posScreenToWorld: Difference between revisions

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m (Ditto here)
m (Reverted edits by Planck (Talk); changed back to last version by Kronzky)
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|p2= position: [[Position2D]] |= Parameter 2
|p2= position: [[Position2D]] |= Parameter 2


| [[Array]] ([[Position2D]] Format) |= Return value
| [[Position2D]] |= Return value
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Revision as of 20:57, 24 September 2008

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Convert screen coordinates in map to world coordinates.
Groups:
Uncategorised

Syntax

Syntax:
map posScreenToWorld position
Parameters:
map : Control
position: Position2D
Return Value:
Position2D

Examples

Example 1:
_WorldCoord = _Control posScreenToWorld _ScreenCoord
Example 2:
_WorldCoord = _Control posScreenToWorld [_x,_y]

Additional Information

See also:
ctrlMapScreenToWorldctrlMapWorldToScreenposWorldToScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 7, 2007 - 10:03
LowFly
Notes: You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0;
_y = returnArray select 1;

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