BIS fnc mapAnimAdd: Difference between revisions
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Revision as of 11:49, 26 June 2020
Description
- Description:
- Similar to mapAnimAdd, yet it provides additional parameters to allow for a non-linear zoom and various position interpolation modes.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [duration, toZoom, toPosition, interpModeZoom, interpModePosition, fromZoom, fromPosition] call BIS_fnc_mapAnimAdd
- Parameters:
- duration: Number - (Optional, default 1.0) the animation duration in seconds
- toZoom: Number - (Optional, default 0.05) the zoom at the end of the animation, ranging from 0.01 (max. zoom) to 1 (zoomed out)
- toPosition: Position - (Optional, default [0, 0, 0]) the position vector
- interpModeZoom: Number - (Optional, default 12) the interpolation mode for the zoom
- interpModePosition: Number - (Optional, default 12) the interpolation mode for the position
- fromZoom: Number - (Optional, default current map zoom) the zoom at the begnning of the animation, ranging from 0.01 (max. zoom) to 1 (zoomed out)
- fromPosition: Position - (Optional, default current map position) the position vector to start the animation from
- Return Value:
- Nothing
Examples
- Example 1:
openMap true; // The function won't work if the map is not open [2.0, 0.05, getPos player] call BIS_fnc_mapAnimAdd;
Additional Information
- See also:
- BIS_fnc_mapAnimClearBIS_fnc_mapAnimDonemapAnimAddmapAnimClearmapAnimCommitmapAnimDonectrlMapAnimAddctrlMapAnimClearctrlMapAnimCommitctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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