enableIRLasers: Difference between revisions
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| Allows the AI to use IR lasers |= | | Allows the AI to use IR lasers |DESCRIPTION= | ||
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| thing '''enableIRLasers''' value |= | | thing '''enableIRLasers''' value |SYNTAX= | ||
|p1= thing: [[Object]] or [[Group]] - the unit or the group allowed to use IR lasers |= | |p1= thing: [[Object]] or [[Group]] - the unit or the group allowed to use IR lasers |PARAMETER1= | ||
|p2= value: [[Boolean]] - true/false |= | |p2= value: [[Boolean]] - true/false |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <pre>(units group player) enableIRLasers true</pre> |= | |x1= <pre>(units group player) enableIRLasers true</pre> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:38, 7 April 2019
Description
- Description:
- Allows the AI to use IR lasers
- Groups:
- Uncategorised
Syntax
- Syntax:
- thing enableIRLasers value
- Parameters:
- thing: Object or Group - the unit or the group allowed to use IR lasers
- value: Boolean - true/false
- Return Value:
- Nothing
Examples
- Example 1:
(units group player) enableIRLasers true
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters