diag frameNo: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{DISPLAYTITLE:diag_frameNo}}
{{DISPLAYTITLE:diag_frameNo}}
{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Diagnosis |GROUP1=
|gr1= Diagnosis


|gr2= Performance Logging|GROUP2=
|gr2= Performance Logging


| Returns number of frame currently displayed. |DESCRIPTION=
| Returns number of frame currently displayed.


| '''diag_frameNo''' |SYNTAX=
| '''diag_frameNo'''


|p1= |PARAMETER1=  
|p1=


|p2= |PARAMETER2=  
|p2=


|p3= |PARAMETER3=  
|p3=


| [[Number]] |RETURNVALUE=
| [[Number]]




|x1= <code>_currFrameNo = [[diag_frameNo]];</code>|EXAMPLE1=
|x1= <code>_currFrameNo = [[diag_frameNo]];</code>




| [[diag_fps]], [[diag_fpsMin]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]] |SEEALSO=
| [[diag_fps]], [[diag_fpsMin]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:29, 18 January 2021


Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed.
Groups:
DiagnosisPerformance Logging

Syntax

Syntax:
diag_frameNo
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameNo;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.