus statusName
Parameters:
statusName: String - name of the saved status
Return Value:
Boolean - true if the status was deleted successfully, false if not

Examples

Example 1:
_deleted = deleteStatus "playerStatus";

Additional Information

See also:
saveStatus deleteIdentity saveIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note