Hull-down – Talk

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::Okay. As it is quite "absolute" (= not only for a specific BI game) we can name it just Battle Tactics. --[[User:Raedor|raedor]] 23:59, 23 July 2006 (CEST)
::Okay. As it is quite "absolute" (= not only for a specific BI game) we can name it just Battle Tactics. --[[User:Raedor|raedor]] 23:59, 23 July 2006 (CEST)
:::Maybe OFP Battle Tactics? Since it actually applies to OFP, we don't know if ArmA will behave the same. --[[User:Sniperwolf572|Sniperwolf572]] 00:05, 24 July 2006 (CEST)
::::Erm, that is just a Real World Tactic scheme applied to a virtual world. You can use a lot of real world tactics in OFP/ArmA, as they try to simulate Real World as accurate as possible with today's hardware. --[[User:Vektorboson|Vektorboson]] 00:28, 24 July 2006 (CEST)
:::::Yeah, that's true, but IRL other tank wouldn't hesitate to shoot you in the turret, but OFP AI won't shoot you behind the hill with only turret visible. ;) --[[User:Sniperwolf572|Sniperwolf572]] 01:27, 24 July 2006 (CEST)

Latest revision as of 00:27, 24 July 2006

Any ideas for a category? --raedor 23:50, 23 July 2006 (CEST)

Something like "Tactics" or "Battle Tactics"? --Vektorboson 23:56, 23 July 2006 (CEST)
Okay. As it is quite "absolute" (= not only for a specific BI game) we can name it just Battle Tactics. --raedor 23:59, 23 July 2006 (CEST)
Maybe OFP Battle Tactics? Since it actually applies to OFP, we don't know if ArmA will behave the same. --Sniperwolf572 00:05, 24 July 2006 (CEST)
Erm, that is just a Real World Tactic scheme applied to a virtual world. You can use a lot of real world tactics in OFP/ArmA, as they try to simulate Real World as accurate as possible with today's hardware. --Vektorboson 00:28, 24 July 2006 (CEST)
Yeah, that's true, but IRL other tank wouldn't hesitate to shoot you in the turret, but OFP AI won't shoot you behind the hill with only turret visible. ;) --Sniperwolf572 01:27, 24 July 2006 (CEST)