setSimpleTaskTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (formatting)
 
(3 intermediate revisions by one other user not shown)
Line 14: Line 14:
|descr= Attach a target to the simple task.<br>Overrides [[setSimpleTaskDestination]].
|descr= Attach a target to the simple task.<br>Overrides [[setSimpleTaskDestination]].


|s1= task '''setSimpleTaskTarget''' [target, precisePosition]
|s1= task [[setSimpleTaskTarget]] [target, precisePosition]


|p1= task: [[Task]]
|p1= task: [[Task]]
Line 24: Line 24:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>task setSimpleTaskTarget [targetVehicle, true];</code>
|x1= <sqf>task setSimpleTaskTarget [targetVehicle, true];</sqf>


|seealso= [[briefing]], [[createSimpleTask]], [[setSimpleTaskDestination]]
|seealso= [[briefing]] [[createSimpleTask]] [[setSimpleTaskDestination]]
}}
}}

Latest revision as of 17:39, 20 April 2022

Hover & click on the images for description

Description

Description:
Attach a target to the simple task.
Overrides setSimpleTaskDestination.
Groups:
Briefing

Syntax

Syntax:
task setSimpleTaskTarget [target, precisePosition]
Parameters:
task: Task
target: Object
precisePosition: Boolean - use exact position of the target for map marker / HUD indicator instead of the position known to the owner of the task (depending on the knowledge about the target)
Return Value:
Nothing

Examples

Example 1:
task setSimpleTaskTarget [targetVehicle, true];

Additional Information

See also:
briefing createSimpleTask setSimpleTaskDestination

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note