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Revision as of 23:37, 16 June 2021

Hover & click on the images for description

Description

Description:
Base-10 logarithm of x.
The function of log(x) will never touch the y-axis.
Groups:
Math

Syntax

Syntax:
log x
Parameters:
x: Number - A positive number
Return Value:
Number

Examples

Example 1:
_log = log 10;
Example 2:
_log = log abs -10;
Example 3:
finite log -10; // Returns false

Additional Information

See also:
Math Commands, Logarithm

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 23:14, 16 Jun 2014
ffur2007slx2_5
To clarify: y = 10 ^ x // x = log y People use logarithm at the purpose of simplifying multiplication via exponents plus years before. 23456*45634 = 1.07039e+009 log 23456 = 4.37025; log 45634 = 4.65929; (log 23456) + (log 45634) = 9.02954 10^((log 23456) + (log 45634)) = 10 ^ 9.02954 // same as 23456*45634 As modern usage, for instance, to evaluate another exponent when multiple is known (Which magnitude is 4 times stronger than 8.3 earthquake?): //_Unknown = log x; 8.3 = log y // x = 10 ^_Unknown; y = 10 ^8.3 //x/y = (10 ^_Unknown)/(10 ^8.3) = log 4 // x/y = _Unknown – 8.3 = 0.6 //_result = 8.9 magnitude _result = (log 4) + 8.3