BIS fnc moduleSaveGame: Difference between revisions
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{{Function|Comments= | |||
{{Function|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |Saves the game. Saving has to be enabled.|Description= | ||
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| | | [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax= | ||
|p1= nil: [[Nothing]] - Not used |Parameter 1= | |||
|p2= nil: [[Nothing]] - Not used |Parameter 2= | |||
|p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved |Parameter 3= | |||
| | | [[Boolean]] - Always [[true]] |Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | [[saveGame]], [[BIS_fnc_saveGame]] |See also= | ||
}} | }} | ||
Revision as of 09:07, 4 July 2018
Description
- Description:
- Saves the game. Saving has to be enabled.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) When true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGameBIS_fnc_saveGame
Notes
-
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