BIS fnc onPlayerConnected: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr2 = Event Handlers |GROUP2=
|gr2 = Event Handlers |GROUP2=
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| Executes a function on server every time a player connects the mission.|Description=
| Executes a function on server every time a player connects the mission.|Description=
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| [code, params]] call [[BIS_fnc_onPlayerConnected]] |Syntax=
| [code, params]] call [[BIS_fnc_onPlayerConnected]] |Syntax=
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|exec= spawn |Execution=
|exec= spawn |Execution=
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|x1= <code>[  
|x1= <code>[  
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  "Parameter"  
  "Parameter"  
] [[call]] [[BIS_fnc_onPlayerConnected]];</code>|Example 1=
] [[call]] [[BIS_fnc_onPlayerConnected]];</code>|Example 1=
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| [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]] |See also=
| [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]] |See also=

Revision as of 23:51, 16 January 2021

Hover & click on the images for description

Description

Description:
Executes a function on server every time a player connects the mission.
Execution:
call
Groups:
MultiplayerEvent Handlers

Syntax

Syntax:
[code, params]] call BIS_fnc_onPlayerConnected
Parameters:
code: Code or String - Function name or code to be executed. Following parameters are passed to the function or code:
params: Anything - Parameters passed to the code or function
Return Value:
Boolean

Examples

Example 1:
[ { params ["_player", "_params"]; hint name _player; hint _params; }, "Parameter" ] call BIS_fnc_onPlayerConnected;

Additional Information

See also:
onPlayerConnectedBIS_fnc_addStackedEventHandlerEvent Scripts

Notes

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Notes

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