vehicles: Difference between revisions
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| [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[allUnitsUAV]], [[allDeadMen]], [[agents]], [[allUnits]] | | [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[allUnitsUAV]], [[allDeadMen]], [[agents]], [[allUnits]] | ||
}} | }} | ||
Revision as of 00:44, 19 January 2021
Description
- Description:
- Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles but not soldiers. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with createVehicleLocal will only be returned on the client that created them.
- Groups:
- Object Detection
Syntax
- Syntax:
- vehicles
- Return Value:
- Array
Examples
- Example 1:
_vehicles = vehicles;
Additional Information
- See also:
- allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsallUnitsUAVallDeadMenagentsallUnits
Notes
-
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