Talk:Scripting Commands by Functionality

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Template for cut/paste classification

I've found it useful to have this list readily available, to cut & paste the appropriate parts into the commands: [[Category:Command_Group:_Camera_Control|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Environment|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Interaction|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Markers|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Math|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Mission_Information|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Program_Flow|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Radio_Control|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Sounds|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Activators|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]] [[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] If you're going through a list of commands and come across one that you're not quite sure about - rather than leaving it empty, put it into the [[Category:Command_Group:_Unknown|{{uc:{{PAGENAME}}}}]] group, so those unclassified commands can later easily be found and updated.