isLightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|arg= global|=" to "|arg= global|arguments=") |
Lou Montana (talk | contribs) m (Add Category:Command Group: Lights) |
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| Returns [[true]] if vehicle headlights are on otherwise [[false]]. | | Returns [[true]] if vehicle headlights are on otherwise [[false]]. | ||
{{Informative | Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[isLightOn]] vehicle |SYNTAX1= | ||
|p1= vehicle: [[Object]] - vehicle with headlights |PARAMETER1= | |p1= vehicle: [[Object]] - vehicle with headlights |PARAMETER1= | ||
| [[Boolean]] |RETURNVALUE1= | | [[Boolean]] |RETURNVALUE1= | ||
|s2= | |s2= [[isLightOn]] [vehicle, turret] |SYNTAX2= | ||
|p21= | |p21= vehicle: [[Object]] - vehicle with search light on a turret |PARAMETER21= | ||
|p22 | |p22= turret: [[Array]] - turret path |PARAMETER22= | ||
|r2= [[Boolean]] |RETURNVALUE2= | |r2= [[Boolean]] |RETURNVALUE2= | ||
|x1= <code>_headlightsOn = [[isLightOn]] [[vehicle]] [[player]];</code>|EXAMPLE1= | |||
|x2= <code>_pilotLightOn = [[isLightOn]] heli;</code>|EXAMPLE2= | |||
|x2= <code>_pilotLightOn = [[isLightOn]] heli;</code>|EXAMPLE2= | |||
|x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>|EXAMPLE3= | |x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>|EXAMPLE3= | ||
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| [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO= | | [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category: | [[Category:Command Group: Lights]] | ||
Revision as of 00:17, 20 July 2020
Description
- Description:
- Returns true if vehicle headlights are on otherwise false.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- isLightOn [vehicle, turret]
- Parameters:
- vehicle: Object - vehicle with search light on a turret
- turret: Array - turret path
- Return Value:
- Boolean
Examples
- Example 1:
_headlightsOn = isLightOn vehicle player;
- Example 2:
_pilotLightOn = isLightOn heli;
- Example 3:
_searchLightOn = isLightOn [heli, [0]];
Additional Information
Notes
-
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