BIS fnc setRank: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | |x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | ||
| [[rank]], [[setRank]] | |seealso= [[rank]], [[setRank]] | ||
}} | }} | ||
Revision as of 00:37, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object - The vehicle whose crew's rank should be adjusted
- rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" - Return Value:
- Return value needed
Examples
- Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;
Additional Information
Notes
-
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