BIS fnc areEqualNotNil: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "|= Game version" to "|Game version=")
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Revision as of 23:20, 29 August 2019


Hover & click on the images for description

Description

Description:
Compares all elements of passed array between each other and returns true is all are defined and identical.
Very fast, different from BIS_fnc_areEqual in that nil values will not be considered equal to each other.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[anything1, anything2, …] call BIS_fnc_areEqualNotNil
Parameters:
anythings: Anything - nil values won't be considered equal
Return Value:
Boolean

Examples

Example 1:
[[1, 2, [3, [4, 5]]], [1, 2, [3, [4, 5]]]] call BIS_fnc_areEqualNotNil; // true [[1, 2, [3, [4, nil]]], [1, 2, [3, [4, nil]]]] call BIS_fnc_areEqualNotNil; // false
Example 2:
[nil, nil] call BIS_fnc_areEqualNotNil; // false

Additional Information

See also:
isEqualToBIS_fnc_areEqual

Notes

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Notes

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