setMarkerPos

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Revision as of 19:36, 26 March 2016 by Krzmbrzl (talk | contribs) (formatted notes)
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Description

Description:
Moves the marker. Pos format is Position2D.
Groups:
Uncategorised

Syntax

Syntax:
markerName setMarkerPos pos
Parameters:
markerName: String
pos: Array - format Position2D
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPos getMarkerPos "MarkerTwo"

Additional Information

See also:
setMarkerBrushsetMarkerColorsetMarkerDircreateMarkersetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

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Notes

Pulverizer
Effect is local in OFP.
Posted on March 31, 2008 - 22:25 (CEST)
Doolittle
This command will not move a marker on dedicated server (if a client calls it). AI will continue to respawn at old spot if you are moving something like respawn_west.
Posted on August 7, 2009 - 02:03 (CEST)
Dr Eyeball
The marker position can actually be set in 3D. This has a benefit for respawn markers, when placed at the correct altitude ASL on the LHD, the correct altitude will be used for respawn. There is no particular benefit for regular markers since markerPos will still return 0 for the altitude array element.

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