getResolution: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (add note date)
(example)
Line 19: Line 19:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>_values = [[getResolution]];</code> |=  
|x1= <code>_res = [[getResolution]]; //some single monitor setup</code>
|x2= <code>[[if]] ([[isDedicated]]) [[then]] {[[diag_log]] [[getResolution]]};</code>
<code>[
1360, //width
768, //height
867, //2D viewport width
653, //2D viewport height
1.77778, //aspect ratio
0.85 //UI scale
]</code> |= |=  
|x2= <code>_res = [[getResolution]]; //dedicated server</code>
<code>[
<code>[
160, //width
160, //width
Line 29: Line 37:
0.85 //UI scale
0.85 //UI scale
]</code> |=  
]</code> |=  
|x3= <code>_res = [[getResolution]]; //some triple monitor setup</code>
<code>[
5760, //width
1080, //height
792, //2D viewport width
594, //2D viewport height
5.33333, //aspect ratio
0.55 //UI scale
]</code> |=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 18:53, 5 October 2014

Hover & click on the images for description

Description

Description:
Returns an array containing all information about resolution.
The returned Array is as follow: [width, height, 2D viewport width, 2D viewport height, aspect ratio, UI scale]
Note: aspect ratio and UI scale are returned as coefficients and not 16:9 for example.
Groups:
Uncategorised

Syntax

Syntax:
getResolution
Return Value:
Array

Examples

Example 1:
_res = getResolution; //some single monitor setup [ 1360, //width 768, //height 867, //2D viewport width 653, //2D viewport height 1.77778, //aspect ratio 0.85 //UI scale ]
Example 2:
_res = getResolution; //dedicated server [ 160, //width 120, //height 136, //2D viewport width 102, //2D viewport height 1.33333, //aspect ratio 0.85 //UI scale ]
Example 3:
_res = getResolution; //some triple monitor setup [ 5760, //width 1080, //height 792, //2D viewport width 594, //2D viewport height 5.33333, //aspect ratio 0.55 //UI scale ]

Additional Information

See also:
worldToScreenscreenToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 05:38, 20 December 2010
tom_48_97
This command can be usefull to play a video (see this function BIS_fnc_playVideo) in the given format if you've compiled it for different UI scale.

Bottom Section