mapCenterOnCamera: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.02


|1.02|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Enable/disable continuous centering the map on the camera position. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| control '''mapCenterOnCamera''' enable |= Syntax
|game4= arma3
|version4= 0.50


|p1= control: [[Control]] - |= PARAMETER1
|gr1= GUI Control - Map


|p2= enable: [[Boolean]] -  |= PARAMETER2
|descr= The main syntax enables/disables continuous centering of the main map type control on the camera position. Needs to be executed once.<br>
The alternative syntax centers mini map type control on camera. Needs to be executed each frame (preferably inside an {{hl|onDraw}} event handler).


| [[Nothing]] |= RETURNVALUE
|s1= mainmap [[mapCenterOnCamera]] enable


|p1= mainmap: [[Control]]


|x1= <code>//--- Minimap update
|p2= enable: [[Boolean]]
(([[uiNamespace]] [[getVariable]] "BIS_UAV_DISPLAY") [[displayCtrl]] 112410) [[mapCenterOnCamera]] [[true]];</code>|= EXAMPLE1


____________________________________________________________________________________________
|r1= [[Nothing]]


|= SEEALSO
|s2= [[mapCenterOnCamera]] minimap


| |= MPBEHAVIOUR
|s2since= arma3 1.48
____________________________________________________________________________________________
 
}}
|p21= minimap: [[Control]]


<h3 style='display:none'>Notes</h3>
|r2= [[Array]] in format [[Position#PositionASL|PositionASL]] of the map center (camera focus object's '''model centre'''<nowiki/>'s position (see [[getPosWorld]])) in render scope
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>
</dl>
// --- Minimap update
((uiNamespace getVariable "BIS_UAV_DISPLAY") displayCtrl 112410) mapCenterOnCamera true;
</sqf>


<h3 style='display:none'>Bottom Section</h3>
|seealso= [[ctrlMapAnimAdd]] [[ctrlMapAnimCommit]] [[getPosWorld]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Camera Control|mapCenterOnCamera]]

Latest revision as of 11:34, 19 April 2024

Hover & click on the images for description

Description

Description:
The main syntax enables/disables continuous centering of the main map type control on the camera position. Needs to be executed once.
The alternative syntax centers mini map type control on camera. Needs to be executed each frame (preferably inside an onDraw event handler).
Groups:
GUI Control - Map

Syntax

Syntax:
mainmap mapCenterOnCamera enable
Parameters:
mainmap: Control
enable: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
mapCenterOnCamera minimap
Parameters:
minimap: Control
Return Value:
Array in format PositionASL of the map center (camera focus object's model centre's position (see getPosWorld)) in render scope

Examples

Example 1:
// --- Minimap update ((uiNamespace getVariable "BIS_UAV_DISPLAY") displayCtrl 112410) mapCenterOnCamera true;

Additional Information

See also:
ctrlMapAnimAdd ctrlMapAnimCommit getPosWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note