camCommit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00|= Game version | |1.00|= Game version | ||
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|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
|gr1= Camera Control | |gr1= Camera Control | ||
| Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For <tt>camPrepareXXX</tt> commands use [[camCommitPrepared]]. | | Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For <tt>camPrepareXXX</tt> commands use [[camCommitPrepared]]. | ||
| camera '''camCommit''' time | | camera '''camCommit''' time | ||
|p1= camera: [[Object]] - object of type "camera" | |p1= camera: [[Object]] - object of type "camera" | ||
|p2= time: [[Number]] - time in seconds during which the changes shall be done | |p2= time: [[Number]] - time in seconds during which the changes shall be done | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= '''[[sqs syntax|SQS]]'''<code>; create a camera object | |x1= '''[[sqs syntax|SQS]]'''<code>; create a camera object | ||
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@[[camCommitted]] _cam | @[[camCommitted]] _cam | ||
<nowiki>;</nowiki> proceed</code> | <nowiki>;</nowiki> proceed</code> | ||
|x2= '''[[SQF syntax|SQF]]'''<code>[[private]] "_cam"; | |x2= '''[[SQF syntax|SQF]]'''<code>[[private]] "_cam"; | ||
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_cam [[camSetPos]] [<nowiki/>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20]; | _cam [[camSetPos]] [<nowiki/>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20]; | ||
_cam [[camCommit]] 6; | _cam [[camCommit]] 6; | ||
[[waitUntil]] { [[camCommitted]] _cam; };</code> | [[waitUntil]] { [[camCommitted]] _cam; };</code> | ||
| [[camCommitted]], [[camCommitPrepared]] | | [[camCommitted]], [[camCommitPrepared]] | ||
}} | }} |
Revision as of 00:03, 18 January 2021
Description
- Description:
- Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For camPrepareXXX commands use camCommitPrepared.
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camCommit time
- Parameters:
- camera: Object - object of type "camera"
- time: Number - time in seconds during which the changes shall be done
- Return Value:
- Nothing
Examples
- Example 1:
- SQS
; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
- Example 2:
- SQF
private "_cam"; comment "create a camera object"; _cam = "camera" camCreate [position player select 0, position player select 1, 2]; _cam camSetTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommit 0; comment "smoothly move the camera to its new position in 6 seconds"; _cam camSetPos [position player select 0, (position player select 1) + 10, 20]; _cam camCommit 6; waitUntil { camCommitted _cam; };
Additional Information
- See also:
- camCommittedcamCommitPrepared
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands