Game logic - Logic label – Ylands
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*Label collection is dynamic. It is possible to add/remove game logic during play. | *Label collection is dynamic. It is possible to add/remove game logic during play. | ||
'''Spawn points | '''Spawn points''' | ||
*It is possible to group [[Ylands Game logic - Spawn point|Spawn points]] in a Logic label and use it as spawn place in [[Ylands Game logic - Player role|Player role]] and [[Ylands Game logic - Player team|Player team]]. Player spawn is then selected randomly from the collection. | *It is possible to group [[Ylands Game logic - Spawn point|Spawn points]] in a Logic label and use it as spawn place in [[Ylands Game logic - Player role|Player role]] and [[Ylands Game logic - Player team|Player team]]. Player spawn is then selected randomly from the collection. | ||
'''Notes | '''Notes''' | ||
*New game logic assigned trough script are put at the end of the list. | *New game logic assigned trough script are put at the end of the list. | ||
Revision as of 16:51, 2 December 2018
Description
Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.
- Each game logic can be part of any number of Labels.
- Label collection is dynamic. It is possible to add/remove game logic during play.
Spawn points
- It is possible to group Spawn points in a Logic label and use it as spawn place in Player role and Player team. Player spawn is then selected randomly from the collection.
Notes
- New game logic assigned trough script are put at the end of the list.
Properties
Logic
- List of Game logic belonging to current Label.
- Click + to add new entries and then use picker to select entity from scene.
Logic label events
Related instructions
Logic label
Game logic
Template:Ylands scripting navbox