setMarkerShapeLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.04 | |version1= 1.04 | ||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.51 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1 = Markers | |gr1 = Markers | ||
Line 9: | Line 25: | ||
|eff= local | |eff= local | ||
| Selects shape (actual type) of the local marker. The shape can be: | |descr= Selects shape (actual type) of the local marker. | ||
|s1= markerName '''setMarkerShapeLocal''' shape | |||
|p1= markerName: [[String]] | |||
|p2= shape: [[String]] - The shape, can be one of: | |||
* <tt>"ICON"</tt> | * <tt>"ICON"</tt> | ||
* <tt>"RECTANGLE"</tt> | * <tt>"RECTANGLE"</tt> | ||
Line 15: | Line 37: | ||
* <tt>"POLYLINE"</tt> | * <tt>"POLYLINE"</tt> | ||
| | |r1= [[Nothing]] | ||
|x1= <code>"Marker1" [[setMarkerShapeLocal]] "RECTANGLE";</code> | |x1= <code>"Marker1" [[setMarkerShapeLocal]] "RECTANGLE";</code> | ||
|seealso= | |seealso= [[setMarkerShape]] [[markerShape]] | ||
}} | }} | ||
Revision as of 10:14, 26 March 2021
Description
- Description:
- Selects shape (actual type) of the local marker.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerShapeLocal shape
- Parameters:
- markerName: String
- shape: String - The shape, can be one of:
- "ICON"
- "RECTANGLE"
- "ELLIPSE"
- "POLYLINE"
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerShapeLocal "RECTANGLE";
Additional Information
- See also:
- setMarkerShape markerShape
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect