speed: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[velocity]], [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[limitSpeed]]
| [[velocity]], [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[limitSpeed]]
}}
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Revision as of 00:45, 19 January 2021

Hover & click on the images for description

Description

Description:
Object speed (in km/h). Returns relative speed of given object along Y axis. An equivalent to:

3.6 * (velocityModelSpace _obj select 1)
Groups:
Object Manipulation

Syntax

Syntax:
speed object
Parameters:
object: Object
Return Value:
Number

Examples

Example 1:
if (speed _truck1 >= 100) then {hint "You're going too fast!"};

Additional Information

See also:
velocitysetVelocityvelocityModelSpacesetVelocityModelSpacesetVelocityTransformationlimitSpeed

Notes

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