BIS fnc helicopterDamage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3= damage: [[Number]] - ''selection'''s damage. Will only trigger effects if ''damage'' > 0.999 | |p3= damage: [[Number]] - ''selection'''s damage. Will only trigger effects if ''damage'' > 0.999 | ||
| [[Boolean]] - [[true]] when done | |r1=[[Boolean]] - [[true]] when done | ||
|x1= <code>myHelicopter [[addEventHandler]] ["Dammaged", { [[Magic Variables#this|_this]] [[call]] [[BIS_fnc_helicopterDamage]]; }];</code> | |x1= <code>myHelicopter [[addEventHandler]] ["Dammaged", { [[Magic Variables#this|_this]] [[call]] [[BIS_fnc_helicopterDamage]]; }];</code> |
Revision as of 20:27, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- Syntax needed
- Parameters:
- helicopter: Object
- selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
- damage: Number - selection's damage. Will only trigger effects if damage > 0.999
- Return Value:
- Boolean - true when done
Examples
- Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];
Additional Information
- See also:
- See also needed
Notes
-
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