setObjectTexture (VBS1)

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Virtual Battlespace 1 version 2.12.142.12
Hover & click on the images for descriptions

Description

Description:
Set ObjectTexture

Syntax

Syntax:
obj setObjectTexture string
Parameters:
obj: Object
string: String
Return Value:
Nothing

Examples

Example:
Example needed

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on September 13, 2006 - 17:49
Shinraiden
The difference from the standard OFP setObjectTexture is that in VBS1 you may also use an object ID for an object placed on a WRP map, as opposed to only objects placed by the mission in OFP. All the other rules about setObjectTexture, such as the hiddenSelections[]={}; array requirement, are still applicable.

Bottom Section