diag frameNo: Difference between revisions

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(naming convention)
 
(format)
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|x1= <code>_currFrameNo = diag_frameNo;</code>|= EXAMPLE1  
|x1= <code>_currFrameNo = [[diag_frameNo]];</code>|= EXAMPLE1  


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Revision as of 12:00, 29 August 2015


Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed .
Groups:
Uncategorised

Syntax

Syntax:
diag_frameNo
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameNo;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_logdiag_tickTime

Notes

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Notes

Bottom Section

Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.