setUserMFDText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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|gr1= GUI Control | |gr1= GUI Control | ||
| Stored user text value in MFD, limit is 50, user0...user49 | | Stored user text value in MFD, limit is 50, user0...user49 |
Revision as of 18:01, 18 January 2021
Description
- Description:
- Stored user text value in MFD, limit is 50, user0...user49
- Groups:
- GUI Control
Syntax
- Syntax:
- vehicle setUserMFDText [index, value]
- Parameters:
- vehicle: Object - vehicle with MFD
- index: Number
- value: String
- Return Value:
- Nothing
Examples
- Example 1:
_vehicle setUserMFDText [0, "some text"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note