addHeadgear: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 26: Line 26:
| [[headgear]], [[removeHeadgear]]
| [[headgear]], [[removeHeadgear]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 10:23, 18 January 2021

Hover & click on the images for description

Description

Description:
Creates a headgear item and tries to link it to headgear slot. If slot is occupied with another item, the item in the slot will be replaced.
Groups:
Unit Inventory

Syntax

Syntax:
unit addHeadgear item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addHeadgear "H_HelmetB";

Additional Information

See also:
headgearremoveHeadgear

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section