dialog: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofpr |= Game name | |||
|1.78|= Game version | |||
____________________________________________________________________________________________ | |||
| Returns if a user dialog is present. Read [[Dialog Control]] for more information about user dialogs and controls. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | '''dialog''' |= Syntax | ||
| [[Boolean]] - | |||
true if a dialog is open, false if not |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>?!(dialog) : createDialog "Dialog1"</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| [[createDialog]], [[closeDialog]] |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|DIALOG]] | |||
[[Category:Scripting Commands OFP 1.96|DIALOG]] | |||
[[Category:Scripting Commands ArmA|DIALOG]] | |||
Revision as of 23:45, 1 August 2006
Description
- Description:
- Returns if a user dialog is present. Read [[Dialog Control]] for more information about user dialogs and controls.
- Groups:
- Uncategorised
Syntax
- Syntax:
- dialog
- Return Value:
- Boolean - true if a dialog is open, false if not
Examples
- Example 1:
?!(dialog) : createDialog "Dialog1"
Additional Information
- See also:
- createDialogcloseDialog
Notes
-
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