Category:Operation Flashpoint: Resistance: Scripting Commands
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Scripting commands available in Operation Flashpoint: Resistance.
See also
- Scripting Commands by Functionality
- Commands introduced in different Operation Flashpoint: Resistance versions by clicking on one of the images below:
Subcategories
This category has only the following subcategory.
Pages in category "Operation Flashpoint: Resistance: Scripting Commands"
The following 68 pages are in this category, out of 68 total.
- addEventHandler
- addMagazinePool
- addWeaponPool
- animate
- animationPhase
- call
- cheatsEnabled
- clearMagazinePool
- clearWeaponPool
- comment
- deleteIdentity
- deleteStatus
- dialog
- do
- drop
- else
- enemy
- engineOn
- fillWeaponsFromPool
- friendly
- if
- isEngineOn
- loadFile
- loadIdentity
- loadStatus
- magazines
- missionName
- missionStart
- object
- onBriefingGear
- onBriefingGroup
- onBriefingNotes
- onBriefingPlan
- onMapSingleClick
- pickWeaponPool
- playersNumber
- preprocessFile
- primaryWeapon
- putWeaponPool
- queryMagazinePool
- queryWeaponPool
- removeAllEventHandlers
- removeEventHandler
- resize
- saveIdentity
- saveStatus
- secondaryWeapon
- set
- setObjectTexture
- setRain
- setSkill
- setTerrainGrid
- setVelocity
- sideEnemy
- sideFriendly
- sideLogic
- skill
- sliderPosition
- sliderRange
- sliderSetPosition
- sliderSetRange
- sliderSetSpeed
- sliderSpeed
- then
- typeOf
- velocity
- weapons
- while