diag frameNo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Line 28: Line 28:
}}
}}


{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<dl class="command_description">
<dl class="command_description">

Revision as of 23:29, 16 June 2021

Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed.
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
diag_frameNo
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameNo;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.