doWatch: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|arg= local |Multiplayer Arguments=
|arg= local


|eff= global |Multiplayer Effects=
|eff= global


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


| Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target. |DESCRIPTION=
| Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.


| unit(s) '''doWatch''' position |SYNTAX=
| unit(s) '''doWatch''' position


|p1= unit(s): [[Object]] or [[Array]] |PARAMETER1=
|p1= unit(s): [[Object]] or [[Array]]


|p2= position: [[Array]] - format [[Position]] |PARAMETER2=
|p2= position: [[Array]] - format [[Position]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|s2= unit(s) '''doWatch''' target |SYNTAX2=
|s2= unit(s) '''doWatch''' target


|p21= unit(s): [[Object]] or [[Array]] |PARAMETER21=
|p21= unit(s): [[Object]] or [[Array]] |PARAMETER21=
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|p22= target: [[Object]] |PARAMETER22=
|p22= target: [[Object]] |PARAMETER22=


|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]]


|x1= <code>_soldierOne '''doWatch''' [[markerPos]] "MarkerMoveOne"</code>
|x1= <code>_soldierOne '''doWatch''' [[markerPos]] "MarkerMoveOne"</code>


The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed. |EXAMPLE1=
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.


|x2= <code>_soldierOne '''doWatch''' _eastSoldier</code>
|x2= <code>_soldierOne '''doWatch''' _eastSoldier</code>


The unit named "soldierOne" will watch the unit named "eastSoldier". |EXAMPLE2=
The unit named "soldierOne" will watch the unit named "eastSoldier".


| [[commandWatch]], [[lookAt]], [[glanceAt]] |SEEALSO=
| [[commandWatch]], [[lookAt]], [[glanceAt]]


}}
}}

Revision as of 01:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne" The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatchlookAtglanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on April 18, 2015 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.