BIS fnc helicopterDamage: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Helicopters |GROUP1=") |
m (Text replacement - "\[\[Category\:Function Group\: Helicopters(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
||
Line 42: | Line 42: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:helicopterDamage}}]] | [[Category:Functions|{{uc:helicopterDamage}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterDamage}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:helicopterDamage}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterDamage}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:helicopterDamage}}]] |
Revision as of 09:45, 13 October 2020
Description
- Description:
- Handling EH-based helicopter damage, event handler in question being Dammagedsic.
params ["_helicopter", "_selection", "_damage"];
Executed script is:
helicopter execVM "hsim\air_h\data\scripts\main_rotor_destruction.sqf";
helicopter rotor status can be found via variable HSim_mainRotorDestroyed:_isRotorDestroyed = helicopter getVariable ["HSim_mainRotorDestroyed", false];
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [helicopter, selection, damage] call BIS_fnc_helicopterDamage
- Parameters:
- helicopter: Object
- selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
- damage: Number - selection's damage. Will only trigger effects if damage > 0.999
- Return Value:
- Boolean - true when done
Examples
- Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note