BIS fnc setRank: Difference between revisions

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| Set rank of vehicle crew.|= Description
| Set rank of vehicle crew.|DESCRIPTION=
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| [target, rank] call [[BIS_fnc_setRank]] |= Syntax
| [target, rank] call [[BIS_fnc_setRank]] |SYNTAX=
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|p1= target: [[Object]] - The vehicle whose crew's rank should be adjusted|= Parameter 1
|p1= target: [[Object]] - The vehicle whose crew's rank should be adjusted|PARAMETER1=
|p2= rank: [[String]] or [[Number]] - Rank name or rank ID, can be:<br>
|p2= rank: [[String]] or [[Number]] - Rank name or rank ID, can be:<br>
0 - "Private"<br>
0 - "Private"<br>
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4 - "Captain"<br>
4 - "Captain"<br>
5 - "Major"<br>
5 - "Major"<br>
6 - "Colonel"|= Parameter 2
6 - "Colonel"|PARAMETER2=
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| [[Boolean]]|= Return value
| [[Boolean]]|RETURNVALUE=
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| [[rank]], [[setRank]] |= See also
| [[rank]], [[setRank]] |SEEALSO=
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Revision as of 14:33, 7 April 2019

Hover & click on the images for description

Description

Description:
Set rank of vehicle crew.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target, rank] call BIS_fnc_setRank
Parameters:
target: Object - The vehicle whose crew's rank should be adjusted
rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel"
Return Value:
Boolean

Examples

Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;

Additional Information

See also:
ranksetRank

Notes

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Notes

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