BIS fnc initVirtualUnit: Difference between revisions

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|gr1 = Object Manipulation
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| Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
| Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.

Revision as of 12:38, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - Object to be turned into virtual unit
Return Value:
Return value needed

Examples

Example 1:
someObject call BIS_fnc_initVirtualUnit;

Additional Information

See also:
BIS_fnc_isUnitVirtual

Notes

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