BIS fnc allSynchronizedObjects: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
||
Line 4: | Line 4: | ||
| arma3 |Game name= | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:27, 30 August 2019
Description
- Description:
- Return all synchronized objects, including those synced to synced and so on.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, filter] call BIS_fnc_allSynchronizedObjects
- Parameters:
- object: Object - Parent object
- filter: String or Array of strings - (Optional, default "") Class name filter. 1 or more class name of objects we are interested in
- Return Value:
- Array - Synchronized objects
Examples
- Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;
Additional Information
- See also:
- BIS_fnc_synchronizedObjects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note