enableVehicleSensor: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "Bool" to "Boolean")
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|p2 = componentName : [[String]] - The component's name (can either be it's "real name" or it's className)
|p2 = componentName : [[String]] - The component's name (can either be it's "real name" or it's className)


|p3 = state: [[Bool]] - component state [on/off]
|p3 = state: [[Boolean]] - component state [on/off]


| [[Nothing]] |RETURNVALUE= |RETURNVALUE=
| [[Nothing]] |RETURNVALUE= |RETURNVALUE=

Revision as of 00:34, 24 August 2020

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Description

Description:
Enable/disable given sensor
Groups:
Uncategorised

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it's "real name" or it's className)
state: Boolean - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

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Notes

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