Mr H. – User talk
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
|||
Line 5: | Line 5: | ||
"so the example provided to delete all waypoints should be" - no it shouldn't. The example shows how to delete ALL waypoints, your example doesn't do this. Please edit your note [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 18:06, 17 November 2019 (CET) | "so the example provided to delete all waypoints should be" - no it shouldn't. The example shows how to delete ALL waypoints, your example doesn't do this. Please edit your note [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 18:06, 17 November 2019 (CET) | ||
I have modified it per your request (and corrected a mistake I made when copy/pasting from my code editor) but it is not necessary to remove waypoint with index 0 (tested it before posting) | I have modified it per your request (and corrected a mistake I made when copy/pasting from my code editor) but it is not necessary to remove waypoint with index 0 (tested it before posting) | ||
:In order to empty waypoints array for a group you need to iterate through every waypoint, if you iterate through one less, the 1st one is never removed, not sure how you tested your code [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 20:33, 17 November 2019 (CET) |
Revision as of 20:33, 17 November 2019
deleteWaypoint
https://community.bistudio.com/wiki/deleteWaypoint
"so the example provided to delete all waypoints should be" - no it shouldn't. The example shows how to delete ALL waypoints, your example doesn't do this. Please edit your note killzone_kid (talk) 18:06, 17 November 2019 (CET) I have modified it per your request (and corrected a mistake I made when copy/pasting from my code editor) but it is not necessary to remove waypoint with index 0 (tested it before posting)
- In order to empty waypoints array for a group you need to iterate through every waypoint, if you iterate through one less, the 1st one is never removed, not sure how you tested your code killzone_kid (talk) 20:33, 17 November 2019 (CET)