enableVehicleSensor: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
||
Line 17: | Line 17: | ||
|p3 = state: [[Boolean]] - component state [on/off] | |p3 = state: [[Boolean]] - component state [on/off] | ||
| [[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code> [[vehicle]] [[player]] [[enableVehicleSensor]] ["PassiveRadarSensorComponent",false]; // disables passive radar </code> | |x1= <code> [[vehicle]] [[player]] [[enableVehicleSensor]] ["PassiveRadarSensorComponent",false]; // disables passive radar </code> |
Revision as of 21:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Sensors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- componentName : String - The component's name (can either be it is "real name" or it is className)
- state: Boolean - component state [on/off]
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar
Additional Information
- See also:
- listVehicleSensorsisVehicleSensorEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note