BIS fnc initLeaflet: Difference between revisions

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[[Category:Functions|{{uc:initLeaflet}}]]
[[Category:Functions|{{uc:initLeaflet}}]]


[[Category:{{Name|arma3}}: Functions|{{uc:initLeaflet}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:initLeaflet}}]]

Revision as of 01:03, 18 January 2021

Hover & click on the images for description

Description

Description:
Initialize interactive leaflet.
Execution:
call
Groups:
Interaction

Syntax

Syntax:
[mode, parameters] call BIS_fnc_initLeaflet
Parameters:
mode: String - "init" for scripted initialization, other modes are used when leaflets are fired as a weapon
parameters: Array to format:
  • [leaflet, texture, text]
    • leaflet: Object - the leaflet object itself
    • texture: String - texture path
    • text: String - localized text, shown when previewing the leaflet in full screen
  • [leaflet, cfgLeafletsClass]
    • leaflet: Object - the leaflet object itself
    • cfgLeafletsClass: String - class name as string
Return Value:
Nothing

Examples

Example 1:
["init", [myLeaflet, "#(argb,8,8,3)color(1,1,0,1)", "Yellow pages"]] call BIS__fnc_initLeaflet;
Example 2:
["init", [myLeaflet,"Custom_02"]] call BIS_fnc_initLeaflet;
Example 3:
["init", [myLeaflet,"West"]] call BIS_fnc_initLeaflet;

Additional Information

See also:
Arma 3 LeafletsBIS_fnc_initInspectable

Notes

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