setUserMFDText: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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|gr1= GUI Control
|gr1= GUI Control


| Stored user text value in MFD, limit is 50, user0...user49
| Stored user text value in MFD, limit is 50, user0...user49

Revision as of 18:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Stored user text value in MFD, limit is 50, user0...user49
Groups:
GUI Control

Syntax

Syntax:
vehicle setUserMFDText [index, value]
Parameters:
vehicle: Object - vehicle with MFD
index: Number
value: String
Return Value:
Nothing

Examples

Example 1:
_vehicle setUserMFDText [0, "some text"];

Additional Information

See also:
getUserMFDTextsetUserMFDValuegetUserMFDValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note