BIS fnc tridentExecute: Difference between revisions
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{{Function | {{Function| arma3|1.00|gr1 = Sides| Execute a code based on Trident relationship.| [side_1,side_2,codeFriendly,codeEnemy] call [[BIS_fnc_tridentExecute]] | ||
|p1= side_1: [[Side]]|p2= side_2: [[Side]]|p3= codeFriendly: [[Code]] - Code executed when sides are friendly | |||
| arma3 | |||
|1.00 | |||
|gr1 = Sides | |||
| Execute a code based on Trident relationship. | |||
| [side_1,side_2,codeFriendly,codeEnemy] call [[BIS_fnc_tridentExecute]] | |||
|p1= side_1: [[Side]] | |||
|p2= side_2: [[Side]] | |||
|p3= codeFriendly: [[Code]] - Code executed when sides are friendly | |||
*Arguments passed to the code are | *Arguments passed to the code are | ||
**0: [[Side]] - Side with higher score (when the score is even, side from param 0 is used) | **0: [[Side]] - Side with higher score (when the score is even, side from param 0 is used) | ||
**1: [[Side]] - Side with lower score (when the score is even, side from param 1 is used) | **1: [[Side]] - Side with lower score (when the score is even, side from param 1 is used) | ||
**2: [[Boolean]] - [[true]] when the sides are allied | **2: [[Boolean]] - [[true]] when the sides are allied|p4= codeEnemy: [[Code]] - Code executed when sides are enemy | ||
| [[Boolean]] - [[true]] when the sides are allied|x1= <code>[ [[west]], [[east]], {[[params]] ["_higherScore","_lowerScore","_areAllied"]}] [[call]] [[BIS_fnc_tridentExecute]];</code> | |||
|p4= codeEnemy: [[Code]] - Code executed when sides are enemy | |||
| [[Boolean]] - [[true]] when the sides are allied | |||
|x1= <code>[ [[west]], [[east]], {[[params]] ["_higherScore","_lowerScore","_areAllied"]}] [[call]] [[BIS_fnc_tridentExecute]];</code> | |||
| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentSetRelationship]] |See also= | | [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentSetRelationship]] |See also= | ||
}} | }} |
Revision as of 09:58, 18 January 2021
Description
Syntax
- Syntax:
- [side_1,side_2,codeFriendly,codeEnemy] call BIS_fnc_tridentExecute
- Parameters:
- side_1: Side
- side_2: Side
- codeFriendly: Code - Code executed when sides are friendly
- codeEnemy: Code - Code executed when sides are enemy
- Return Value:
- Boolean - true when the sides are allied
Examples
- Example 1:
[ west, east, {params ["_higherScore","_lowerScore","_areAllied"]}] call BIS_fnc_tridentExecute;
Additional Information
Notes
-
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