saveOverlay: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
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|descr= Save the current overlay.
|descr= Save the current overlay.
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


|s1= '''saveOverlay''' map
|s1= [[saveOverlay]] map
 
|p1= map: [[Control]] -


|p1= map: [[Control]]
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>saveOverlay _map</code>
|x1= <sqf>saveOverlay _map;</sqf>


|seealso= -
|seealso= -
}}
}}

Latest revision as of 12:52, 26 March 2024

Hover & click on the images for description

Description

Description:
Save the current overlay.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
saveOverlay map
Parameters:
map: Control
Return Value:
Nothing

Examples

Example 1:
saveOverlay _map;

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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