savingEnabled: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {3,}\|" to " |")
Line 19: Line 19:


| [[Boolean]]
| [[Boolean]]


|x1= <code>[[if]] ([[savingEnabled]]) [[then]] {
|x1= <code>[[if]] ([[savingEnabled]]) [[then]] {
   [[hint]] "Saving is enabled!";
   [[hint]] "Saving is enabled!";
};</code>
};</code>


| [[enableSaving]], [[loadGame]], [[saveGame]]
| [[enableSaving]], [[loadGame]], [[saveGame]]

Revision as of 18:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Check if saving the game is enabled.
Arma 3
If saving is disabled by Eden Editor mission attribute, this command will still return true.
Groups:
Mission Information

Syntax

Syntax:
savingEnabled
Return Value:
Boolean

Examples

Example 1:
if (savingEnabled) then { hint "Saving is enabled!"; };

Additional Information

See also:
enableSavingloadGamesaveGame

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note