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	<id>https://community.bistudio.com/wiki?action=history&amp;feed=atom&amp;title=Arma_Reforger%3ACharacter_SoundInfo_Signals_Reference</id>
	<title>Arma Reforger:Character SoundInfo Signals Reference - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://community.bistudio.com/wiki?action=history&amp;feed=atom&amp;title=Arma_Reforger%3ACharacter_SoundInfo_Signals_Reference"/>
	<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;action=history"/>
	<updated>2026-04-18T22:26:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=371030&amp;oldid=prev</id>
		<title>Lou Montana: Text replacement - &quot;\{\{GameCategory\|armaR\|Modding\|(Guidelines|Tutorials)\|([^=&amp;#8629;]*)\}\}&quot; to &quot;{{GameCategory|armaR|Modding|$2|$1}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=371030&amp;oldid=prev"/>
		<updated>2025-02-26T12:32:11Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;\{\{GameCategory\|armaR\|Modding\|(Guidelines|Tutorials)\|([^=↵]*)\}\}&amp;quot; to &amp;quot;{{GameCategory|armaR|Modding|$2|$1}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:32, 26 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l364&quot;&gt;Line 364:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 364:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{GameCategory|armaR|Modding|Guidelines&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Assets&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{GameCategory|armaR|Modding&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Assets&lt;/ins&gt;|Guidelines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lou Montana</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346849&amp;oldid=prev</id>
		<title>Reyhard: /* List of signal and item hierarchy */</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346849&amp;oldid=prev"/>
		<updated>2023-08-07T14:59:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;List of signal and item hierarchy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:59, 7 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== List of signal and item hierarchy ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== List of signal and item hierarchy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sortable&lt;/ins&gt;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Prefab&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Prefab&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Signal&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Signal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Reyhard</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346848&amp;oldid=prev</id>
		<title>Reyhard at 14:57, 7 August 2023</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346848&amp;oldid=prev"/>
		<updated>2023-08-07T14:57:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 7 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TOC|side}}== SoundInt&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TOC|side}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== SoundInt ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Reyhard</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346847&amp;oldid=prev</id>
		<title>Reyhard at 14:57, 7 August 2023</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346847&amp;oldid=prev"/>
		<updated>2023-08-07T14:57:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 7 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== SoundInt: ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TOC|side}}&lt;/ins&gt;== SoundInt: ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l362&quot;&gt;Line 362:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 362:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{GameCategory|armaR|Modding|Guidelines|Assets}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Reyhard</name></author>
	</entry>
	<entry>
		<id>https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346846&amp;oldid=prev</id>
		<title>Reyhard: Created page with &quot;== SoundInt: ==  * SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is. * If slot is empty signal...&quot;</title>
		<link rel="alternate" type="text/html" href="https://community.bistudio.com/wiki?title=Arma_Reforger:Character_SoundInfo_Signals_Reference&amp;diff=346846&amp;oldid=prev"/>
		<updated>2023-08-07T14:56:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== SoundInt: ==  * SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is. * If slot is empty signal...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== SoundInt: ==&lt;br /&gt;
&lt;br /&gt;
* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.&lt;br /&gt;
* If slot is empty signal value =  -1&lt;br /&gt;
* Coding of Weapon SoundInt example: '''1 02 01 00'''&lt;br /&gt;
** 1 - Weapons&lt;br /&gt;
** 02 - Group (Pistol, LMG)&lt;br /&gt;
** 01 - Type (AK74)&lt;br /&gt;
** 00 - Variation&lt;br /&gt;
* Those signals then trigger extra sounds when i.e. character moves. Example: metal rattle when harness is worn &lt;br /&gt;
&lt;br /&gt;
== List of signal and item hierarchy ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prefab&lt;br /&gt;
!Signal&lt;br /&gt;
!SoundInt&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Component&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Helmets'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |HeadCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Helmet_PASGT&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |HeadCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |110&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Helmet_PASGT_cover&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |HeadCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |115&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Helmet_SSh68&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |HeadCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |120&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Helmet_SSh68_cover&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |HeadCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |125&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''FaceCover'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |FaceCoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Jackets'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |JacketSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |300&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Jacket_US_BDU&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |JacketSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |310&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Jacket_M88&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |JacketSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |320&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Vest'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |VestSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |400&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PASGT Vest&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |VestSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |410&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |6B2_Vest&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |VestSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |420&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Vest_SovietHarness_suspenders_base&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |VestSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |440&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Pants'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PantsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |500&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Pants_BDU&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PantsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |510&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Pants_M88&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PantsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |520&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Boots'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BootsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |600&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |CombatBoots_US_01&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BootsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |610&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |CombatBoots_Soviet_01&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BootsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |620&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |JungleBoots&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BootsSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |630&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Cover'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |CoverSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |700&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Backpack'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BackPackSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |800&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Backpack_ALICE_Medium&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BackPackSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |810&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Backpack_ALICE_Medium_Frame&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BackPackSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |815&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Veshmeshok&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BackPackSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |820&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Kolobok&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BackPackSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |830&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Vest_ALICE_suspenders_base&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Attachment1SoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |BaseLoadoutComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Underbarrel-Attachments'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''9000 - 9999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M203&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |9001&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |GP25&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |9002&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Scopes/Optics'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |ZeroingSoundInt&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |10000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SCR_2DPIPSightsComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PSO-1&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |ZeroingSoundInt&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |10001&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SCR_2DPIPSightsComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |ARTII&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |ZeroingSoundInt&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |10002&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SCR_2DPIPSightsComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Colt 4x20&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |ZeroingSoundInt&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |10004&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SCR_2DPIPSightsComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Weapons'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''1000000 - 1999999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
|'''Grenades / Throwables'''&lt;br /&gt;
|SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
|'''1000000 - 1099999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Generic Grenade&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1000000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |RGD2&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1000100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
|'''Pistols'''&lt;br /&gt;
|SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
|'''1010000 - 1019999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Generic Pistol&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1010000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Makarov&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1010100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Beretta&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1010200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Rifles'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''1020000 - 1029999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Generic&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1020000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |AK 74 / 47 / VZ 58 Family&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1020100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |AK with UGL attachment&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1020101&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M16&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1020200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M16 with UGL attachment&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1020201&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Long Rifles'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''1030000 - 1039999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SVD&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1030100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M21&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1030200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''LMGs'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''1040000 - 1049999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Generic LMG&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M249&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M60&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M60 (mounted on tripod, exterior)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040250&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PKM&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040300&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |PKM (mounted on tripod, exterior)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040350&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |RPK7&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1040400&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''Launchers'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |'''1050000 - 1059999'''&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |Generic Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1050000&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |RPG7&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1050100&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |RPG22&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1050200&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |M72 LAW&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |SightSoundInt / RHItemSoundInfo / BackItemSoundInfo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |1050300&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |WeaponComponent&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reyhard</name></author>
	</entry>
</feed>