flag: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
Line 9: Line 9:


|eff= |Multiplayer Effects=
|eff= |Multiplayer Effects=
|gr1= Flags |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 25: Line 27:


| [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO=
| [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO=
|gr1= Flags
|gr2= Object Information
}}
}}



Revision as of 18:07, 26 September 2020

Hover & click on the images for description

Description

Description:
Returns the original flag pole of the flag the unit is carrying.
Groups:
Flags

Syntax

Syntax:
flag unit
Parameters:
unit: Object
Return Value:
Object - Flag pole object the flag belongs to. If the unit carries no flag, objNull is returned.

Examples

Example 1:
_flag = flag _soldier;

Additional Information

See also:
flagOwnersetFlagOwnersetFlagSidesetFlagTextureflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section