BIS fnc 3den onKeyDown: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<!--|arg= local-->" to "") |
||
Line 9: | Line 9: | ||
<!--|serverExec= server--> | <!--|serverExec= server--> | ||
<!--|eff= local--> | <!--|eff= local--> |
Revision as of 15:05, 18 January 2021
Description
- Description:
- Used internally by the Arma 3 Key Frame Animation system. Called when a button is pressed.
- Execution:
- call
- Groups:
- KeyframeAnimation
Syntax
- Syntax:
- [display, button, shift, ctrl, alt] call BIS_fnc_3den_onKeyDown
- Parameters:
- display: Display - The display
- button: Number - Key code of the pressed button
- shift: Boolean - SHIFT key
- ctrl: Boolean - CTRL key
- alt: Boolean - ALT key
- Return Value:
- Boolean - Whether or not to consume the input
Examples
- Example 1:
findDisplay 313 displayAddEventHandler ["keyDown", {_this call BIS_fnc_3den_onKeyDown}];
Additional Information
- See also:
- Arma 3 Key Frame Animation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note